Drunkenshrew Level 1 of the Dungeon (0, 0, D:1) 6 stones (2, -35, D:1) a +0 club (4, -33, D:1) a cursed -2 club (11, -36, D:1) a +0 short sword (20, 3, D:1) a +0 hand axe (21, -12, D:1) 11 stones (28, -20, D:1) a cursed -2 hunting sling (28, 4, D:1) 18 stones (29, -22, D:1) a +0 chain mail (33, -27, D:1) 27 stones (34, -9, D:1) a +0 club a stone (36, -8, D:1) 2 stones (39, 6, D:1) a +0 chain mail (40, -6, D:1) a stone (41, -7, D:1) 20 arrows (55, -16, D:1) 12 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 9, D:2) 14 stones (10, 12, D:2) a +0 leather armour (11, 6, D:2) a +0 ring mail (13, 11, D:2) a cursed -2 spear (14, 10, D:2) a +0 club (17, -10, D:2) a +0 club a +0 club a +0 hunting sling a +0 dagger 19 sling bullets (17, -9, D:2) a +0 whip (18, -10, D:2) a +0 spear a +0 animal skin the +2 helmet of the Lair of Beasts {rElec rPois rCorr} It insulates you from electricity. It protects you from poison. It protects you from acid and corrosion. (19, -12, D:2) a +0 club a +0 hunting sling 5 stones (19, -11, D:2) a sling bullet (19, -10, D:2) a +0 dagger a +0 dagger (20, -12, D:2) 2 sling bullets (22, -13, D:2) a sling bullet (30, -19, D:2) a +0 chain mail (33, -6, D:2) a +0 dagger (40, -20, D:2) a +0 mace (41, 15, D:2) a +0 dagger (42, 16, D:2) a stone (43, -26, D:2) an adder skeleton (46, 8, D:2) a +0 halberd (47, 7, D:2) a +0 club (48, 3, D:2) 14 poisoned needles (49, 5, D:2) a +0 mace (53, -15, D:2) a +0 spear (55, 4, D:2) a cursed -1 club (56, 7, D:2) a -1 short sword (60, -4, D:2) a +0 spear (61, -19, D:2) 24 stones