Dungeon Crawl Stone Soup version 0.34-a0-340-g2db4d66fed (webtiles) character file. Game seed: 6974329491761591734 232 Drangen the Shooter (level 6, -4/47 HPs) Began as a Coglin Hunter on July 10, 2025. Slain by a water moccasin (6 damage) ... on level 5 of the Dungeon. The game lasted 00:01:35 (3639 turns). Drangen the Shooter (Coglin Hunter) Turns: 3639, Time: 00:01:36 Health: -4/47 AC: 11 Str: 11 XL: 6 Next: 4% Magic: 6/6 EV: 10 Int: 8 God: Gold: 161 SH: 0 Dex: 20 Spells: 5/5 levels left rFire . . . (100%) a - +2 sling {Natsumi} rCold . . . (100%) d - +0 sling {Harkiran} rNeg . . . (100%) t - +4 ring mail rPois . (100%) q - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . p - +0 pair of boots Will ..... (no gizmo) Stlth ++ HPRegen 0.27/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-4 -> -21), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 161 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Natsumi} d - a +0 sling (offhand) {Harkiran} Armour p - a +0 pair of boots (worn) q - a +0 helmet (worn) t - a +4 ring mail (worn) Scrolls c - 2 scrolls of butterflies f - 3 scrolls of enchant armour {unknown} g - 2 scrolls of teleportation {unknown} h - a scroll of immolation {unknown} i - a scroll of fog {unknown} j - a scroll of poison {unknown} k - 5 scrolls of identify {unknown} m - a scroll of noise {unknown} n - 2 scrolls of vulnerability {unknown} Potions b - a potion of ambrosia {unknown} e - a potion of curing {unknown} l - a potion of brilliance {unknown} o - 2 potions of invisibility {unknown} r - 3 potions of magic {unknown} s - 2 potions of moonshine {unknown} u - a potion of attraction {unknown} Skills: + Level 3.4 Fighting + Level 4.4 Ranged Weapons + Level 3.1 Dodging + Level 2.5 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 71% 1 Summon Small Mammal Summ 0% N/A 71% 1 Gloom Hex/Necr 0% N/A 97% 3 Cigotuvi's Putrefaction Necr/Air 0% N/A 100% 4 Chain Lightning Conj/Air 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin misses you. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! Unknown command. You are too injured to fight recklessly! Unknown command. Unknown command. You are too injured to fight recklessly! Unknown command. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is almost dead. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You feel very sick. The water moccasin closely misses you. The water moccasin barely misses you. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is almost dead. You shoot a sling bullet. The sling bullet barely misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You shoot a sling bullet. The sling bullet barely misses the water moccasin. You shoot a sling bullet. The sling bullet barely misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin bites you. You die... #.. #.. #.. #.. #..####### #..#.....# #.S#.....# #..@.....# +..##....# #.. #....# #.. #....# #.. #....# +.. #....# ##+##...=# #...)#..##....# #....#..##....# You could see a water moccasin. Vanquished Creatures A howler monkey (D:4) A bombardier beetle (D:2) A hound (D:5) 2 gnolls 2 adders (D:4) 4 dart slugs A ribbon worm (D:4) 12 endoplasms 7 hobgoblins 5 jackals 3 orcs 5 quokkas 13 ball pythons 9 bats 4 frilled lizards A giant cockroach (D:1) 10 goblins 8 kobolds 10 rats 99 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drangen the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 38 | D:1 | Reached skill level 1 in Stealth 47 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 324 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1463 | D:2 | Reached skill level 4 in Ranged Weapons 1463 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 2825 | D:4 | Reached XP level 5. HP: 37/41 MP: 5/5 3574 | D:5 | Entered Level 5 of the Dungeon 3586 | D:5 | Reached XP level 6. HP: 47/47 MP: 6/6 3627 | D:5 | Noticed a water moccasin 3639 | D:5 | HP: 2/47 [poisoned by a water moccasin] 3639 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic, kennysheep_pointless_box D:2: layout_loops_corners, serial_co_window_serial, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_paths_b, co_window_paths_a, co_window_corner_b, co_window_broadway_c, co_window_corner_cb, co_window_sun, co_window_paths_e, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_a D:3: layout_loops_ring D:4: minmay_chambers_of_threes, layout_loops_corners, minivault_1, roderic_batcave D:5: layout_gridville, minmay_temple_entry_glass, minmay_stone_trees_small Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 1 2 | 2.5 Dodging | 2 3 | 3.1 Ranged Weapons | 4 | 4.4 Fighting | 3 | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 176 | 246 || 422 Armour: Leather armour | 10 | || 10 Ring mail | | 47 || 47 Dodge: Dodged | 12 | 40 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3695 | 3468 | 227 | 0 | 3010 | 5 | 739.0 | Dungeon | 3695 | 3468 | 227 | 0 | 3010 | 5 | 739.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1244 daAuts D:4: 1051 daAuts D:1: 689 daAuts D:3: 640 daAuts D:5: 69 daAuts