Dungeon Crawl Stone Soup version 0.28-a0-565-g7719699fd9 (webtiles) character file. Game seed: 7914359318113802566 5 Drevant2 the Poker (level 1, 0/16 HPs) Began as a Merfolk Gladiator on Oct 1, 2021. Hit by a stone thrown by a kobold (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (68 turns). Drevant2 the Poker (Merfolk Gladiator) Turns: 68, Time: 00:00:14 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 80% Magic: 1/1 EV: 13 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery e - a ring of flight Potions f - a potion of haste {unknown} Skills: + Level 2.1 Fighting + Level 4.7 Polearms + Level 2.1 Throwing + Level 4.1 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The ball python is heavily wounded. A rat comes into view. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! You closely miss the kobold. The kobold hits you with a +0 dagger. You hit the kobold. The kobold is severely wounded. The kobold closely misses you. The endoplasm freezes you. You are frozen. The kobold completely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The endoplasm jiggles. You hit the endoplasm but do no damage. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You puncture the endoplasm! You kill the endoplasm! The kobold throws a stone. The stone hits you. You die... #. #.# #.# #.# ### #.# #.# # #.# #.##### ###.###.######(....#### .......rK.@............ ........######.....### ........# #.##....# ........######.##...(### .....r..+.......+......## ........####.#.##....... ....?...........#.....# #...$.....##.#........# #........ ##.#.#......# You could see a kobold and a rat. Vanquished Creatures A ball python (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drevant2 the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 68 | D:1 | Hit by a stone thrown by a kobold Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic, serial_shops, nicolae_shop_stone Action || total -------------------------++------- Melee: Trident || 18 Stab: Sleeping || 2 Armor: Leather armour || 4 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 69 | 69 | 0 | 0 | 34 | 1 | 69.0 | Dungeon | 69 | 69 | 0 | 0 | 34 | 1 | 69.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 69 daAuts