Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 1725491632747874765 5 Draugr the Magician (level 1, -1/10 HPs) Began as a Deep Elf Fire Elementalist on Aug 4, 2023. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon on Aug 5, 2023. The game lasted 00:02:18 (247 turns). Draugr the Magician (Deep Elf Fire Elementalist) Turns: 247, Time: 00:02:19 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 66% Magic: 5/7 EV: 12 Int: 19 God: Gold: 40 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . f - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of teleportation {unknown} Potions b - a potion of magic d - a potion of haste {unknown} g - a potion of invisibility {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting - Level 1.1 Conjurations - Level 3.2 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 30% 2d6 5% 2 Inner Flame Hex/Fire 9% N/A 22% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 22% 3 Flame Wave Conj/Fire 11% 2d6 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The hobgoblin is heavily wounded. You conjure some foxfire! The hobgoblin hits you. The foxfire hits the hobgoblin. You kill the hobgoblin! You start resting. Your foxfire dissipates! You start resting. HP restored. You start resting. Magic restored. You conjure some foxfire! Your foxfire dissipates! A bat comes into view. You conjure some foxfire! Your foxfire dissipates! The bat attacks as you move away! The bat hits you. The foxfire hits the bat. You kill the bat! HP restored. A goblin comes into view. It is wielding a +0 club. The goblin barely misses you. You barely miss the goblin. The goblin hits you with a +0 club. The goblin attacks as you move away! The goblin hits you with a +0 club. You are too injured to fight recklessly! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The goblin attacks as you move away! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The foxfire hits the goblin. The goblin is severely wounded. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The goblin attacks as you move away! The goblin misses you. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The goblin hits you with a +0 club. You die... ### #.....# ..# #..<..# #.####.### #####.....# #........# ##...###.### ######.#.# #......'''.. #.# #...######## ########.# # #.#.#.†.†... ........g#.# #.#.#†§≈≈≈≈. ########@#.##..#.#.≈X≈≈≈. #vv....##.#.≈≈≈≈≈. #.# ####### #.#.##.##.#....... #.# #.....#####......##.######## #.# #.###.........##............ #.####.#..........###.########### #.#.##.#.#..#####.# #.# #### #....#......# ##...##.### #... ....[.##.##.# #......#..# #.## You could see a goblin (ally target). Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 bats (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Vanquished Creatures (others) A ghoul (D:1) A demonspawn (D:1) A draconian (D:1) A vine stalker (D:1) 2 elves (D:1) 3 merfolk (D:1) A dwarf (D:1) A tengu (D:1) An ogre (D:1) 3 orcs (D:1) 14 foxfires (D:1) 6 tentacles (D:1) 35 creatures vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Draugr the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 2 | D:1 | Noticed a draconian 2 | D:1 | Noticed a ghoul 2 | D:1 | Noticed an elf 2 | D:1 | Noticed a vine stalker 2 | D:1 | Noticed a kraken 2 | D:1 | Noticed a merfolk 2 | D:1 | Noticed a dwarf 2 | D:1 | Noticed a tengu 2 | D:1 | Noticed an ogre 2 | D:1 | Noticed an elf 2 | D:1 | Noticed a merfolk 2 | D:1 | Noticed a merfolk 2 | D:1 | Noticed a demonspawn 8 | D:1 | Killed a merfolk 10 | D:1 | Killed a tengu 13 | D:1 | Killed a merfolk 15 | D:1 | Killed a merfolk 18 | D:1 | Killed an elf 19 | D:1 | Killed a dwarf 20 | D:1 | Killed a draconian 22 | D:1 | Killed a demonspawn 23 | D:1 | Killed a vine stalker 24 | D:1 | Killed an ogre 25 | D:1 | Killed a ghoul 26 | D:1 | Killed an elf 247 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_kraken_aquarium_b, layout_loops_ring, hellmonk_ecumenical_altar_defaced_shrine Action || total ---------------------------++------- Melee: Dagger || 1 Unarmed || 1 Cast: Foxfire || 11 Armour: Robe || 2 Dodge: Dodged || 6