Drangen Level 1 of the Dungeon (0, 0, D:1) 4 stones (7, -2, D:1) a +0 trident (7, 4, D:1) a +0 dagger of venom (10, 1, D:1) a stone (10, 6, D:1) a ring of flight (16, 24, D:1) 9 stones (17, 26, D:1) a +0 mace (18, 6, D:1) a bat corpse (skeletalised by now) (18, 18, D:1) 2 boomerangs (22, 28, D:1) 2 poisoned darts (33, 6, D:1) 13 gold pieces (35, 10, D:1) a +0 dagger (37, 10, D:1) 2 flux baubles (37, 15, D:1) a +0 ring mail (45, 1, D:1) a +0 club (49, 15, D:1) a staff of cold Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (7, -7, D:2) a +0 leather armour a +0 scythe the human skeleton of Sigmund (13, -35, D:2) 3 stones (18, -11, D:2) a +0 club a stone (19, -30, D:2) a +0 club (22, -33, D:2) a quokka corpse (skeletalised by now) (23, -27, D:2) a +0 club a goblin corpse (skeletalised by now) (24, -31, D:2) a hobgoblin corpse (skeletalised by now) (30, 4, D:2) a rat skeleton (31, 7, D:2) 5 datura-tipped darts (40, -25, D:2) a +0 club (41, 10, D:2) a +0 long sword (47, 0, D:2) a +0 hand axe (52, -21, D:2) a +0 dagger (52, -6, D:2) 4 poisoned darts (55, 5, D:2) a +0 hand axe Level 3 of the Dungeon (8, 5, D:3) a +0 sling (8, 9, D:3) the quill talisman "Todoczidic" {rC+ Int+3 Stlth+} [quill talisman] rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (10, 15, D:3) a +0 flail (13, 0, D:3) a +0 dagger 5 stones (16, 7, D:3) a frilled lizard skeleton (18, 43, D:3) a +0 mace (24, 1, D:3) a +0 club (25, 6, D:3) a bat corpse (skeletalised by now) (28, 14, D:3) a +0 chain mail (33, 2, D:3) a +0 rapier (34, 22, D:3) a +0 short sword a kobold corpse (skeletalised by now) (39, 22, D:3) a +0 whip 5 stones (40, 7, D:3) a +0 leather armour (46, 22, D:3) a +0 club a +0 ring mail an orc skeleton (47, 21, D:3) a +0 dagger a +0 dagger a +0 leather armour an orc skeleton (49, 19, D:3) a +0 robe Level 4 of the Dungeon [Shop] Hekuibat's Book Shop the Teachings on United Firn (260 gold) Spells Type Level a - Call Canine Familiar Summoning 3 b - Freezing Cloud Conjuration/Ice/Air 5 a book of Geomancy (260 gold) the Folio of Glowing Gases (624 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Foxfire Conjuration/Fire 1 c - Dazzling Flash Hexes/Fire 3 d - Silence Hexes/Air 5 e - Fire Storm Conjuration/Fire 9 a book of Misfortune (650 gold) a book of Scorching (390 gold) Great Wizards, Vol. VII (390 gold) a book of Lightning (468 gold) a book of the Hunter (338 gold) (0, 0, D:4) a +0 giant spiked club (0, 19, D:4) a +0 robe (12, 1, D:4) a +0 short sword 4 stones (16, -20, D:4) 5 stones (17, -24, D:4) a +0 short sword (29, -3, D:4) a hobgoblin skeleton (35, 1, D:4) 5 atropa-tipped darts a hobgoblin skeleton (53, -19, D:4) a +0 leather armour a +0 short sword (54, -20, D:4) a +0 robe a +0 dagger the elf corpse of Dowan (skeletalised by now) (54, 1, D:4) a +0 flail (55, -8, D:4) 3 stones (58, -23, D:4) a +0 short sword (69, -33, D:4) a hobgoblin corpse (skeletalised by now) (71, -15, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Veroefur's Armour Shop a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) a +0 pair of boots (45 gold) a +0 leather armour (20 gold) a +2 plate armour of cold resistance (350 gold) a +0 ring mail (40 gold) a +0 robe (9 gold) a +0 buckler (45 gold) a +0 leather armour (20 gold) [Shop] Kugap's Serpentskin Sales the serpent talisman "Jecaok" {Rampage rF- Dex+4} (726 gold) [serpent talisman] Rampage: It bestows one free step when moving towards enemies. rF-: It makes you vulnerable to fire. Dex+4: It affects your dexterity (+4). 4 poisoned darts (26 gold) the Almanac of the Alkahest (440 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Leda's Liquefaction Alchemy/Earth 4 c - Olgreb's Toxic Radiance Alchemy 4 d - Alistair's Intoxication Alchemy 5 3 poisoned darts (19 gold) +0 swamp dragon scales (495 gold) 3 poisoned darts (19 gold) (0, 0, D:5) a hound corpse (skeletalised by now) (6, 19, D:5) a +1 spectral club a +0 leather armour an iguana corpse (skeletalised by now) (8, 20, D:5) 7 stones (10, 1, D:5) an adder corpse (skeletalised by now) (12, 7, D:5) 3 poisoned darts (17, 0, D:5) a +0 short sword (23, 13, D:5) 7 stones (27, 21, D:5) a +0 dagger a +0 robe (27, 22, D:5) a +0 dagger 3 atropa-tipped darts a +0 leather armour a +0 trident a +0 dagger a +0 robe an orc skeleton (30, 17, D:5) a +0 spear (34, 44, D:5) a +0 spear (38, 28, D:5) an adder corpse (skeletalised by now) (44, 39, D:5) a +0 dagger a +0 leather armour (48, 36, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (23, 7, D:6) the +1 barding of Perfidy {rN++} rN++: It greatly protects you from negative energy. (23, 13, D:6) 6 poisoned darts (32, -1, D:6) 6 stones (34, 0, D:6) a +0 whip (40, 34, D:6) a +0 leather armour (57, 22, D:6) a +0 mace (64, 3, D:6) a +0 flail an orc corpse (64, 9, D:6) a +0 club