Dungeon Crawl Stone Soup version 0.32-a0-870-g877066f4b4 (webtiles) character file. Game seed: 4630269466002941414 49 Drift2Die the Conjurer (level 3, -1/24 HPs) Began as a Mummy Conjurer on Mar 29, 2024. Slain by Terence ... wielding a +0 mace (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:28 (1509 turns). Drift2Die the Conjurer (Mummy Conjurer) Turns: 1509, Time: 00:02:29 Health: -1/24 AC: 3 Str: 10 XL: 3 Next: 53% Magic: 1/7 EV: 11 Int: 19 God: Gold: 58 SH: 0 Dex: 10 Spells: 5/8 levels left rFire x . . b - +0 dagger rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: faith, wizardry (x1) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) f - a +0 pair of gloves (worn) Jewellery c - a ring of wizardry (left hand) h - an amulet of regeneration Scrolls d - a scroll of brand weapon {unknown} e - 4 scrolls of identify {unknown} g - a scroll of vulnerability {unknown} i - a scroll of fog {unknown} Skills: + Level 2.1 Dodging + Level 2.2 Stealth + Level 3.3 Spellcasting + Level 3.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 1% 1 b - Searing Ray Conj 32% 2d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) i - a scroll labelled URU MOUMEN There is an open door here. Terence is nearby! The magic dart hits Terence but does no damage. Terence shouts! The magic dart hits Terence but does no damage. The magic dart hits Terence but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (81% to hit) The searing ray hits Terence but does no damage. (Press . to maintain the ray.) The searing ray hits Terence but does no damage. Terence barely misses you. The searing ray hits Terence. Terence is lightly wounded. Terence hits you with a +0 mace. Terence attacks as he pursues you! Terence hits you with a +0 mace! Terence attacks as he pursues you! Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence barely misses you. There is an open door here. Terence attacks as he pursues you! Terence hits you but does no damage. Terence attacks as he pursues you! Terence barely misses you. Terence attacks as he pursues you! Terence hits you with a +0 mace! You die... Terence says, "Time to find some more victims." #..# ...... #..# ....... #..# ...)############ #..#+#### #................# # ........## #.# #............# # .........# #.# #............# # #........## #.# #.†..........# ## #<........###.###............###. #.......#...#...@............##.. #.÷.............#@..............# #......"........#.........†...### #...............#.............# ................'.#...##....†## ...#####÷.......#.#...##.....# ...# #.)......#.#...##.....# ...# #........#.+...''.....# ...# #....!...###...##.....# You could see Terence. Vanquished Creatures 3 adders (D:2) A ribbon worm (D:2) 4 ball pythons 3 endoplasms A giant cockroach (D:1) 4 goblins A kobold (D:1) A frilled lizard (D:2) 2 rats (D:2) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drift2Die the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 620 | D:2 | Reached XP level 2. HP: 19/19 MP: 1/5 942 | D:2 | Noticed Terence 1043 | D:1 | Learned a level 2 spell: Searing Ray 1058 | D:2 | Reached XP level 3. HP: 13/24 MP: 1/7 1509 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_rooms, kennysheep_flooded_box, serial_bayou_pond_a D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Spellcasting | 3 | 3.3 Dodging | 2 | 2.1 Conjurations | | 3.5 Action || total ---------------------------++------- Melee: Dagger || 7 Cast: Magic Dart || 53 Searing Ray || 1 Armour: Robe || 17 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1508 | 1432 | 76 | 92 | 1174 | 2 | 754.0 | Dungeon | 1508 | 1432 | 76 | 92 | 1174 | 2 | 754.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 797 daAuts D:1: 710 daAuts