Drevant Level 1 of the Dungeon (0, 0, D:1) a cursed -2 club (14, -12, D:1) a +0 leather armour (24, -5, D:1) 20 stones (35, 5, D:1) a +0 dagger (36, 1, D:1) a cursed +0 club (40, 2, D:1) a +0 spear (44, -13, D:1) a +0 club 4 stones (44, 14, D:1) 2 throwing nets (45, -13, D:1) a +0 club (45, -10, D:1) 2 stones (46, -12, D:1) 4 stones Level 2 of the Dungeon (3, -25, D:2) a +0 dagger (5, -25, D:2) a +0 dagger (9, -4, D:2) a +0 club (16, -31, D:2) 17 arrows (16, -8, D:2) a +0 hand axe (19, -26, D:2) a +0 whip (21, -19, D:2) a +0 club (22, -36, D:2) a +0 robe (23, -23, D:2) a +0 club (32, -24, D:2) a +0 club (42, -26, D:2) a +0 hand axe a +0 animal skin (47, -38, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 whip (2, -13, D:3) a +0 robe (11, 4, D:3) a +0 leather armour (15, 20, D:3) a +0 club (16, 21, D:3) a cursed -3 dagger a +0 dagger a +0 animal skin a +0 helmet a +0 dagger (17, 21, D:3) a +0 club a +0 dagger (18, 22, D:3) a +0 dagger a +0 hunting sling a cursed -2 dagger (20, 19, D:3) a +0 club (21, 11, D:3) a +0 mace (21, 21, D:3) a +0 hand axe (23, -25, D:3) a +0 leather armour (25, 13, D:3) a +0 falchion (32, -31, D:3) 8 gold pieces (32, -29, D:3) a bread ration (39, -15, D:3) 20 bolts (39, -11, D:3) a +0 shortbow 10 arrows (39, -8, D:3) 2 arrows (42, -4, D:3) a +0 club (50, 8, D:3) a +0 hunting sling (52, 6, D:3) 3 poisoned needles Level 4 of the Dungeon [Shop] Calimnio's Jewellery Shoppe a +2 ring of intelligence (97 gold) a cursed amulet of inaccuracy (26 gold) an uncursed ring of fire (325 gold) an uncursed ring of see invisible (195 gold) a cursed ring of teleportation (58 gold) an uncursed ring of ice (325 gold) an uncursed ring of wizardry (390 gold) the cursed ring "Kan Fim" {MP+9 Int-3} (291 gold) [ring of intelligence] It affects your intelligence (-3). It affects your magic capacity (+9). It has a curse placed upon it. an uncursed amulet of rage (520 gold) (0, 0, D:4) a +0 dagger (0, 14, D:4) a cursed amulet of inaccuracy (0, 28, D:4) a +0 leather armour a +0 whip (1, 10, D:4) a +0 whip a +0 trident (1, 28, D:4) a +0 leather armour a +0 hand axe a +0 scale mail a +0 dagger (2, 16, D:4) a +0 morningstar (2, 28, D:4) 2 tomahawks (3, 15, D:4) a +0 leather armour a +0 mace (4, 12, D:4) a +0 war axe of holy wrath a +0 ring mail (4, 14, D:4) a +5 short sword a +0 robe (10, 13, D:4) a +0 flail (21, 9, D:4) a +0 club (23, 9, D:4) a +0 dagger a +0 robe (24, 9, D:4) a +0 dagger a +0 robe (25, 9, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 animal skin a +0 animal skin (2, 0, D:5) a +0 animal skin (2, 1, D:5) a +0 animal skin (3, 4, D:5) an uncursed amulet of harm (4, 0, D:5) a +0 animal skin a +0 animal skin (19, -27, D:5) a +0 robe a +0 battleaxe (24, 1, D:5) a +0 whip (24, 2, D:5) a +0 club (26, -16, D:5) a +0 dagger (30, -22, D:5) 11 poisoned needles (34, -3, D:5) a +0 halberd (34, 11, D:5) a +0 short sword (35, -18, D:5) a +0 whip (36, -18, D:5) a +0 giant spiked club (38, -15, D:5) a +0 spear (38, -8, D:5) a +0 leather armour (45, -17, D:5) a +0 dagger a +0 animal skin Level 6 of the Dungeon (0, 0, D:6) a +0 halberd (10, 9, D:6) a +0 trident (10, 33, D:6) 14 bolts (11, 33, D:6) 4 large rocks (12, 37, D:6) a +0 hand axe (12, 48, D:6) a +0 chain mail (18, 3, D:6) a potion of resistance (26, 31, D:6) a +0 giant club (37, 15, D:6) a +0 ring mail (37, 27, D:6) a +0 hunting sling (48, 8, D:6) a +0 halberd a cursed +0 plate armour a +0 leather armour (50, 8, D:6) a +0 ring mail a +0 club a +2 dagger of speed a +0 robe (55, 19, D:6) a +0 whip Level 7 of the Dungeon (4, 7, D:7) a +0 club (8, 3, D:7) the +2 ring mail "Qodypt" {rPois MR+ rCorr Dex-2} It affects your dexterity (-2). It protects you from poison. