Drangen Level 1 of the Dungeon (0, 0, D:1) a +0 spear (4, 21, D:1) a ball python corpse (skeletalised by now) (6, 18, D:1) a ball python corpse (skeletalised by now) (7, 23, D:1) a +0 whip (17, 26, D:1) a bat skeleton (19, 27, D:1) a +0 dagger a goblin skeleton (19, 28, D:1) a +0 dagger 3 stones (29, 16, D:1) a hobgoblin skeleton (30, 16, D:1) a +0 short sword a kobold skeleton (31, 25, D:1) a +0 ring mail (33, 8, D:1) a +0 whip (34, -3, D:1) 4 poisoned darts (36, -1, D:1) a +0 robe (37, 4, D:1) a +0 dagger (38, 19, D:1) 5 stones (45, 21, D:1) a hobgoblin skeleton (47, -8, D:1) a +0 robe (48, -4, D:1) a quokka corpse (skeletalised by now) (53, 0, D:1) a rat skeleton (53, 7, D:1) a +0 short sword (62, 12, D:1) a frilled lizard corpse (skeletalised by now) (64, 16, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Tonte's Weapon Emporium 2 stones (2 gold) a +0 war axe (49 gold) a +0 flail of protection (86 gold) a +0 dagger (28 gold) a +0 dagger (28 gold) a +1 long sword of electrocution (219 gold) 3 atropa-tipped darts (37 gold) [Shop] Jiusam's General Store a +0 lightning rod (4/4) (440 gold) a scroll of identify (22 gold) a +0 lightning rod (4/4) (440 gold) a +0 chain mail (66 gold) a Trismegistus Codex (396 gold) 2 scrolls of identify (44 gold) a wand of warping (5) (unknown) (132 gold) the +0 pair of boots "Urpheo" {-Tele rCorr Int+2 SInv} (203 gold) -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (0, 0, D:2) a +0 short sword (8, -2, D:2) a +0 club (15, 5, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (22, -13, D:2) a hobgoblin corpse (skeletalised by now) (24, 8, D:2) a +0 chain mail (28, 4, D:2) 3 stones (31, 34, D:2) a rat corpse (skeletalised by now) (33, -1, D:2) a +0 dagger a goblin skeleton (38, 32, D:2) a +0 club (40, -5, D:2) a +0 short sword (40, 1, D:2) a ball python skeleton (40, 18, D:2) a +0 whip (44, 14, D:2) a bat corpse (skeletalised by now) (47, 17, D:2) a +0 long sword (54, 6, D:2) a +0 club (55, 6, D:2) a frilled lizard skeleton Level 3 of the Dungeon (4, -14, D:3) a +0 long sword (10, -13, D:3) a +0 flail a +0 chain mail the human corpse of Terence (10, -4, D:3) a ring of fire (13, -27, D:3) a +0 falchion (13, -26, D:3) a +0 club a +0 leather armour a +2 vampiric short sword an orc corpse (skeletalised by now) (13, -20, D:3) a +0 spear (17, -16, D:3) 6 stones (28, -30, D:3) a +0 mace an orc corpse (skeletalised by now) (28, -29, D:3) a +0 club (28, -27, D:3) a +0 dagger a +0 chain mail a +0 mace a +0 leather armour a hobgoblin corpse (skeletalised by now) (31, -36, D:3) a +0 dagger (33, -5, D:3) a +0 whip (36, -19, D:3) a +0 club a goblin skeleton (37, -21, D:3) a +0 barding (38, -16, D:3) a +0 short sword a stone a kobold skeleton (42, -31, D:3) a +0 club (44, -26, D:3) a bat skeleton (51, -40, D:3) a +0 whip (54, -22, D:3) a hound corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 3 poisoned darts (6, -3, D:4) an adder corpse (8, 8, D:4) a +0 scale mail (10, -9, D:4) a hobgoblin corpse