Dungeon Crawl Stone Soup version 0.34-a0-725-gf7730aa224 (webtiles) character file. Game seed: 2957457897758201821 322 Drangen the Shooter (level 6, -4/47 HPs) Began as a Coglin Hunter on Sept 3, 2025. Slain by a water moccasin (8 damage) ... on level 5 of the Dungeon. The game lasted 00:02:02 (2242 turns). Drangen the Shooter (Coglin Hunter) Turns: 2242, Time: 00:02:02 Health: -4/47 AC: 3 Str: 11 XL: 6 Next: 47% Magic: 6/6 EV: 12 Int: 9 God: Gold: 90 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . (100%) a - +2 sling {Yashnoor} rCold . . . (100%) c - +0 sling {Yongsun} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.27/turn MPRegen 0.10/turn %: no passive effects @: mighty, brilliant, lethally poisoned (-4 -> -4), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Yashnoor} c - a +0 sling (offhand) {Yongsun} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of revelation {unknown} e - 2 scrolls of enchant weapon {unknown} h - a scroll of silence {unknown} k - 3 scrolls of blinking {unknown} m - 4 scrolls of identify {unknown} q - a scroll of teleportation {unknown} u - a scroll of poison {unknown} Potions j - 2 potions of ambrosia {unknown} l - 2 potions of resistance {unknown} n - a potion of lignification {unknown} o - 2 potions of cancellation {unknown} p - a potion of heal wounds {unknown} s - a potion of curing {unknown} Skills: + Level 3.6 Fighting + Level 4.6 Ranged Weapons + Level 3.3 Dodging + Level 2.8 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 47% 1 Soul Splinter Necr 0% N/A 47% 1 Summon Small Mammal Summ 0% N/A 47% 1 Jinxbite Hex 0% 2d2 63% 2 Momentum Strike Conj/Tloc 0% 3d8 63% 2 Searing Ray Conj 0% 2d4 63% 2 Sublimation of Blood Necr 0% N/A 63% 2 Dispel Undead Necr 0% 3d6 99% 4 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Curse of Agony Necr 0% N/A 100% 5 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Summon Horrible Things Summ 0% N/A 100% 8 Dragon's Call Summ 0% N/A 100% 9 Polar Vortex Ice 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ru Trog Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet closely misses the water moccasin. You feel very sick. The water moccasin bites you. The water moccasin bites you! You are too injured to fight recklessly! Unknown command. Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You shoot a sling bullet. The sling bullet misses the water moccasin. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You feel sick. The water moccasin barely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin misses you. It was a potion of brilliance. You feel clever all of a sudden. You feel sick. The water moccasin completely misses you. The water moccasin bites you but does no damage. It was a potion of might. You feel very mighty all of a sudden. You feel sick. The water moccasin misses you. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin but does no damage. The water moccasin is almost dead. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you! You die... .... #.....# .... #.....# ..... #.....# ..... #.....# ......#.....# ......#.....# ......S.....# #@....# #.....# #.....# ####### You could see a water moccasin. Vanquished Creatures A jelly (D:3) A gnoll bouda (D:4) Natasha (thrice) (D:2) Terence (D:2) An orc wizard (D:3) 8 gnolls 3 dart slugs 4 ribbon worms An orc (D:3) 5 endoplasms A giant cockroach (D:2) 6 hobgoblins 3 jackals A quokka (D:4) 7 ball pythons 7 bats 6 frilled lizards 3 goblins (D:3) 12 kobolds 3 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drangen the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 53 | D:1 | Reached skill level 1 in Stealth 83 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 548 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 592 | D:2 | Noticed Natasha 598 | D:2 | Killed Natasha 759 | D:2 | Reached skill level 4 in Ranged Weapons 791 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 798 | D:2 | Noticed Terence 809 | D:2 | Killed Terence 893 | D:2 | Noticed Natasha 903 | D:2 | Killed Natasha 1064 | D:2 | Noticed Natasha 1070 | D:2 | Killed Natasha 1071 | D:2 | Reached XP level 5. HP: 32/41 MP: 5/5 1264 | D:3 | Found a sacrificial altar of Ru. 1731 | D:3 | Reached XP level 6. HP: 47/47 MP: 6/6 2215 | D:4 | Found a bloodstained altar of Trog. 2227 | D:4 | You fall into a shaft and drop 1 floor! 2227 | D:5 | Entered Level 5 of the Dungeon 2230 | D:5 | Noticed a water moccasin 2242 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_rooms D:2: layout_basic, uniq_terence, uniq_natasha D:3: layout_basic, nicolae_ru_great_annihilating_truth D:4: layout_rooms, mainiacjoe_overflow_small_starburst D:5: layout_gridville, serial_shops, nicolae_shop_window_shopping, kennysheep_mini, shop, nicolae_shop_tiny_statue_garden Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 1 2 | 2.8 Dodging | 2 3 | 3.3 Ranged Weapons | 4 | 4.6 Fighting | 3 | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 132 | 268 || 400 Drink: Might | | 1 || 1 Brilliance | | 1 || 1 Armour: Leather armour | 8 | 32 || 40 Dodge: Dodged | 5 | 29 || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2288 | 2212 | 76 | 0 | 1810 | 5 | 457.6 | Dungeon | 2288 | 2212 | 76 | 0 | 1810 | 5 | 457.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 869 daAuts D:3: 869 daAuts D:1: 406 daAuts D:4: 126 daAuts D:5: 16 daAuts