Dungeon Crawl Stone Soup version 0.34-a0-333-g740026549f (webtiles) character file. Game seed: 5221769168723291288 51 Drangen the Shooter (level 3, -24/28 HPs) Began as a Coglin Hunter on July 9, 2025. Annihilated by an ogre ... wielding a +0 giant spiked club (27 damage) ... on level 5 of the Dungeon. The game lasted 00:01:15 (1678 turns). Drangen the Shooter (Coglin Hunter) Turns: 1678, Time: 00:01:16 Health: -24/28 AC: 3 Str: 11 XL: 3 Next: 83% Magic: 3/3 EV: 11 Int: 8 God: Gold: 183 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +2 sling {Carmen} rCold . . . (100%) d - +0 sling {Rubén} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 183 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Carmen} d - a +0 sling (offhand) {Rubén} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies e - a scroll of amnesia {unknown} k - a scroll of blinking {unknown} m - a scroll of fog {unknown} n - a scroll of identify {unknown} Potions f - 3 potions of might {unknown} g - a potion of invisibility {unknown} h - 3 potions of moonshine {unknown} i - a potion of resistance {unknown} j - a potion of cancellation {unknown} l - a potion of haste {unknown} Skills: + Level 2.6 Fighting + Level 4.0 Ranged Weapons + Level 2.3 Dodging + Level 1.6 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 50% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 65% 2 Jinxbite Hex 0% 2d2 65% 2 Sublimation of Blood Necr 0% N/A 65% 2 Summon Ice Beast Ice/Summ 0% N/A 86% 3 Flame Wave Conj/Fire 0% 2d4 99% 4 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Elyvilon Shops: D:1 [ Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Found a stone staircase leading up. There is a stone staircase leading up here. You climb upwards. Found 26 gold pieces. There is a stone staircase leading down here. You now have 177 gold pieces (gained 11). You now have 183 gold pieces (gained 6). There is a stone staircase leading down here. Found a white marble altar of Elyvilon. The jackal barks! You hear a bark! You hear a shout! An ogre comes into view. It is wielding a +0 giant spiked club. There is a stone staircase leading down here. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. Unknown command. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #.. #.# #.# . ##.## ...###...#######. #............... #####...######## ##.## #@# #O# #># #.# #.# #.# #.# ... ..$.. You could see an ogre. Vanquished Creatures A gnoll (D:1) An adder (D:6) 3 endoplasms 2 hobgoblins 3 jackals (D:1) 3 quokkas 6 ball pythons 5 bats 3 frilled lizards 2 giant cockroaches 2 goblins (D:1) 4 kobolds 3 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drangen the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 13 | D:1 | Found Haikiq's Antique Armour Boutique. 112 | D:1 | Reached skill level 1 in Stealth 263 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 509 | D:1 | Reached XP level 3. HP: 26/28 MP: 3/3 1638 | D:3 | You fall into a shaft and drop 3 floors! 1645 | D:6 | Reached skill level 4 in Ranged Weapons 1653 | D:5 | Entered Level 5 of the Dungeon 1670 | D:5 | Found a white marble altar of Elyvilon. 1670 | D:5 | Noticed an ogre 1678 | D:5 | Annihilated by an ogre Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic, serial_shops, shop, serial_glass, glass_columns_a, glass_columns_b, minivault_14, minivault_5, minmay_pentomino_u2 D:2: layout_basic D:3: layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge], aquarium_bridge_long_joined [aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge], aquarium_window_fake, aquarium_window_corner, aquarium_window_fake, aquarium_window_1, aquarium_view_2f, aquarium_view_2d, aquarium_pool_2 D:5: layout_loops_ring, mainiacjoe_overflow_catwalk_spiral D:6: layout_loops_ring, minmay_chambers_of_fives, uniq_pikel, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.6 Dodging | 2 | 2.3 Ranged Weapons | 4 | 4.0 Fighting | | 2.6 Action || total ---------------------------++------- Fire: Sling || 154 Armour: Leather armour || 21 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1696 | 1634 | 62 | 0 | 1437 | 5 | 339.2 | Dungeon | 1696 | 1634 | 62 | 0 | 1437 | 5 | 339.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 745 daAuts D:1: 738 daAuts D:3: 170 daAuts D:5: 25 daAuts D:6: 15 daAuts