Drunkenshrew Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, -32, D:1) 26 stones (6, -40, D:1) a +0 dagger (8, -35, D:1) a stone (9, -11, D:1) a stone (11, -10, D:1) a stone (12, -10, D:1) a stone (13, -9, D:1) a stone (15, -27, D:1) a +0 club a stone a +0 club a +0 whip a +0 dagger (15, -7, D:1) a cursed -1 dagger a stone (16, -14, D:1) a cursed +0 spear a +0 robe (17, -14, D:1) a +0 club (19, -24, D:1) 17 stones (23, -22, D:1) a +0 club (26, -18, D:1) a +0 dagger (42, -7, D:1) a cursed -1 club (44, -10, D:1) a +0 dagger (45, -36, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed +0 hand axe (0, 5, D:2) a +0 dagger (0, 28, D:2) a +0 dagger (1, 2, D:2) a +0 dagger (9, 2, D:2) a +0 scale mail (9, 20, D:2) a +0 robe (11, 31, D:2) a +0 club (14, 38, D:2) a cursed +0 club (17, 13, D:2) 18 sling bullets (18, 22, D:2) a +0 dagger (24, -7, D:2) a +0 club 12 poisoned needles (24, 39, D:2) a stone (27, 18, D:2) a +0 leather armour (27, 38, D:2) a +0 spear (27, 43, D:2) a +0 leather armour (28, 39, D:2) 3 stones (29, -7, D:2) a +0 leather armour (34, 25, D:2) a +0 leather armour (36, 11, D:2) a +0 dagger a stone (37, 42, D:2) 22 stones (49, 24, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (5, -21, D:3) 27 stones (5, -18, D:3) 11 poisoned needles (6, -30, D:3) a +2 mace of protection a +0 leather armour (9, 0, D:3) a +0 dagger (10, -24, D:3) a +0 club (11, 1, D:3) a +0 robe (12, -11, D:3) a +0 robe (12, -3, D:3) a stone (14, -4, D:3) a stone (21, -22, D:3) a +0 club a +0 robe (27, -23, D:3) a +0 dagger a +0 robe (32, 3, D:3) 19 stones (34, -22, D:3) a +0 falchion (37, -11, D:3) a +0 short sword (42, -21, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (20, 6, D:4) a +0 leather armour (22, 2, D:4) a +0 long sword (22, 17, D:4) a +0 short sword (23, 16, D:4) a +0 hunting sling (24, 5, D:4) a +0 quarterstaff (25, 19, D:4) 17 sling bullets (25, 35, D:4) 14 sling bullets (33, -6, D:4) a +0 short sword (36, 8, D:4) 24 stones (39, 6, D:4) 15 stones (40, 2, D:4) a book of Cantrips (57, 0, D:4) a -2 ring of evasion (57, 1, D:4) a +0 club (57, 13, D:4) a +0 robe (61, 7, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (3, -7, D:5) 23 stones (7, 16, D:5) a +0 giant club (13, 16, D:5) a +0 dagger a +0 chain mail (14, -3, D:5) a +0 spear a +0 shield a +0 ring mail a +0 spear (19, -6, D:5) a +0 spear (20, -7, D:5) a +0 giant spiked club (21, -6, D:5) a +0 spear (52, -5, D:5) a +0 giant club (56, -11, D:5) 21 stones Level 6 of the Dungeon (0, 0, D:6) a +0 plate armour (12, -26, D:6) a +0 war axe a +0 scale mail (16, -33, D:6) a +0 chain mail (17, -1, D:6) a +0 club a +0 halberd (17, 0, D:6) a +0 whip (21, -12, D:6) a +0 falchion (24, -30, D:6) a +0 giant club (24, -3, D:6) a +0 short sword (25, -16, D:6) 30 sling bullets (26, -26, D:6) 20 gold pieces (29, -15, D:6) a +0 chain mail (38, -31, D:6) a +0 hunting sling (41, -15, D:6) 18 stones (45, -16, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (1, 12, D:7) a +0 leather armour (2, 12, D:7) a +0 whip a +0 dagger a +0 robe a +0 dagger (5, 14, D:7) 7 poisoned needles (9, 5, D:7) 20 stones (10, -15, D:7) a +0 ring mail of cold resistance (11, -16, D:7) 5 tomahawks a +0 ring mail (11, -15, D:7) a +0 whip (11, -14, D:7) a +0 short sword 22 stones (16, 18, D:7) a +0 hand axe (37, -12, D:7) 19 stones (39, 11, D:7) a +0 robe (45, 0, D:7) a +0 chain mail (46, -4, D:7) a +0 whip a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (2, 16, D:8) a +1 falchion of freezing a +1 long sword (4, -11, D:8) a +0 shortbow (5, 15, D:8) a +0 robe (6, -12, D:8) a +0 falchion (18, -14, D:8) a +0 scimitar a +0 robe (26, 20, D:8) a +0 giant spiked club a +0 giant spiked club (43, 20, D:8) a +0 short sword (52, -19, D:8) a +1 falchion of freezing a +0 robe (53, 24, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour a cursed +0 trident (0, 2, D:9) a +0 whip a +0 leather armour a +0 scimitar a +0 chain mail (14, 14, D:9) a +1 robe of resistance (15, 9, D:9) a +3 giant club (16, 10, D:9) 7 poisoned needles a +0 dagger a +0 blowgun a +0 dagger a +0 club (17, 10, D:9) a poisoned needle (21, -17, D:9) a +0 short sword (22, 10, D:9) 2 stones (23, 10, D:9) a stone (26, 26, D:9) a +0 short sword a +0 hand axe a +0 leather armour (27, 25, D:9) a +0 hand axe a +0 giant spiked club (27, 26, D:9) a +0 trident a +0 chain mail (34, -16, D:9) a bolt (34, -11, D:9) a bolt (34, -9, D:9) 15 bolts a +0 hand crossbow (34, 16, D:9) 5 large rocks (34, 21, D:9) a +0 ring mail (36, -2, D:9) a +0 dagger (37, -4, D:9) a +0 dagger (37, -3, D:9) a +0 robe a +0 dagger (38, -19, D:9) a +0 ring mail (39, 14, D:9) 19 stones (43, 7, D:9) a +0 whip (47, 1, D:9) a +0 giant club (48, -14, D:9) a +0 chain mail Level 10 of the Dungeon [Shop] Tetoho Cais's Food Boutique a slice of pizza (21 gold) a meat ration (70 gold) a bread ration (70 gold) a meat ration (70 gold) a beef jerky (21 gold) 3 fruits (63 gold) a beef jerky (21 gold) 3 fruits (63 gold) a bread ration (70 gold) a royal jelly (28 gold) 2 fruits (42 gold) a beef jerky (21 gold) (0, 0, D:10) a +0 ring mail (11, -35, D:10) a tomahawk a +0 mace (11, -34, D:10) a +0 whip a +0 leather armour a +0 trident a +0 scale mail (12, -35, D:10) a +3 leather armour a +0 large shield a +0 short sword a +0 short sword (12, -34, D:10) a +0 flail 4 tomahawks (13, -37, D:10) a +0 club a +0 scale mail (13, -36, D:10) a +0 giant spiked club a +0 ring mail a +0 dagger a +0 robe (18, 1, D:10) 12 stones (20, -37, D:10) a +0 glaive a +0 chain mail (21, -38, D:10) a +0 club (21, -37, D:10) a +0 whip a +0 leather armour a +0 club (22, -33, D:10) a +0 giant club (22, -15, D:10) 2 javelins of returning (26, -37, D:10) a +0 whip a +0 scale mail (29, -44, D:10) 2 tomahawks (29, -36, D:10) a +0 dagger a +0 robe (38, 3, D:10) a +0 leather armour (40, -24, D:10) a +0 battleaxe (42, -21, D:10) a +0 giant club (42, -20, D:10) a +0 plate armour a +0 short sword (43, -21, D:10) a +0 robe a +0 dagger (43, -19, D:10) a cursed -3 mace (44, -21, D:10) a +0 dagger (44, -11, D:10) a +0 flail (47, -11, D:10) a +0 pair of boots (50, -25, D:10) a +0 war axe (55, -33, D:10) 4 potions of degeneration a cursed -3 shortbow (55, -25, D:10) 2 large rocks (56, -24, D:10) 3 large rocks (57, -23, D:10) a large rock 2 needles of confusion Level 11 of the Dungeon (0, 0, D:11) a cursed +0 club (8, -6, D:11) a +0 club (8, -4, D:11) a +0 club (8, 14, D:11) a +0 robe a +0 dagger (9, -5, D:11) 2 tomahawks (9, -4, D:11) a +0 ring mail a +0 dagger (9, 14, D:11) a +0 dagger a cursed +0 leather armour a +0 hand axe (10, 13, D:11) a +0 chain mail a +0 hand axe a +0 club a +0 leather armour a +0 battleaxe a +0 chain mail (10, 14, D:11) a +0 robe a +0 dagger (10, 15, D:11) a +0 hand axe a +0 dagger (11, -7, D:11) 6 large rocks (13, -4, D:11) 20 stones (22, 9, D:11) a +0 chain mail (25, -10, D:11) a +0 giant club (27, -9, D:11) a +0 troll leather armour (30, -12, D:11) a +0 mace (31, 10, D:11) 15 stones (35, -5, D:11) an uncursed ring of ice the +0 great sword of Zin's Regard {speed, -Tele rN+++ Int+6} Attacks with this weapon are significantly faster. It affects your intelligence (+6). It renders you almost immune to negative energy. It prevents most forms of teleportation. a +3 plate armour of positive energy the +10 glaive "Toarit" {antimagic, +Blink rPois Str+3 Dex+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It affects your dexterity (+4). It protects you from poison. It lets you blink. a +0 cloak of invisibility 2 potions of brilliance a wand of slowing (24/48) (35, -3, D:11) an uncursed staff of conjuration a +6 short sword of electrocution a wand of flame (13/48) a wand of disintegration (4/24) a wand of enslavement (16/24) a wand of flame (16/48) an uncursed ring of fire a +3 ring mail of magic resistance the +0 scale mail of Munk {rC++ rN+} It greatly protects you from cold. It protects you from negative energy. a wand of iceblast (9/15) a +4 scimitar of freezing a wand of iceblast (3/15) a wand of disintegration (6/24) (35, 18, D:11) 19 bolts (36, -3, D:11) a book of Fire a book of Geomancy a Young Poisoner's Handbook a book of Ice a book of Cantrips (40, 18, D:11) a tomahawk (41, 18, D:11) a tomahawk (43, 18, D:11) a tomahawk (44, 24, D:11) a +1 dagger of freezing a tomahawk a +0 leather armour (46, 29, D:11) a wand of confusion (21/48) a throwing net (47, 29, D:11) a wand of paralysis (6/24) (49, -14, D:11) a +0 ring mail (54, 0, D:11) a +0 shortbow the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant spiked club (3, 0, Orc:1) a cursed -1 trident (4, -1, Orc:1) a +0 plate armour a cursed -1 battleaxe (4, 0, Orc:1) a +0 club (4, 1, Orc:1) a +0 club Level 2 of the Orcish Mines [Shop] Teul's Book Shop a book of Party Tricks (850 gold) a book of Enchantments (850 gold) a book of Air (595 gold) a Fen Folio (1275 gold) a book of Conjurations (510 gold) a book of Changes (425 gold) a book of Cantrips (340 gold) a book of Callings (510 gold) a book of Ice (1105 gold) a book of Frost (595 gold) a book of Party Tricks (850 gold) [Shop] Vuboidogu's Antique Armour Emporium the +4 robe of Augmentation {Str+4 Int+4 Dex+4} (1481 gold) It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). a +4 ring mail of cold resistance (868 gold) a +0 leather armour (56 gold) a +2 plate armour of magic resistance (1120 gold) a +0 leather armour of cold resistance (252 gold) a +0 chain mail (126 gold) a +0 buckler (126 gold) a cursed +0 ring mail (84 gold) (0, 0, Orc:2) the +1 leather armour "Ankihilu" {rElec MR+++ Dex-5 Stlth-} It affects your dexterity (-5). It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you less stealthy. (2, 0, Orc:2) a +0 leather armour (2, 1, Orc:2) a +0 ring mail (3, -1, Orc:2) a +0 short sword a +0 leather armour a +0 scimitar (3, 0, Orc:2) a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (3, 1, Orc:2) a +0 dagger a +0 robe (3, 31, Orc:2) 21 gold pieces (4, -2, Orc:2) a +0 mace a +0 plate armour (5, -1, Orc:2) a +0 war axe a +0 chain mail (5, 0, Orc:2) a +0 mace a +0 plate armour (5, 33, Orc:2) a +0 club (still there?) a +0 giant spiked club (still there?) (5, 34, Orc:2) a +0 giant club (unseen) (5, 35, Orc:2) a +0 giant spiked club (6, 26, Orc:2) 20 gold pieces (6, 33, Orc:2) a +0 giant club (unseen) (6, 34, Orc:2) the +2 triple sword "Gesaam" {venom, Dex+2} It poisons the flesh of those it strikes. It affects your dexterity (+2). 