Drangen Level 1 of the Dungeon (0, 0, D:1) a ring of positive energy (3, 21, D:1) a +0 club (8, -2, D:1) a bat corpse (skeletalised by now) (10, 7, D:1) a jackal corpse (skeletalised by now) (12, 3, D:1) a +0 dagger a +0 chain mail a goblin corpse (skeletalised by now) (12, 7, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (12, 16, D:1) an amulet of magic regeneration (14, 13, D:1) a +0 club a goblin corpse (skeletalised by now) (16, -7, D:1) a +0 leather armour (16, 2, D:1) a hobgoblin skeleton (16, 6, D:1) a rat corpse (skeletalised by now) (18, 3, D:1) a jackal skeleton (23, 23, D:1) a +0 hand axe (28, 21, D:1) a hobgoblin skeleton (29, -6, D:1) a +0 dagger (29, 28, D:1) 4 poisoned darts (30, -6, D:1) a staff of alchemy (30, 27, D:1) a staff of earth (31, 19, D:1) a +0 sling (33, 10, D:1) a ball python corpse (skeletalised by now) (40, 17, D:1) a rat corpse (skeletalised by now) (46, 7, D:1) Plato's Codex of the Cucurbite Spells Type Level a - Poisonous Vapours Alchemy/Air 1 Level 2 of the Dungeon [Shop] Toarghuco's Jewellery Shoppe a ring of willpower (unknown) (250 gold) an amulet of the acrobat (unknown) (300 gold) an amulet of wildshape (unknown) (300 gold) an amulet of wildshape (unknown) (300 gold) an amulet of wildshape (unknown) (300 gold) the ring "Hantou Tish" {rPois Wiz Slay+6} (664 gold) [ring of wizardry] rPois: It protects you from poison. Wiz: It increases the success rate of your magical spells. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). a ring of positive energy (200 gold) a ring of wizardry (unknown) (300 gold) (0, 0, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (4, 0, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (8, -9, D:2) a +0 dagger (8, 14, D:2) a +0 ring mail (14, 3, D:2) a frilled lizard skeleton (14, 5, D:2) a +0 club (19, 13, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (20, 15, D:2) a ball python corpse (skeletalised by now) (32, 18, D:2) a +0 plate armour (37, 7, D:2) a rat skeleton (40, 9, D:2) a +0 sling a +0 club a goblin corpse (skeletalised by now) (49, -17, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Peasuocs's Antique Armour Shop a +0 chain mail (90 gold) a +0 leather armour (30 gold) a +0 ring mail (60 gold) a +0 leather armour (30 gold) a +0 chain mail (90 gold) a +0 ring mail (60 gold) a +0 ring mail (60 gold) a +0 scale mail (60 gold) a +0 chain mail (90 gold) the +0 plate armour of Whack-A-Mole {rF- Dex+3 SInv} (427 gold) rF-: It makes you vulnerable to fire. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (0, 0, D:3) a +0 broad axe (10, -19, D:3) a +0 dagger (17, 7, D:3) a +0 dagger (20, 8, D:3) a +0 whip a +0 club a +0 scale mail (21, 8, D:3) a +0 club a boomerang a +1 scale mail of poison resistance an orc skeleton (22, -6, D:3) a bat skeleton (22, 8, D:3) a +0 dagger an orc skeleton (22, 9, D:3) a +0 whip a +0 dagger a +0 leather armour a +0 dagger an orc skeleton an orc skeleton (23, 13, D:3) a +0 short sword a +0 club a +0 leather armour an orc skeleton (23, 15, D:3) a +0 club an orc skeleton (24, 8, D:3) a +0 mace a +0 robe an orc skeleton (25, 8, D:3) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (28, 12, D:3) a +0 spear (39, 17, D:3) a +0 flail an orc skeleton (40, 12, D:3) a +0 dagger a +0 robe (41, 11, D:3) a +0 short sword a +0 ring mail a frilled lizard skeleton (47, 7, D:3) a +0 club a goblin skeleton (50, 3, D:3) a hobgoblin skeleton (55, -20, D:3) a +0 dagger (58, -16, D:3) a +0 spear (58, -14, D:3) a +0 club a +0 flail (58, -13, D:3) a +0 leather armour (59, -12, D:3) a ring of resist corrosion (60, -21, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (68, 4, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (8, 14, D:4) a +0 pair of gloves of strength (10, 15, D:4) a +0 whip a gnoll corpse (skeletalised by now) (10, 19, D:4) a +0 whip (11, -5, D:4) a ring of magical power (13, 18, D:4) a +0 whip an orc corpse (skeletalised by now) (14, 10, D:4) an adder corpse (skeletalised by now) (14, 14, D:4) a +2 heavy flail (20, 26, D:4) an adder skeleton (25, 8, D:4) a +0 dagger (26, 31, D:4) a +0 ring mail (27, -1, D:4) a +0 short sword (28, 28, D:4) a +0 dagger (29, -7, D:4) a hobgoblin skeleton (30, 36, D:4) a quill talisman (39, -1, D:4) 6 poisoned darts (53, 3, D:4) a +0 leather armour Level 5 of the Dungeon (6, 31, D:5) a +0 hand axe (7, 28, D:5) a +0 short sword a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, 33, D:5) a +0 short sword a +2 dagger of venom an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (11, 