Drangen Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, -5, D:1) a hobgoblin skeleton (8, -5, D:1) a quokka skeleton (8, 16, D:1) a +0 club (10, -5, D:1) a +0 spear (12, 5, D:1) a +0 leather armour (12, 18, D:1) a ball python skeleton (15, 8, D:1) a +0 short sword (17, -5, D:1) a +0 mace (21, 5, D:1) a frilled lizard corpse (skeletalised by now) (21, 27, D:1) a rat corpse (skeletalised by now) (22, -17, D:1) a +0 hand axe (30, 15, D:1) a bat skeleton (31, -8, D:1) a +0 ring mail (37, 24, D:1) a quokka skeleton (46, 2, D:1) a +0 leather armour (48, 6, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Jotet's Antique Weapon Emporium a +4 heavy hand axe (767 gold) a +0 war axe (98 gold) a +2 antimagic mace (588 gold) a +3 quarterstaff of draining (728 gold) a +0 flail (98 gold) a +0 dagger (56 gold) a +0 dagger (56 gold) a +0 dagger (56 gold) a +0 short sword (84 gold) (0, 0, D:2) a scarab talisman (3, -5, D:2) a +0 short sword a kobold corpse (skeletalised by now) (4, 5, D:2) a +0 mace (9, -15, D:2) a maw talisman (13, -37, D:2) a bat skeleton (15, -11, D:2) a +0 short sword (15, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (21, -27, D:2) a +0 dagger a goblin corpse (skeletalised by now) (23, -34, D:2) an adder corpse (skeletalised by now) (26, -21, D:2) a +0 whip (27, -22, D:2) a frilled lizard corpse (skeletalised by now) (28, -37, D:2) a ball python skeleton (28, -35, D:2) a ring of see invisible (28, -32, D:2) an adder corpse (skeletalised by now) (30, -35, D:2) a +0 leather armour (30, -19, D:2) a bat corpse (skeletalised by now) (30, -18, D:2) 6 boomerangs (31, -3, D:2) a +0 short sword (42, -7, D:2) a +0 robe (45, -15, D:2) 3 poisoned darts (47, -3, D:2) a hobgoblin corpse (skeletalised by now) (49, -25, D:2) an adder skeleton (53, -12, D:2) a ball python skeleton (60, -31, D:2) a +0 robe (66, -43, D:2) a +2 dagger of venom (67, -42, D:2) 2 darts of disjunction Level 3 of the Dungeon (20, -24, D:3) 4 poisoned darts (26, 15, D:3) a +0 sling (35, 15, D:3) a +0 ring mail (40, 20, D:3) the inkwell talisman of the Shoals {rN+ rCorr Str-3 Slay+3} [inkwell talisman] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (45, -4, D:3) a +0 dagger 6 poisoned darts a kobold skeleton (47, -3, D:3) a +0 short sword a kobold skeleton (48, -27, D:3) a ball python corpse (skeletalised by now) (49, -20, D:3) a rat skeleton (52, 8, D:3) a medusa talisman (52, 14, D:3) an adder corpse (skeletalised by now) (53, 13, D:3) an adder corpse (skeletalised by now) (61, -3, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (2, -11, D:4) a hobgoblin corpse (skeletalised by now) (3, -37, D:4) a potion of curing a parchment of Jinxbite (5, -42, D:4) 17 gold pieces (14, 4, D:4) a +0 flail of venom a +0 leather armour the human corpse of Edmund (skeletalised by now) (16, -19, D:4) a +0 sling (25, -24, D:4) a +0 falchion a +0 leather armour the human corpse of Eustachio (36, -28, D:4) a +0 robe (36, -27, D:4) a +2 dagger of electrocution a +0 leather armour the Ecumenical Temple