Drunkenshrew Level 1 of the Dungeon (1, 1, D:1) a +0 club (3, -17, D:1) a stone (3, -16, D:1) a stone (3, -14, D:1) a stone (3, -12, D:1) a stone (34, 12, D:1) 14 stones (39, 6, D:1) a +0 club (43, 10, D:1) a +0 scale mail a +0 animal skin (45, -3, D:1) a +0 club (46, -14, D:1) a +0 club (46, -3, D:1) a stone (46, -2, D:1) a stone (46, 2, D:1) a +0 dagger (47, 6, D:1) 18 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 28, D:2) 2 javelins (8, 28, D:2) 3 stones (9, 28, D:2) a stone (10, 28, D:2) a stone (14, 29, D:2) a +0 club (15, -3, D:2) a +0 falchion (17, -25, D:2) a +0 chain mail (19, -10, D:2) 5 stones (21, -6, D:2) a +0 club (25, 5, D:2) 17 stones (27, 11, D:2) a +0 club (32, 4, D:2) 15 stones (41, -7, D:2) a +0 dagger (42, -7, D:2) a +0 dagger (48, 18, D:2) a +0 plate armour Level 3 of the Dungeon (8, -26, D:3) a +0 dagger (8, 13, D:3) a stone (9, 15, D:3) a stone (9, 16, D:3) a stone (16, -16, D:3) 11 stones (20, -7, D:3) a +0 club (28, 8, D:3) a +0 robe (34, -29, D:3) a +0 rapier (35, 2, D:3) a +0 club (45, -15, D:3) a +0 giant club (46, -25, D:3) a +0 dagger (57, 9, D:3) 10 stones (57, 13, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Beangael's General Store a +0 scale mail (44 gold) the ring of Xom's No More Talking {rCorr rElec rF+ rC-} (374 gold) [ring of resist corrosion] It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. 12 stones (13 gold) a +0 ring mail (44 gold) a +0 large shield of protection (126 gold) a +0 leather armour (22 gold) a scroll of amnesia (38 gold) a +0 ring mail (44 gold) 16 stones (17 gold) 23 bolts (50 gold) (0, 0, D:4) 20 stones (3, 1, D:4) 25 stones (4, 3, D:4) 15 stones (4, 6, D:4) 28 stones (19, -7, D:4) a +0 rapier a +0 leather armour (22, -2, D:4) a +0 club (33, -30, D:4) a +0 ring mail (34, -30, D:4) a +0 flail (41, -19, D:4) a +0 club (44, 5, D:4) a +0 hand axe (45, 5, D:4) a +0 flail (46, 5, D:4) a +0 flail (46, 15, D:4) a +0 robe (47, 5, D:4) a +0 short sword a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a cursed +0 leather armour (2, 10, D:5) a +0 scale mail (3, 4, D:5) a +0 leather armour (9, -23, D:5) a +0 scythe a +0 robe (12, -27, D:5) 21 stones (13, -27, D:5) 24 stones (15, -8, D:5) 32 sling bullets (16, 5, D:5) a +0 scale mail (17, -29, D:5) 20 stones (17, 11, D:5) a +0 dagger a +0 robe (21, -28, D:5) a +0 helmet (22, -26, D:5) a +0 leather armour (27, 7, D:5) a potion of degeneration Level 6 of the Dungeon (0, 0, D:6) a +0 robe (9, 5, D:6) a +0 war axe (25, -3, D:6) a +2 vampiric war axe a +0 scale mail a +3 hand axe a +0 chain mail a +0 trident (26, 1, D:6) a +0 flail (26, 2, D:6) a +0 flail (27, 2, D:6) a +0 war axe (27, 38, D:6) a +0 spear (28, 5, D:6) a cursed -1 ring mail a +0 shortbow a +0 war axe a +0 giant club (32, 35, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (33, 34, D:6) a +3 rapier of venom a +0 falchion a +0 mace Level 7 of the Dungeon (0, 0, D:7) an uncursed ring of teleportation (10, 13, D:7) a +0 dagger a +0 robe a cursed -2 mace (10, 14, D:7) a cursed -1 hand axe (11, 14, D:7) a +0 dagger a +0 whip (24, -12, D:7) a potion of degeneration (46, -17, D:7) 10 stones (61, -2, D:7) a +0 robe (66, -4, D:7) a +0 whip (67, -10, D:7) a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) a +0 hat (2, -29, D:8) a +0 falchion (3, -16, D:8) 2 potions of degeneration (4, -27, D:8) a +0 leather armour (15, -36, D:8) a +0 leather armour (17, -37, D:8) 6 needles of frenzy (17, -8, D:8) a +1 flail of pain (18, -7, D:8) a +0 hand axe a +0 hand axe a +0 scale mail (19, -6, D:8) a +0 falchion (20, -5, D:8) a +3 dagger of venom a +0 robe (23, -1, D:8) a cursed +0 robe (33, -36, D:8) a +0 whip a +0 ring mail (35, -3, D:8) a cursed +0 mace a +0 robe (41, -39, D:8) a +0 whip (52, -42, D:8) a +4 whip (53, -45, D:8) a +0 spear (56, -6, D:8) a potion of degeneration Level 9 of the Dungeon (0, 0, D:9) a stone (1, 0, D:9) a +0 dagger (1, 2, D:9) a -2 glaive a +0 animal skin (3, -8, D:9) a +0 whip (4, -10, D:9) 22 stones (9, -12, D:9) a +0 shortbow (14, -17, D:9) a +0 robe (19, 3, D:9) 22 bolts (21, 2, D:9) 23 stones (23, -31, D:9) a +3 fustibalus (27, -26, D:9) a +0 falchion (29, -26, D:9) a +0 pair of boots (30, 3, D:9) a potion of lignification (32, -11, D:9) a +0 robe (32, 7, D:9) a +0 scimitar Level 10 of the Dungeon (0, 0, D:10) a +0 trident (3, -28, D:10) 22 bolts (11, 0, D:10) a fan of gales (15, -23, D:10) a +0 giant club (25, -40, D:10) a +0 scimitar (32, -48, D:10) a +0 giant club (36, -36, D:10) a +2 antimagic great sword a book of Geomancy a wand of flame (29/48) an uncursed staff of conjuration an uncursed staff of summoning a wand of polymorph (14/24) a +3 leather armour a book of Cantrips a book of Conjurations a book of Spatial Translocations the +2 quarterstaff "Lifebane" {venom, *Rage rPois Dex+6} It poisons the flesh of those it strikes. It affects your dexterity (+6). It protects you from poison. It may make you go berserk in combat. an uncursed staff of cold a wand of polymorph (11/24) a wand of polymorph (12/24) a potion of brilliance (36, -21, D:10) a +0 shortbow (38, -46, D:10) a potion of degeneration (40, -9, D:10) a +0 shortbow (41, 3, D:10) a +0 giant spiked club (44, -19, D:10) a +0 spear (44, -18, D:10) a +0 spear (50, -26, D:10) a +0 giant club (52, 0, D:10) 9 stones (54, 0, D:10) a +0 fustibalus (56, -32, D:10) a +2 dagger of distortion a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 11 poisoned needles (6, -27, Lair:1) a water moccasin corpse (skeletalised by now) (18, -2, Lair:1) a hippogriff skeleton (19, -26, Lair:1) a +0 lajatang (33, -1, Lair:1) a +3 longbow of velocity (34, -2, Lair:1) a bullfrog skeleton (37, -7, Lair:1) a potion of lignification