Dungeon Crawl Stone Soup version 0.33-a0-1073-gb2a79e37e6 (webtiles) character file. Game seed: 12981860735991806744 1060 Drangen the Shooter (level 8, -4/62 HPs) Began as a Coglin Hunter on Mar 11, 2025. Killed by nerve-wracking pain ... invoked by a shadow imp (9 damage) ... on level 6 of the Dungeon. The game lasted 00:04:06 (4349 turns). Drangen the Shooter (Coglin Hunter) Turns: 4349, Time: 00:04:07 Health: -4/62 AC: 4 Str: 11 XL: 8 Next: 27% Magic: 8/8 EV: 13 Int: 9 God: Gold: 282 SH: 0 Dex: 20 Spells: 7/7 levels left rFire . . . a - +2 sling {Charoen} rCold . . . d - +0 sling {Rafael} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . p - +0 pair of boots Will +.... (no gizmo) Stlth +++ HPRegen 0.30/turn MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-4 -> -7), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 282 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Charoen} d - a +0 sling (offhand) {Rafael} Armour b - a +0 leather armour (worn) p - a +0 pair of boots (worn) Wands h - a wand of flame (28) Scrolls c - a scroll of butterflies f - 2 scrolls of enchant weapon {unknown} i - a scroll of brand weapon {unknown} k - 10 scrolls of identify {unknown} l - 2 scrolls of noise {unknown} o - a scroll of torment {unknown} q - 4 scrolls of teleportation {unknown} Potions e - a potion of haste g - 2 potions of heal wounds j - 3 potions of curing {unknown} m - a potion of lignification {unknown} n - 2 potions of resistance {unknown} r - 2 potions of enlightenment {unknown} s - a potion of cancellation {unknown} Skills: + Level 5.0 Fighting + Level 5.6 Ranged Weapons + Level 4.5 Dodging + Level 4.2 Stealth You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 47% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 63% 2 Call Canine Familiar Summ 0% N/A 85% 3 Confusing Touch Hex 0% N/A 85% 3 Passwall Erth 0% N/A 85% 3 Sigil of Binding Hex 0% N/A 85% 3 Swiftness Air 0% N/A 85% 3 Cigotuvi's Putrefaction Necr/Air 0% N/A 99% 4 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Dispel Undead Necr 0% 3d6 99% 4 Leda's Liquefaction Alch/Erth 0% N/A 99% 4 Martyr's Knell Necr/Summ 0% N/A 99% 4 Petrify Alch/Erth 0% N/A 99% 4 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Dithmenos Vehumet Yredelemnul Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is almost dead. You feel sick. You are no longer poisoned. The scorpion closely misses you. The shadow imp misses you. You shoot a sling bullet. The sling bullet closely misses the scorpion. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is almost dead. The scorpion barely misses you. The shadow imp hits you. You shoot a sling bullet. The sling bullet barely misses the scorpion. You shoot a sling bullet. The sling bullet closely misses the scorpion. The scorpion stings you. You are poisoned. The scorpion poisons you! The shadow imp gestures at you. Pain shoots through your body! The scorpion stings you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the scorpion. You kill the scorpion! You shoot a sling bullet. You feel sick. The shadow imp hits you. * * * LOW HITPOINT WARNING * * * Your Fighting skill increases to level 5! You shoot a sling bullet. The sling bullet closely misses the shadow imp. You shoot a sling bullet. The sling bullet hits the shadow imp but does no damage. You feel sick. The shadow imp closely misses you. The shadow imp hits you. * * * LOW HITPOINT WARNING * * * Unknown command. You shoot a sling bullet. The sling bullet hits the shadow imp. The shadow imp is lightly wounded. You shoot a sling bullet. The sling bullet hits the shadow imp. The shadow imp is heavily wounded. You feel sick. The shadow imp gestures at you. Pain shoots through your body! You die... #........ #........ .......... .. ..)......# ... #......... #.. ######......... ##.###....†.5....... ...... #@.......> .# ...# #......... ....###.######.......# ..............#.....## . #....#.#####....#### # ##...#..# ####..... # #####..#.### ####. ####..........## ...............#### You could see a shadow imp. Vanquished Creatures A water moccasin (D:5) 2 phantoms (D:5) A scorpion (D:6) A gnoll sergeant (D:6) 4 hounds A bombardier beetle (D:5) 2 orc priests (D:5) Jessica (D:2) 3 iguanas A sleepcap (D:6) Terence (D:2) Natasha (D:2) 3 orc wizards 5 gnolls (D:6) 4 adders 2 shadow imps (D:4) 3 dart slugs 3 ribbon worms 18 orcs 5 ball pythons 5 bats 5 endoplasms 4 giant cockroaches 5 goblins 5 hobgoblins 10 jackals (D:1) 2 quokkas 4 frilled lizards 7 kobolds 6 rats 115 creatures vanquished. Vanquished Creatures (others) A sleepcap (D:5) 1 creature vanquished. Grand Total: 116 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drangen the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 7 | D:1 | Found a faded altar of an unknown god. 84 | D:1 | Reached skill level 1 in Stealth 95 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 386 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 599 | D:2 | Noticed Jessica 604 | D:2 | Killed Jessica 605 | D:2 | Reached XP level 4. HP: 26/34 MP: 4/4 1023 | D:2 | Noticed Terence 1033 | D:2 | Killed Terence 1154 | D:2 | Noticed Natasha 1157 | D:2 | Killed Natasha 1158 | D:2 | Reached XP level 5. HP: 38/40 MP: 5/5 1710 | D:3 | Found a basalt altar of Yredelemnul. 1710 | D:3 | Found a shadowy altar of Dithmenos. 1948 | D:4 | Reached XP level 6. HP: 47/47 MP: 6/6 2572 | D:5 | Entered Level 5 of the Dungeon 3083 | D:5 | Reached XP level 7. HP: 42/54 MP: 7/7 3323 | D:5 | Reached skill level 5 in Ranged Weapons 3502 | D:5 | Found a radiant altar of Vehumet. 4219 | D:6 | Reached XP level 8. HP: 61/61 MP: 8/8 4348 | D:6 | Reached skill level 5 in Fighting 4349 | D:6 | Killed from afar by a shadow imp Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic, ebering_ecumenical_altar_webs D:2: layout_basic, uniq_terence, uniq_jessica, uniq_natasha D:3: layout_rooms, gammafunk_temple_overflow_elements, serial_glass, glass_columns_a, glass_columns_a, amethyst_killhole, kennysheep_cluttered_room D:4: layout_basic D:5: layout_layer_cave, fiery_altar_vehumet D:6: layout_rooms, minmay_temple_entry_tees, roderic_nine_men_s_morris, roderic_serpentine_path Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 1 2 3 4 | 4.2 Dodging | 2 3 4 | 4.5 Ranged Weapons | 4 5 | 5.6 Fighting | 3 4 5 | 5.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 106 | 370 | 248 || 724 Use: Potion | | | 2 || 2 Armour: Leather armour | 14 | 48 | 56 || 118 Dodge: Dodged | 11 | 58 | 57 || 126 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4411 | 4209 | 202 | 0 | 3490 | 6 | 735.2 | Dungeon | 4411 | 4209 | 202 | 0 | 3490 | 6 | 735.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1359 daAuts D:4: 925 daAuts D:2: 757 daAuts D:1: 571 daAuts D:3: 495 daAuts D:6: 301 daAuts