16 gold pieces (7, 31, Orc:2) a warg corpse (7, 32, Orc:2) a +0 long sword a +0 plate armour (7, 33, Orc:2) a +2 great sword of holy wrath (still there?) a +0 flail (still there?) (8, 31, Orc:2) a +0 club (unseen) (8, 32, Orc:2) 2 bolts (15, -17, Orc:2) a +0 plate armour a +0 trident an orc corpse (skeletalised by now) (15, -15, Orc:2) a +0 troll leather armour a troll corpse (skeletalised by now) (16, -18, Orc:2) a +0 plate armour a +0 long sword (16, -15, Orc:2) a +0 chain mail a +0 mace (16, -14, Orc:2) a +0 robe a +0 dagger an orc corpse (skeletalised by now) (17, -18, Orc:2) a +0 chain mail a +0 dire flail a +0 leather armour a +0 club (17, -17, Orc:2) a +0 chain mail a +0 war axe (17, -16, Orc:2) a +0 plate armour a +0 short sword (18, -14, Orc:2) a +0 plate armour a cursed -1 flail Level 1 of the Lair of Beasts (16, -21, Lair:1) a +0 trident (19, 22, Lair:1) a +0 whip (27, -21, Lair:1) a +0 trident (30, -3, Lair:1) a scroll of immolation (35, 8, Lair:1) 5 tomahawks (37, 12, Lair:1) 2 tomahawks (38, 2, Lair:1) a +0 dagger (39, 26, Lair:1) a +0 scythe (45, 8, Lair:1) a +0 whip Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (7, 34, Lair:2) a +1 scimitar of electrocution (7, 57, Lair:2) a +2 trident of piercing (17, 52, Lair:2) 13 stones (28, 0, Lair:2) a +0 ring mail (32, -1, Lair:2) a cursed -1 scale mail (56, 36, Lair:2) a +0 trident (67, 38, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hat (1, -16, Lair:3) a +0 leather armour (23, 12, Lair:3) a +0 hand axe (28, 34, Lair:3) a +0 dagger (50, -10, Lair:3) 17 stones Level 4 of the Lair of Beasts (2, 5, Lair:4) a +3 leather armour (5, 1, Lair:4) the +1 hunting sling of Cemin {venom, rN+ Int+4 Dex+2} It poisons the ammo it fires. It affects your intelligence (+4). It affects your dexterity (+2). It protects you from negative energy. (7, -4, Lair:4) 6 poisoned needles (8, 24, Lair:4) a +1 shortbow of venom a +0 centaur barding (11, -18, Lair:4) a +0 shortbow (12, -16, Lair:4) a +0 shortbow (13, -18, Lair:4) a +0 shortbow (15, -19, Lair:4) a +0 shortbow (17, 2, Lair:4) a +0 fustibalus (32, 1, Lair:4) 26 stones (36, 28, Lair:4) a +0 dagger (38, 1, Lair:4) 26 stones (40, 4, Lair:4) a +0 chain mail (51, -20, Lair:4) a +0 broad axe (51, 15, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 16 stones (15, -29, Lair:5) 25 bolts (17, -3, Lair:5) a wand of polymorph (17/24) (23, -40, Lair:5) a +0 plate armour (39, -40, Lair:5) 10 stones (43, -14, Lair:5) 18 stones (48, -12, Lair:5) a +0 long sword of holy wrath (53, -34, Lair:5) 21 stones (61, 0, Lair:5) a +0 trident Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 chain mail (1, 1, Lair:6) 17 bolts (1, 2, Lair:6) a +0 dagger (2, 0, Lair:6) a +4 halberd of protection (2, 1, Lair:6) the +6 quarterstaff of Ocefadot {pain, *Drain rN+ Dex+9} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+9). It protects you from negative energy. It causes draining when unequipped. (2, 2, Lair:6) a +1 ring mail of poison resistance (13, 30, Lair:6) a +0 scale mail (15, 36, Lair:6) 11 sling bullets (22, -20, Lair:6) a +0 leather armour