Dungeon Crawl Stone Soup version 0.34-a0-146-g4abbe06800 (webtiles) character file. Game seed: 17652924289617337948 89 Drangen the Shooter (level 4, -2/34 HPs) Began as a Coglin Hunter on June 13, 2025. Slain by Terence ... wielding a +0 mace (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:21 (1171 turns). Drangen the Shooter (Coglin Hunter) Turns: 1171, Time: 00:01:21 Health: -2/34 AC: 4 Str: 11 XL: 4 Next: 55% Magic: 4/4 EV: 11 Int: 8 God: Gold: 107 SH: 0 Dex: 20 Spells: 3/3 levels left rFire . . . a - +2 sling {Isolde} rCold . . . d - +0 sling {Tae} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . i - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Isolde} d - a +0 sling (offhand) {Tae} Armour b - a +0 leather armour (worn) i - a +0 cloak (worn) Scrolls c - a scroll of butterflies f - a scroll of vulnerability {unknown} h - 2 scrolls of identify {unknown} l - a scroll of fear {unknown} Potions e - a potion of cancellation {unknown} g - a potion of brilliance {unknown} j - a potion of berserk rage {unknown} k - 2 potions of mutation {unknown} m - a potion of curing {unknown} Skills: + Level 2.8 Fighting + Level 4.1 Ranged Weapons + Level 2.5 Dodging + Level 1.9 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 50% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 65% 2 Mercury Arrow Conj/Alch 0% 2d5 65% 2 Passwall Erth 0% N/A 86% 3 Swiftness Air 0% N/A 86% 3 Tukima's Dance Hex 0% N/A 86% 3 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Olgreb's Toxic Radiance Alch 0% N/A 99% 4 Rending Blade Conj/Frge 0% 2d6 99% 4 Platinum Paragon Frge 0% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Terence hits you with a +0 mace. x2 You are too injured to fight recklessly! Terence is nearby! Unknown command. You are too injured to fight recklessly! Unknown command. Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence completely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. Terence closely misses you. You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 mace. You die... Terence says, "Finally, peace and quiet." .......# #.... #.#.# .......# #.#.#.# #.#.# .......# #.#.#.# #(#.# .#..#### #.#.#.# #.#.# .>...... #.#.#.# #.#.# .####### #.#.#.# #.#.# .# #.#.#.###.#.# .# #@#.......#.# .# #@###.###.#.# .####.## #.#...#####.## .......# #............# .####... #.#.########## ## #..# ####.#)#........ ...............(..# #..#.#.[..#.#.##### #).# #.##.#.#.# #.†#... #.#.#.# You could see Terence. Vanquished Creatures 3 gnolls (D:2) 2 adders (D:2) 3 dart slugs 5 giant cockroaches A hobgoblin (D:1) 4 jackals (D:2) 2 quokkas (D:1) 3 ball pythons 4 bats 4 endoplasms 2 frilled lizards A goblin (D:1) 4 kobolds 6 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drangen the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 152 | D:1 | Reached skill level 1 in Stealth 265 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 617 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 955 | D:2 | Reached skill level 4 in Ranged Weapons 977 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1157 | D:2 | Noticed Terence 1171 | D:2 | HP: 1/34 [Terence/+0 mace (8)] 1171 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic, hangedman_decor_diamond_cutter D:2: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.9 Dodging | 2 | 2.5 Ranged Weapons | 4 | 4.1 Fighting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 140 | 60 || 200 Armour: Leather armour | 18 | 8 || 26 Dodge: Dodged | 18 | 4 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1195 | 1130 | 65 | 0 | 924 | 2 | 597.5 | Dungeon | 1195 | 1130 | 65 | 0 | 924 | 2 | 597.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 609 daAuts D:1: 585 daAuts