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. (8, 33, D:7) a +0 dagger a +0 robe (8, 37, D:7) 18 arrows a +0 shortbow (13, -5, D:7) a +0 giant club (13, 2, D:7) a cursed +0 leather armour (13, 30, D:7) a scroll of random uselessness (16, 1, D:7) a fan of gales (16, 9, D:7) the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. (18, -6, D:7) a +0 dagger (19, -3, D:7) a +0 robe (24, -2, D:7) a scroll of random uselessness (24, 1, D:7) a -2 ring of dexterity the ring "Rionauri" {rC- Str+6 Stlth+} [ring of stealth] It affects your strength (+6). It makes you vulnerable to cold. It makes you more stealthy. an uncursed ring of ice (24, 9, D:7) a box of beasts an uncursed staff of summoning (27, 15, D:7) a +0 flail (28, 25, D:7) a +0 chain mail a +0 short sword a +0 flail (29, 14, D:7) a +0 giant spiked club (29, 25, D:7) a +0 hand axe (31, 26, D:7) a +0 flail (37, 14, D:7) a +0 trident (39, 14, D:7) a cursed -2 spear (46, 32, D:7) a +2 dagger of speed a +0 robe a +0 short sword a +3 leather armour of fire resistance (48, -5, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (2, 4, D:8) a +0 hand axe a +0 animal skin (7, -1, D:8) a +0 flail (7, 0, D:8) a +0 war axe (8, 1, D:8) a +0 whip a +0 robe a +0 club (9, 37, D:8) a +0 leather armour (12, 37, D:8) a +0 buckler (13, 46, D:8) a +0 giant club (17, 20, D:8) a +0 robe a +0 dagger (18, 7, D:8) a +0 robe a +0 dagger (20, 2, D:8) an arrow (23, 7, D:8) a +0 spear (23, 13, D:8) a +0 giant spiked club a +0 giant club (23, 20, D:8) a +0 ring mail a +0 mace (23, 21, D:8) a +0 hand axe a +0 mace a +0 chain mail (24, 8, D:8) 21 arrows a cursed -3 shortbow (26, 17, D:8) a +0 dagger a +0 robe (30, 22, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Ymabbiur's Armour Boutique a +0 ring mail (48 gold) a +0 scale mail (48 gold) a +0 chain mail (54 gold) a +1 plate armour of fire resistance (420 gold) +1 fire dragon scales (804 gold) the +4 ring mail "Jiozuag" {*Contam MR+++ Int-4 Stlth+} (372 gold) It affects your intelligence (-4). It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It makes you more stealthy. a +0 chain mail (54 gold) a +0 plate armour (276 gold) [Shop] Gozag's Platinum Reserve the cursed +2 dagger "Wuag Pomp" {pain, MR+ Str+6 Dex+3} (4350 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+6). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It has a curse placed upon it. the +5 hand axe of the Blessed Realm {chop, +Fly rPois rN+ Int-4} (3860 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-4). It protects you from poison. It protects you from negative energy. It lets you fly. the cursed +0 leather armour "Weat" {rN+ Str+2} (1440 gold) It affects your strength (+2). It protects you from negative energy. It has a curse placed upon it. the +3 hand axe "Qaesk" {pain, *Drain rN+ MR+++ Dex+4} (4770 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. It causes draining when unequipped. (0, 0, D:9) a +0 giant club (4, 29, D:9) 16 stones (13, 12, D:9) a +0 flail (16, 26, D:9) a +0 dagger a +0 ring mail (18, 7, D:9) a cursed +0 robe (25, 15, D:9) a +0 whip