Drashi Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -7, D:1) a +0 club (16, 6, D:1) 13 stones (21, 14, D:1) 13 sling bullets (22, -10, D:1) 23 stones (24, -42, D:1) a +0 robe (24, 6, D:1) a +1 helmet (32, -34, D:1) 25 sling bullets (34, -1, D:1) 17 stones (34, 13, D:1) a +0 ring mail (35, -46, D:1) 17 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, -7, D:2) a +0 hunting sling (16, -56, D:2) a cursed -2 club (18, -11, D:2) a +0 robe (19, -3, D:2) a +0 dagger (22, -44, D:2) a +0 club (31, -40, D:2) 7 poisoned needles (46, 5, D:2) a +0 robe (55, -44, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -15, D:3) 29 stones (2, -12, D:3) a hobgoblin corpse (skeletalised by now) (9, 10, D:3) a +0 dagger (17, -8, D:3) a +0 whip (18, -7, D:3) a +0 club (18, 7, D:3) a rat corpse (skeletalised by now) (20, -29, D:3) a +0 blowgun a +0 club 15 poisoned needles (20, -26, D:3) a +0 club (22, -27, D:3) a +0 short sword (23, -22, D:3) a poisoned needle (24, -15, D:3) 15 stones (28, -3, D:3) 18 bolts (31, -15, D:3) a +0 dagger a +0 robe a +0 club a cursed +0 leather armour (31, -14, D:3) a +0 dagger a +0 leather armour a +0 short sword a +0 leather armour (37, 6, D:3) a +0 flail (37, 11, D:3) a +0 dagger (38, -2, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 trident (6, -20, D:4) 18 sling bullets (7, -6, D:4) a +2 whip of freezing a +0 hand axe an orc corpse (skeletalised by now) (8, -7, D:4) a +3 dagger a +0 robe (8, -6, D:4) a +0 hand axe a +0 leather armour (17, -13, D:4) the +12 great sword "Efamuos" {flame, rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. (19, -17, D:4) a +0 scale mail