Drangen Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (2, -1, D:1) a +0 leather armour (5, -4, D:1) a +0 dagger (6, -2, D:1) a +0 club (8, -12, D:1) a ball python skeleton (10, -19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, 15, D:1) a quokka skeleton (16, 7, D:1) a hobgoblin skeleton (16, 12, D:1) a +0 dagger a goblin skeleton (17, 8, D:1) a ball python skeleton (23, 9, D:1) a +0 club a +0 sling 4 stones a kobold skeleton (24, 6, D:1) a +0 dagger 3 stones a kobold skeleton (25, 0, D:1) a +0 great sword (26, 0, D:1) a +0 whip (28, 8, D:1) a rat skeleton (29, 20, D:1) a rat skeleton (32, 6, D:1) a +0 leather armour (38, -12, D:1) a bat skeleton (40, -12, D:1) 3 boomerangs (40, 0, D:1) a +0 dagger (42, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (46, 28, D:1) a bat skeleton (50, 39, D:1) a +0 hand axe (56, 22, D:1) a +0 dagger (57, 28, D:1) a hobgoblin corpse (skeletalised by now) (62, 19, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 20, D:2) a +0 club (4, -1, D:2) the +5 halberd "Jeapp" {spect, *Corrode rF+ Int+2 Dex+3} *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (13, 32, D:2) a frilled lizard skeleton (26, 0, D:2) 3 flux baubles (28, 9, D:2) a +0 mace a hobgoblin corpse (skeletalised by now) (33, 5, D:2) 2 flux baubles (35, 12, D:2) a scarab talisman (37, 14, D:2) a rat skeleton (42, 20, D:2) a +0 leather armour a +4 scythe of holy wrath the human corpse of Sigmund (skeletalised by now) (49, 39, D:2) the +2 robe "Melioc" {Rampage rF+ rC-} Rampage: It bestows one free step when moving towards enemies. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. (51, -6, D:2) 4 large rocks (51, -2, D:2) a rat corpse (skeletalised by now) (56, -1, D:2) a +0 mace a hobgoblin corpse (skeletalised by now) (56, 29, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 5, D:3) a +0 whip (11, -20, D:3) a jackal corpse