Drevant2 Level 1 of the Dungeon [Shop] Kuhisomi's Jewellery Shop an amulet of the acrobat (330 gold) an amulet of reflection (330 gold) a ring of protection from cold (275 gold) a ring of protection from cold (275 gold) a ring of resist corrosion (220 gold) a +4 ring of protection (396 gold) a ring of wizardry (330 gold) a ring of see invisible (165 gold) a ring of protection from cold (275 gold) [Shop] Fukuug's Antique Armour Boutique a +0 leather armour (62 gold) a +0 ring mail (124 gold) a +0 ring mail (124 gold) a +2 pair of gloves of dexterity (666 gold) a +0 robe (21 gold) the +0 ring mail of Decompression {*Corrode rElec Will++ SInv} (775 gold) rElec: It insulates you from electricity. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. Will: It greatly increases your willpower. a +0 leather armour (62 gold) a +0 leather armour (62 gold) a +0 robe (21 gold) a +0 helmet (139 gold) a +0 ring mail (124 gold) [Shop] Ipeo's Distillery a potion of curing (36 gold) a potion of attraction (36 gold) a potion of magic (96 gold) 2 potions of heal wounds (120 gold) a potion of haste (120 gold) 2 potions of cancellation (192 gold) a potion of curing (36 gold) a potion of berserk rage (60 gold) a potion of curing (36 gold) a potion of cancellation (96 gold) a potion of haste (120 gold) [Shop] Duirih Hiof's General Store 2 boomerangs (11 gold) a scroll of identify (22 gold) a +0 leather armour (22 gold) 26 stones (28 gold) a +0 robe (7 gold) 4 silver javelins (105 gold) a scroll of amnesia (38 gold) a +0 dagger (22 gold) a scroll of brand weapon (220 gold) 7 poisoned darts (30 gold) a book of Misfortune (286 gold) (0, 0, D:1) a +0 dagger 3 stones (2, 3, D:1) 3 stones (7, 13, D:1) a +0 club (9, 9, D:1) 18 stones (10, 26, D:1) 13 stones (14, 27, D:1) a +0 dagger (18, 4, D:1) a +0 robe (26, 1, D:1) a +0 dagger (36, -7, D:1) a +0 dagger (36, -3, D:1) 2 boomerangs (43, -2, D:1) a +0 mace (44, 13, D:1) 21 stones (45, -3, D:1) 20 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (10, 24, D:2) 3 stones a +0 dagger (18, 38, D:2) 3 stones (still there?) a +0 whip (still there?) (21, 11, D:2) 13 sling bullets (33, 27, D:2) 5 boomerangs (34, 29, D:2) a +0 club (47, 22, D:2) a +0 whip (50, 18, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, 0, D:3) 25 arrows (13, 12, D:3) a +0 leather armour (22, -6, D:3) 18 arrows (26, -11, D:3) 23 sling bullets (26, 4, D:3) a +0 dagger a +0 hunting sling 23 stones (35, -3, D:3) a +0 leather armour (48, 13, D:3) 18 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 club (still there?) 18 gold pieces (still there?) an orc corpse (skeletalised by now) (still there?) (1, -2, D:4) a +0 falchion a +0 dagger a +0 robe (1, 4, D:4) a +0 arbalest (1, 6, D:4) 5 gold pieces (16, -8, D:4) the +6 mace "Orb Guardian's Regret" {freeze, *Rage Int+8} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+8). *Rage: It may make you go berserk in combat. (35, 38, D:4) a +0 trident (36, 16, D:4) a +0 long sword (40, -9, D:4) a +0 dagger (41, 27, D:4) a staff of cold (41, 29, D:4) a +0 battleaxe (44, 7, D:4) a +0 dagger (50, 29, D:4) a +0 ring mail (52, 28, D:4) a +0 robe