Drunkenshrew Level 1 of the Dungeon (0, 0, D:1) 11 bolts (1, -8, D:1) a stone (2, 12, D:1) a +0 dagger (2, 14, D:1) 19 stones (5, -11, D:1) a stone (12, -4, D:1) a +0 helmet (16, -12, D:1) 30 arrows (19, 1, D:1) a +0 dagger (20, -26, D:1) 15 arrows (22, -19, D:1) a +0 club (24, -30, D:1) 12 poisoned needles (24, -8, D:1) a +0 hand axe (24, -5, D:1) a +0 spear (29, -27, D:1) 14 arrows (50, -30, D:1) 16 stones (52, -28, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 whip (6, -1, D:2) 19 stones (16, -37, D:2) a +0 short sword (17, -7, D:2) 26 stones (17, 3, D:2) a +0 hand axe (19, -23, D:2) 12 arrows (19, 3, D:2) a cursed +0 short sword (22, -23, D:2) a +0 leather armour (22, 1, D:2) 28 stones (23, 7, D:2) a +0 club (33, -29, D:2) a +0 club (33, -21, D:2) a +0 club (38, 14, D:2) 12 sling bullets (44, 13, D:2) 18 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 36, D:3) 25 arrows (13, 23, D:3) a +0 robe (17, 5, D:3) a +2 ring mail of fire resistance (26, 32, D:3) a +0 whip (33, 8, D:3) a +0 robe (35, 3, D:3) a +0 hunting sling (38, 29, D:3) a +0 ring mail (38, 39, D:3) a +0 dagger (39, 36, D:3) a +0 leather armour (40, 35, D:3) a +0 hand axe (41, 36, D:3) a +0 war axe (43, 29, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (0, 37, D:4) a +0 giant club (24, -1, D:4) a +0 ring mail (26, 6, D:4) a +0 flail (30, -4, D:4) a +0 war axe a +0 scale mail (30, 33, D:4) a +0 robe (34, 15, D:4) 19 sling bullets (37, 10, D:4) a +0 mace (39, 37, D:4) a +0 quarterstaff (50, 7, D:4) 21 stones (52, 26, D:4) 28 stones (64, 30, D:4) a +0 robe Level 5 of the Dungeon [Shop] Maimy's Gadget Boutique a crystal ball of energy (300 gold) a phial of floods (600 gold) a wand of digging (13/24) (510 gold) a fan of gales (600 gold) a wand of lightning (4/15) (120 gold) a stone of tremors (600 gold) a wand of iceblast (9/15) (195 gold) a fan of gales (600 gold) a wand of digging (3/24) (210 gold) a wand of paralysis (9/24) (165 gold) a +1 rod of ignition (9/9) (1125 gold) a wand of teleportation (5/9) (405 gold) a wand of confusion (27/48) (325 gold) (3, 4, D:5) 21 arrows (8, 1, D:5) 10 poisoned needles (35, -3, D:5) a +0 chain mail (38, 23, D:5) 16 sling bullets (41, -7, D:5) a throwing net (41, -4, D:5) a throwing net (42, -9, D:5) a +0 short sword (42, -8, D:5) a stone (42, -6, D:5) 3 stones (42, -5, D:5) a +0 dagger a +0 whip a stone (46, 5, D:5) a +0 short sword (48, 10, D:5) 8 poisoned needles (52, -14, D:5) a +0 short sword (53, -15, D:5) a +0 whip (53, -3, D:5) 6 tomahawks (54, -14, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Oreocucet's Armour Boutique a +0 leather armour (24 gold) a +2 leather armour of fire resistance (228 gold) the cursed +0 shield of Salvation {+Fly rF+ rN++} (337 gold) It protects you from fire. It greatly protects you from negative energy. It lets you fly. It has a curse placed upon it. a +0 chain mail (54 gold) a +0 shield (54 gold) a +0 chain mail (54 gold) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} (154 gold) It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. a +0 ring mail (48 gold) a +2 scale mail of cold resistance (252 gold) (0, 0, D:6) a +0 leather armour (5, -38, D:6) a +0 dagger (19, 14, D:6) a cursed +0 mace a +0 robe of resistance (20, 14, D:6) a +2 spear of freezing a +0 robe (21, 14, D:6) a +3 trident a +0 robe (22, 14, D:6) a cursed +2 battleaxe a +0 robe (25, -3, D:6) 15 stones (28, -31, D:6) a +0 chain mail (29, -32, D:6) a +0 dagger a +0 robe (30, -32, D:6) a +0 short sword a +0 ring mail (30, -31, D:6) a +0 dagger a cursed +0 robe (43, 0, D:6) a +0 leather armour (50, -5, D:6) a +0 giant club (52, -10, D:6) a +0 robe (53, -32, D:6) a cursed -2 dagger (53, -23, D:6) a +1 leather armour of fire resistance Level 7 of the Dungeon (0, 37, D:7) 18 stones (3, 11, D:7) a +0 pair of boots (10, -5, D:7) 18 stones (16, 33, D:7) a +0 club (18, 33, D:7) a +0 club a +0 leather armour (21, 33, D:7) a +0 dagger (22, 6, D:7) a +0 trident (24, -12, D:7) 25 stones (33, 26, D:7) a +0 hand axe a +0 ring mail (34, 15, D:7) an arrow (35, 20, D:7) a +0 leather armour (35, 27, D:7) a +0 dagger a +0 robe (36, 14, D:7) a +0 shortbow 16 arrows (38, 6, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) 9 arrows (0, 18, D:8) a +0 hand axe (1, 18, D:8) a +0 whip (1, 19, D:8) a stone (2, -14, D:8) a +0 dagger (2, 17, D:8) a +0 short sword a +0 club a +0 whip (2, 18, D:8) 4 stones (2, 19, D:8) 3 stones (3, -13, D:8) a cursed +0 giant club (3, 14, D:8) a +0 short sword a +1 dagger of electrocution a +0 dagger of venom (15, 20, D:8) 13 stones (17, 18, D:8) a stone (22, 0, D:8) 9 stones (26, 5, D:8) 23 stones (28, -4, D:8) 24 sling bullets (28, -2, D:8) a +0 plate armour (32, 0, D:8) a +0 greatsling (33, 19, D:8) a +0 long sword Level 9 of the Dungeon (0, 0, D:9) a +0 flail a +0 ring mail a cursed +0 dagger a +0 robe a +0 dagger a +0 robe (2, -13, D:9) a +0 hand axe (25, -3, D:9) 8 poisoned needles (30, 26, D:9) a +0 giant spiked club a throwing net an ogre corpse (skeletalised by now) (36, -2, D:9) 15 poisoned needles (40, 5, D:9) a +0 chain mail (44, 6, D:9) a worker ant corpse (47, 8, D:9) a +0 flail (47, 23, D:9) 12 stones (47, 24, D:9) a +0 mace (51, 20, D:9) a +0 giant club an ogre corpse the Ecumenical Temple