Dungeon Crawl Stone Soup version 0.34-a0-723-ge448dd4f9f (webtiles) character file. Game seed: 7305470800863427818 424 Drangen the Shooter (level 6, -7/52 HPs) Began as a Coglin Hunter on Sept 2, 2025. Mangled by Edmund ... wielding a +2 dire flail of protection (13 damage) ... on level 4 of the Dungeon. The game lasted 00:01:55 (2347 turns). Drangen the Shooter (Coglin Hunter) Turns: 2347, Time: 00:01:56 Health: -7/52 AC: 3 Str: 10 XL: 6 Next: 96% Magic: 6/6 EV: 13 Int: 8 God: Gold: 203 SH: 0 Dex: 23 Spells: 5/5 levels left rFire . . . (100%) a - +2 sling {Úrsula} rCold . . . (100%) c - +0 sling {Juwon} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth +++ HPRegen 0.28/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery, agile 1, robust 1, sturdy frame 1 a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 203 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Úrsula} c - a +0 sling (offhand) {Juwon} Armour b - a +0 leather armour (worn) Wands c - a wand of roots (5) (quivered) Scrolls s - a scroll of butterflies c - a scroll of poison {unknown} e - 2 scrolls of blinking {unknown} h - 4 scrolls of identify {unknown} k - 2 scrolls of brand weapon {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of vulnerability {unknown} Potions L - a potion of lignification Skills: + Level 3.9 Fighting + Level 4.8 Ranged Weapons + Level 3.5 Dodging + Level 3.1 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 43% 1 Sticky Flame Fire/Alch 0% 2d4 99% 4 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Fedhas Qazlal Ru Sif Muna Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You are agile. (Dex +4, Str/Int -1) You are robust. (+10% HP) Your movements are slightly less encumbered by armour. (ER -2) Message History Unknown command. Unknown command. You shoot a sling bullet. The sling bullet closely misses Edmund. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is moderately wounded. Edmund barely misses you. Edmund hits you with a +2 dire flail of protection! The roots erupt in riotous growth! Roots grab Edmund. The grasping roots constrict Edmund, but do no damage. Edmund hits you with a +2 dire flail of protection. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is moderately wounded. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is moderately wounded. The grasping roots constrict Edmund. Edmund hits you with a +2 dire flail of protection. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is heavily wounded. You shoot a sling bullet. The sling bullet hits Edmund! Edmund is severely wounded. The grasping roots constrict Edmund. Edmund hits you with a +2 dire flail of protection! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is severely wounded. You shoot a sling bullet. The sling bullet hits Edmund. Edmund is severely wounded. The grasping roots constrict Edmund. Edmund hits you with a +2 dire flail of protection! You die... Edmund whines, "They better pay attention to me now!" .. #..#[..#.#......# #..##.)#...####.# #......#.### ... #..#.....# ### #..#.....# #~~#...#.# ####...#.# #...#.# #@..#.# #..@...#.# #...⌠#[#.# ######## You could see Edmund (rooted). Vanquished Creatures Sigmund (D:4) A jelly (D:4) An iguana (D:4) 3 orc wizards 4 gnolls (D:4) 2 adders 2 ufetubi (D:4) A dart slug (D:4) 3 orcs A ribbon worm (D:3) 7 endoplasms 4 giant cockroaches 3 jackals (D:1) 4 quokkas 6 ball pythons 10 bats 4 frilled lizards 8 goblins 7 hobgoblins 6 kobolds 7 rats 85 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drangen the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 38 | D:1 | Reached skill level 1 in Stealth 100 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 219 | D:1 | Found a faded altar of an unknown god. 529 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 870 | D:2 | Reached skill level 4 in Ranged Weapons 870 | D:2 | Reached XP level 4. HP: 9/34 MP: 4/4 1388 | D:3 | Found a sacrificial altar of Ru. 1393 | D:3 | Reached XP level 5. HP: 41/41 MP: 5/5 1631 | D:3 | Found a white marble altar of Elyvilon. 1665 | D:3 | Found a stormy altar of Qazlal. 1762 | D:3 | Found a shimmering blue altar of Sif Muna. 1996 | D:4 | Found a blossoming altar of Fedhas. 2065 | D:4 | Reached XP level 6. HP: 37/47 MP: 6/6 2073 | D:4 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 2073 | D:4 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 2073 | D:4 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 2278 | D:4 | Noticed Sigmund 2284 | D:4 | Killed Sigmund 2338 | D:4 | Noticed Edmund 2347 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_rooms, hellmonk_ecumenical_altar_crossroads D:2: layout_rooms D:3: layout_loops_ring, nicolae_ru_great_annihilating_truth, lemuel_blue_sif_altar, mainiacjoe_overflow_two_lobes D:4: layout_basic, lemuel_crystal_altar, sigmund_edmund_badplayer, uniq_sigmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 1 2 3 | 3.1 Dodging | 2 3 | 3.5 Ranged Weapons | 4 | 4.8 Fighting | 3 | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 156 | 216 || 372 Evoke: Wand of roots | | 1 || 1 Drink: Haste | | 1 || 1 Cancellation | | 1 || 1 Mutation | | 1 || 1 Lignification | | 1 || 1 Armour: Leather armour | 15 | 32 || 47 None | | 4 || 4 Dodge: Dodged | 16 | 24 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2375 | 2308 | 67 | 0 | 1943 | 4 | 593.8 | Dungeon | 2375 | 2308 | 67 | 0 | 1943 | 4 | 593.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 814 daAuts D:4: 554 daAuts D:1: 522 daAuts D:2: 483 daAuts