Dungeon Crawl Stone Soup version 0.34-a0-164-gb288c88578 (webtiles) character file. Game seed: 5489853570115240889 79 Drangen the Shooter (level 4, -1/34 HPs) Began as a Coglin Hunter on June 26, 2025. Slain by Edmund ... wielding a +1 flail of protection (6 damage) ... on level 4 of the Dungeon. The game lasted 00:01:05 (1565 turns). Drangen the Shooter (Coglin Hunter) Turns: 1565, Time: 00:01:06 Health: -1/34 AC: 7 Str: 12 XL: 4 Next: 37% Magic: 4/4 EV: 11 Int: 8 God: Gold: 29 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . a - +2 sling {Ishpreet} rCold . . . d - +0 sling {Masataka} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec + j - +0 cloak rCorr . (no gloves) SInv . l - +2 pair of boots "Centuagg" {rElec} Will ..... (no gizmo) Stlth + HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: silenced, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Ishpreet} d - a +0 sling (offhand) {Masataka} Armour b - a +0 leather armour (worn) j - a +0 cloak (worn) l - the +2 pair of boots "Centuagg" (worn) {rElec} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Scrolls g - 2 scrolls of identify Potions e - a potion of mutation h - 2 potions of curing {unknown} k - a potion of ambrosia {unknown} m - a potion of heal wounds {unknown} Skills: + Level 2.8 Fighting + Level 4.1 Ranged Weapons + Level 2.5 Dodging + Level 1.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 50% 1 Magic Dart Conj 0% 1d3 50% 1 Blink Tloc 0% N/A 63% 2 Call Imp Summ 0% N/A 63% 2 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Edmund barely misses you. Unknown command. You shoot a sling bullet. The sling bullet closely misses Edmund. You shoot a sling bullet. The sling bullet closely misses Edmund. Your butterfly disappears in a burst of colours! x2 Edmund closely misses you. Unknown command. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is lightly wounded. You shoot a sling bullet. The sling bullet hits Edmund. Edmund is lightly wounded. Edmund barely misses you. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is lightly wounded. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is lightly wounded. Edmund closely misses you. Edmund barely misses you. Unknown command. You shoot a sling bullet. The sling bullet barely misses Edmund. You shoot a sling bullet. The sling bullet closely misses Edmund. Your butterfly disappears in a burst of colours! Edmund hits you but does no damage. Unknown command. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is lightly wounded. You shoot a sling bullet. The sling bullet barely misses Edmund. Edmund hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * Unknown command. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is lightly wounded. You shoot a sling bullet. The sling bullet hits Edmund. Edmund is lightly wounded. Edmund hits you with a +1 flail of protection. You die... *,* *,#.* #.....#.#..b...# **,* *,* *<#.###.....#..###**,* *,* **,######.............##**,** *,* *,,.$.......#.....#........,* *,* ***#######..#.....##.######,***,* ##.#.....##.### *,,**,* ##.........(### **,**,* ######@#.##.### *,**,* ######)@....### *,,*,* ############### **,,,, ############### ***,* ############### *,* ############### *,* ############### *,* ############### *,* ############### *,* *,* You could see Edmund. Vanquished Creatures A hound (D:2) 2 adders (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 2 giant cockroaches (D:1) 4 hobgoblins 2 quokkas (D:2) 6 ball pythons 3 bats 2 endoplasms 4 frilled lizards 2 goblins 2 kobolds (D:2) A rat (D:2) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drangen the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 99 | D:1 | Reached skill level 1 in Stealth 175 | D:1 | Found Xaasybinn's Weapon Shoppe. 179 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 955 | D:2 | Reached XP level 3. HP: 22/28 MP: 3/3 1253 | D:2 | Reached skill level 4 in Ranged Weapons 1253 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1290 | D:2 | Identified the +2 pair of boots "Centuagg" {rElec} 1495 | D:2 | You fall into a shaft and drop 2 floors! 1511 | D:4 | Identified the +9 dagger of Green Duty {flame, +Blink rElec | Int-4 Stlth+} 1520 | D:4 | Noticed Edmund 1565 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic, serial_shops, shop D:2: minmay_chambers_of_ones, layout_basic, serial_glass, glass_columns_b, glass_columns_b D:4: layout_basic, serial_bayou, serial_bayou_lake_a, serial_bayou_shore_a, serial_bayou_ford_a, serial_bayou_shore_b, minmay_crystal_room, uniq_edmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.7 Dodging | 2 | 2.5 Ranged Weapons | 4 | 4.1 Fighting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 116 | 72 || 188 Use: Scroll | | 5 || 5 Armour: Leather armour | 9 | 15 || 24 Dodge: Dodged | 8 | 12 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1585 | 1484 | 101 | 0 | 1255 | 3 | 528.3 | Dungeon | 1585 | 1484 | 101 | 0 | 1255 | 3 | 528.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 935 daAuts D:2: 575 daAuts D:4: 75 daAuts