Dungeon Crawl Stone Soup version 0.32-a0-815-g315f82d515 (webtiles) character file. Game seed: 7519747088160414507 86 Drift2Die the Conjurer (level 4, -6/24 HPs) Began as a Tengu Conjurer on Mar 22, 2024. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon on Mar 23, 2024. The game lasted 00:04:18 (1644 turns). Drift2Die the Conjurer (Tengu Conjurer) Turns: 1644, Time: 00:04:18 Health: -6/24 AC: 2 Str: 7 XL: 4 Next: 50% Magic: 0/9 EV: 26 Int: 20 God: Gold: 135 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . e - +0 spear rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons e - a +0 spear (weapon) Armour a - a +0 robe (worn) h - a +0 buckler Scrolls c - 3 scrolls of identify {unknown} d - a scroll of blinking {unknown} f - a scroll of fear {unknown} Potions b - a potion of magic g - 2 potions of haste {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 3.3 Spellcasting + Level 6.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The magic dart hits the orc wizard. The orc wizard is moderately wounded. The magic dart hits the orc wizard. The orc wizard is heavily wounded. The orc wizard points at you and mumbles some strange words. The magic dart hits you. An orc priest comes into view. It is wielding a +0 mace. The magic dart hits the orc wizard but does no damage. The orc wizard is heavily wounded. The orc wizard gestures at you while chanting. The puff of flame hits you. The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) The magic dart hits the orc wizard. The orc wizard is heavily wounded. The orc wizard gestures at you while chanting. The puff of flame misses you. The magic dart hits the orc wizard but does no damage. The orc wizard is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - orc wizard The searing ray hits the orc wizard. The orc wizard is almost dead. The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc wizard. You kill the orc wizard! The searing ray hits the orc priest! The orc priest is almost dead. Without enough magic to sustain it, your searing ray dissipates. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ####. #.. #...# #..# ..###..o# ##..# #.......###...# #.......# #####o..# ##.o.#.# ###.)### # #..@## ##>### ###..# #...## ##)### #..# #.## #.# #.# You could see an orc priest and an orc. Vanquished Creatures An orc wizard (D:3) 3 adders (D:2) 3 dart slugs 3 endoplasms A giant cockroach (D:1) 2 goblins 2 hobgoblins A quokka (D:1) 5 ball pythons (D:1) 2 bats (D:1) 3 frilled lizards 3 kobolds (D:1) 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drift2Die the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 3 | D:1 | Upgraded the game from 0.32-a0-814-g0968bab981 to | 0.32-a0-815-g315f82d515 93 | D:1 | Found a faded altar of an unknown god. 247 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 645 | D:1 | Reached XP level 3. HP: 11/19 MP: 0/7 1130 | D:2 | Reached skill level 6 in Conjurations 1349 | D:2 | Found a runed translucent door. 1350 | D:2 | Noticed Crazy Yiuf 1378 | D:2 | Found a shadowy altar of Dithmenos. 1464 | D:2 | Learned a level 2 spell: Searing Ray 1470 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/9 1644 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_basic, chequers_ecumenical_altar_island, minmay_vboxes D:2: wad_lake_hut, layout_rooms, basic_altar, uniq_crazy_yiuf_cottage, uniq_jessica D:3: layout_rooms, grunt_ministairs_7 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 6 | 6.6 Spellcasting | 3 | 3.3 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 8 | || 8 Cast: Magic Dart | 54 | 13 || 67 Searing Ray | | 1 || 1 Armour: Robe | 11 | 5 || 16 Dodge: Dodged | 11 | 2 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1651 | 1610 | 41 | 124 | 1290 | 3 | 550.3 | Dungeon | 1651 | 1610 | 41 | 124 | 1290 | 3 | 550.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1116 daAuts D:2: 460 daAuts D:3: 74 daAuts