Dungeon Crawl Stone Soup version 0.34-a0-158-gf195f0a051 (webtiles) character file. Game seed: 17284029176448525555 144 Drangen the Shooter (level 5, -8/41 HPs) Began as a Coglin Hunter on June 18, 2025. Mangled by a gnoll sergeant ... wielding a +2 trident of protection (14 damage) ... on level 3 of the Dungeon. The game lasted 00:02:06 (2002 turns). Drangen the Shooter (Coglin Hunter) Turns: 2002, Time: 00:02:06 Health: -8/41 AC: 4 Str: 11 XL: 5 Next: 26% Magic: 5/5 EV: 12 Int: 8 God: Gold: 160 SH: 0 Dex: 20 Spells: 4/4 levels left rFire . . . a - +2 sling {Jasleen} rCold . . . d - +0 sling {Eunwoo} rNeg . . . b - +0 leather armour rPois . f - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: hasted, revved, very quick A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 160 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Jasleen} d - a +0 sling (offhand) {Eunwoo} Armour b - a +0 leather armour (worn) f - a +0 helmet (worn) Scrolls c - a scroll of silence e - 2 scrolls of identify Potions g - a potion of mutation h - a potion of attraction l - a potion of cancellation Skills: + Level 3.1 Fighting + Level 4.2 Ranged Weapons + Level 2.8 Dodging + Level 2.2 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 50% 1 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Shops: D:2 (:( Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet closely misses the gnoll sergeant. The gnoll sergeant hits you from afar with a +2 trident of protection. Unknown command. Fire: a) +2 sling {Jasleen} Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +2 trident of protection, wearing a +0 scale mail and wearing a +0 buckler (moderately wounded, 67% to hit) You shoot a sling bullet. The sling bullet hits the gnoll sergeant but does no damage. The gnoll sergeant is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll sergeant but does no damage. The gnoll sergeant is moderately wounded. The gnoll sergeant hits you from afar with a +2 trident of protection! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Fire: a) +2 sling {Jasleen} Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +2 trident of protection, wearing a +0 scale mail and wearing a +0 buckler (moderately wounded, 67% to hit) You shoot a sling bullet. The sling bullet hits the gnoll sergeant. The gnoll sergeant is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll sergeant. The gnoll sergeant is severely wounded. The gnoll sergeant barely misses you. Unknown command. Unknown command. Fire: a) +2 sling {Jasleen} Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +2 trident of protection, wearing a +0 scale mail and wearing a +0 buckler (severely wounded, 67% to hit) You shoot a sling bullet. The sling bullet hits the gnoll sergeant but does no damage. The gnoll sergeant is severely wounded. You shoot a sling bullet. The sling bullet hits the gnoll sergeant. The gnoll sergeant is severely wounded. The gnoll sergeant hits you from afar with a +2 trident of protection! You die... ##### #.# #.######.#.## #........ .......#.#.<# #........ #.#.##.#.#..## #........ #.......<....###........ ..##...#................ ..###...####.###..j..... ..............##........ ....#.#.##....##@...†... ........###...##.####### ....#.#.# #...#..# ##......# ##..#.## #..##.## #..#.# #..##)# #....# #..##.# #>.### #..##.# #<.# #..##.# #...b.# You could see a gnoll sergeant. Vanquished Creatures 3 gnolls (D:3) 6 adders (D:2) 4 dart slugs A ribbon worm (D:2) 5 giant cockroaches (D:1) 3 hobgoblins (D:2) 6 jackals (D:1) 2 quokkas (D:1) 13 ball pythons 8 bats 2 endoplasms A frilled lizard (D:2) 3 goblins (D:1) 2 kobolds (D:1) 9 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drangen the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 60 | D:1 | Reached skill level 1 in Stealth 106 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 407 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 694 | D:1 | Found a faded altar of an unknown god. 975 | D:2 | Reached skill level 4 in Ranged Weapons 975 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1035 | D:2 | Found Fotziah's Book Boutique. 1335 | D:2 | Found Mituboem's Weapon Shoppe. 1486 | D:2 | Found Filetore's Antique Weapon Shoppe. 1658 | D:3 | Found a glowing silver altar of Zin. 1733 | D:3 | Noticed a gnoll sergeant 1877 | D:3 | Reached XP level 5. HP: 32/41 MP: 5/5 2002 | D:3 | Mangled by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic, shapermc_ecumenical_altar_mp_vishouse, minmay_shallow_snake_nest D:2: layout_loops_cross, serial_shops, shop, shop, shop, minmay_snake_closets D:3: layout_basic, gammafunk_temple_overflow_elements, mainiacjoe_overflow_24_doors, serial_glass, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_b Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 2 | 2.2 Dodging | 2 | 2.8 Ranged Weapons | 4 | 4.2 Fighting | 3 | 3.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 162 | 164 || 326 Use: Scroll | | 5 || 5 Potion | | 6 || 6 Armour: Leather armour | 16 | 23 || 39 Dodge: Dodged | 16 | 18 || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2039 | 1935 | 104 | 0 | 1551 | 3 | 679.7 | Dungeon | 2039 | 1935 | 104 | 0 | 1551 | 3 | 679.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 910 daAuts D:2: 819 daAuts D:3: 309 daAuts