DrunkBamboolord Level 1 of the Dungeon [Shop] The Oracle's Delphic Readings a book of Air (264 gold) a book of Air (264 gold) a book of Spatial Translocations (216 gold) a scroll of noise (12 gold) a scroll of noise (12 gold) a scroll of identify (24 gold) a book of Movement (480 gold) a scroll of vulnerability (48 gold) (0, 0, D:1) 5 stones (1, -3, D:1) a +0 short sword 4 stones (8, 5, D:1) 6 stones (15, -4, D:1) a +0 leather armour (15, 34, D:1) a hobgoblin skeleton (16, 12, D:1) a +0 dagger (16, 17, D:1) a rat skeleton (18, 17, D:1) a +0 club (23, 10, D:1) a ball python skeleton (26, 16, D:1) a hobgoblin skeleton (27, 26, D:1) 5 stones (29, 10, D:1) a +0 dagger (34, -5, D:1) a +0 club a goblin skeleton (37, 15, D:1) a hobgoblin corpse (skeletalised by now) (39, -7, D:1) 5 stones (40, -5, D:1) 7 stones Level 2 of the Dungeon [Shop] Tacsa's Weapon Shoppe a +0 dagger (24 gold) 6 javelins (216 gold) 8 stones (9 gold) a +0 dagger (24 gold) a +2 shortbow of flaming (208 gold) a +0 dagger of venom (52 gold) a +0 broad axe (48 gold) a +0 trident (42 gold) 5 stones (6 gold) [Shop] Uxzeni Vuam's Weapon Shop a +0 dagger (28 gold) a +3 heavy falchion (313 gold) a +0 mace (42 gold) a +0 whip (35 gold) 3 stones (4 gold) 4 curare-tipped darts (67 gold) a +0 battleaxe of venom (137 gold) a +0 short sword (42 gold) the +8 flail of the Tomato {heavy, rC+ rN+ Int+2} (961 gold) Int+2: It affects your intelligence (+2). rC+: It protects you from cold. rN+: It protects you from negative energy. [Shop] Mebof's Antique Armour Shoppe a +0 leather armour (40 gold) a +0 robe (14 gold) a +0 robe (14 gold) a +0 ring mail (80 gold) a +0 leather armour (40 gold) a +0 ring mail (80 gold) a +0 leather armour (40 gold) a +0 robe (14 gold) a +2 cloak of poison resistance (370 gold) a +0 robe (14 gold) a +0 leather armour (40 gold) [Shop] Kuvooniu's Distillery a potion of attraction (39 gold) a potion of heal wounds (65 gold) a potion of mutation (104 gold) a potion of curing (39 gold) a potion of might (52 gold) a potion of curing (39 gold) 2 potions of heal wounds (130 gold) a potion of brilliance (52 gold) a potion of degeneration (13 gold) [Shop] Todwoju's Jewellery Emporium a +4 ring of protection (468 gold) the ring "Fele" {rPois EV+5 Slay+2} (722 gold) [ring of evasion] EV+5: It affects your evasion (+5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. a ring of positive energy (260 gold) a ring of see invisible (195 gold) the ring "Wareablesal" {rN++ Str+6 Dex+3} (777 gold) [ring of strength] Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). rN++: It greatly protects you from negative energy. a +6 ring of dexterity (468 gold) a ring of poison resistance (260 gold) a +5 ring of evasion (468 gold) an amulet of magic regeneration (390 gold) (1, 1, D:2) a +0 robe a human skeleton (4, -31, D:2) a jackal corpse (skeletalised by now) (4, -30, D:2) a jackal corpse (skeletalised by now) (9, -10, D:2) a +0 club (11, -6, D:2) a hobgoblin skeleton (12, 6, D:2) a +0 club a kobold skeleton (13, 3, D:2) a +0 sling (18, -13, D:2) a +0 dagger (19, -1, D:2) a +0 flail (20, -27, D:2) a +0 short sword 3 stones a kobold skeleton (20, 10, D:2) a frilled lizard skeleton (22, -36, D:2) a +0 hand axe (22, -20, D:2) 2 stones (23, 11, D:2) a +0 ring mail (27, -38, D:2) a ball python corpse (skeletalised by now) (28, -29, D:2) a +0 mace (28, -22, D:2) a +0 mace (28, -17, D:2) a +0 club (29, -17, D:2) a +0 dagger 5 stones a +0 whip an adder corpse (skeletalised by now) (30, -19, D:2) a +0 club (30, -18, D:2) a +4 dagger a goblin corpse (skeletalised by now) (33, -17, D:2) a +0 ring mail (36, 3, D:2) a rat corpse (skeletalised by now) (37, 15, D:2) a +0 dagger (38, -15, D:2) a rat corpse (skeletalised by now) (41, 6, D:2) a hobgoblin corpse (skeletalised by now) (42, 9, D:2) a +0 whip (50, 3, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a stone a kobold corpse (skeletalised by now) (1, -31, D:3) 4 stones (3, 0, D:3) a +0 dagger a +0 robe (3, 1, D:3) a ball python corpse (skeletalised by now) (4, 1, D:3) a +0 sling (8, -29, D:3) an adder corpse (9, -30, D:3) a +0 club (9, 7, D:3) a +0 leather armour a +2 antimagic scythe (14, 4, D:3) a +0 ring mail (16, 8, D:3) a +0 dagger a stone (19, 6, D:3) a +0 club (26, -28, D:3) a bat skeleton