33, D:5) a +0 club a +0 club (12, 33, D:5) a +0 dagger a goblin corpse (skeletalised by now) (17, 15, D:5) a +0 war axe (19, 11, D:5) a +0 spear (29, 18, D:5) a +0 giant club an ogre skeleton (29, 20, D:5) a quokka skeleton (32, 22, D:5) a +2 dire flail of protection a +4 ring mail of poison resistance the human skeleton of Edmund (42, 27, D:5) 3 boomerangs (49, 20, D:5) a +0 ring mail (53, 19, D:5) a +0 long sword (54, 21, D:5) a +0 ring mail (61, 20, D:5) a +0 spear a +0 scale mail an adder corpse (skeletalised by now) Level 6 of the Dungeon (7, 19, D:6) a +0 short sword a +0 leather armour a +0 flail a +2 vampiric halberd a +1 robe of fire resistance a +0 whip a +0 chain mail an orc corpse (skeletalised by now) the orc corpse of Blorkula the Orcula (skeletalised by now) (8, 19, D:6) a +1 short sword of flaming (9, -2, D:6) a +2 halberd a +0 robe (10, -2, D:6) a +0 hand axe a +0 robe a +4 short sword of freezing a +0 robe (10, 0, D:6) a +0 short sword (13, 27, D:6) a +0 giant club (16, 20, D:6) a +0 dagger a +0 leather armour (16, 37, D:6) a +1 halberd of draining +0 steam dragon scales (22, 3, D:6) a +0 quarterstaff of speed (28, 5, D:6) a +0 giant club a +0 dire flail (33, 10, D:6) an orb of energy (34, 8, D:6) a +0 scale mail (36, 4, D:6) a +0 trident (37, 2, D:6) a +0 robe (38, 8, D:6) a +0 orcbow (38, 30, D:6) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). (39, 28, D:6) 3 atropa-tipped darts (43, -11, D:6) a hound corpse (skeletalised by now) (43, 14, D:6) a +0 dagger a +0 animal skin (55, 23, D:6) a +0 robe (60, -7, D:6) a +0 shortbow a +0 short sword a centaur corpse (skeletalised by now) Level 7 of the Dungeon (0, 17, D:7) a +0 leather armour (13, -21, D:7) a +0 robe (20, 15, D:7) a bullfrog corpse (skeletalised by now) (28, 2, D:7) a +0 ring mail (44, -27, D:7) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (45, -26, D:7) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (46, -25, D:7) a +0 dagger a kobold corpse (skeletalised by now) (46, -21, D:7) 3 stones a +0 club (47, -21, D:7) 4 stones a +0 short sword 6 poisoned darts a +0 dagger (47, -8, D:7) a +0 club an orc skeleton (47, -7, D:7) a +0 club a +0 ring mail a +0 hand axe an orc skeleton (47, -6, D:7) a +0 whip an orc skeleton (48, -24, D:7) a +0 dagger a kobold corpse (skeletalised by now) (58, -20, D:7) a +0 orcbow Level 8 of the Dungeon (3, -40, D:8) a +0 battleaxe (14, -24, D:8) a +0 ring mail (15, -26, D:8) a +0 orcbow (16, 0, D:8) a +0 robe (16, 3, D:8) a +6 ring of strength (17, -4, D:8) a +0 glaive (41, -2, D:8) the +0 ring mail "Hor Hovo" {Stlth+} Stlth+: It makes you more stealthy. (48, -9, D:8) a +0 dagger 2 stones (50, 9, D:8) a +0 short sword a curare-tipped dart a kobold corpse (skeletalised by now) (51, 9, D:8) a +2 dagger of draining (54, -46, D:8) a howler monkey corpse (skeletalised by now) (59, -8, D:8) a +0 dagger a kobold skeleton Level 9 of the Dungeon [Shop] Askadu's Weapon Boutique the +12 trident "Otzitac" {antimagic, rF+} (1521 gold) rF+: It protects you from fire. a +0 hand axe (54 gold) the +8 mace of Growth {freeze, rCorr Int+2 Dex+3} (1233 gold) rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). a +1 antimagic dagger (234 gold) a +0 dagger (36 gold) a +0 spear (54 gold) a +0 rapier (99 gold) the +6 rapier "Wofocih" {flame, rElec rF- rN+ SInv} (995 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. 4 poisoned darts (43 gold) 5 silver javelins (810 gold) (6, 9, D:9) a +0 robe (9, 4, D:9) an orb of mayhem (12, 8, D:9) a +3 spear (15, 14, D:9) a +0 long sword (16, -5, D:9) a +0 sling (16, 18, D:9) a +0 quarterstaff (25, 32, D:9) a +0 leather armour (26, 4, D:9) a howler monkey skeleton (27, 18, D:9) a +0 spear a +0 spear a +0 ring mail a +0 trident a gnoll skeleton (30, 12, D:9) a +6 ring of intelligence (35, 37, D:9) a +0 dagger 8 poisoned darts (42, 18, D:9) a +0 plate armour a +0 hand axe an orc skeleton (43, 17, D:9) a +0 robe a +1 dagger of venom a +0 leather armour a +0 falchion a +0 robe a +0 dagger an orc skeleton (44, 22, D:9) 3 poisoned darts a +0 club a kobold skeleton (45, 36, D:9) a +0 whip of distortion (46, 21, D:9) 5 poisoned darts a +0 dagger (46, 22, D:9) a +0 short sword a kobold skeleton (48, 17, D:9) a +0 dagger (50, 12, D:9) 3 poisoned darts (51, 20, D:9) 4 stones a +0 short sword a kobold skeleton Level 10 of the Dungeon (16, 11, D:10) a +0 robe (16, 26, D:10) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (17, 2, D:10) a +0 shortbow a centaur corpse (skeletalised by now) the Ecumenical Temple