DryNick Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (5, -11, D:1) a bat corpse (skeletalised by now) (6, -11, D:1) a +0 dagger (9, -5, D:1) a +0 spear (14, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (16, 2, D:1) a +0 whip a kobold corpse (skeletalised by now) (20, -25, D:1) a +0 hand axe (22, -14, D:1) a rat corpse (skeletalised by now) (26, 2, D:1) a bat corpse (skeletalised by now) (27, -27, D:1) a rat skeleton (27, -26, D:1) a frilled lizard skeleton (27, -14, D:1) a +0 ring mail (28, -26, D:1) a rat skeleton (40, 10, D:1) a rat corpse (skeletalised by now) (41, -25, D:1) 5 stones (43, 11, D:1) a +0 rapier (45, -14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (13, 6, D:2) a +0 leather armour (15, 12, D:2) a bat corpse (skeletalised by now) (18, 7, D:2) a +0 leather armour (19, -9, D:2) a rat corpse (19, 8, D:2) a jackal skeleton a jackal skeleton (20, -9, D:2) a +0 club a goblin corpse (20, 8, D:2) a jackal skeleton (22, 5, D:2) a staff of cold (23, 4, D:2) a +0 club a goblin skeleton (23, 13, D:2) a staff of fire (24, 0, D:2) 4 stones (24, 11, D:2) a +0 leather armour (46, -7, D:2) a beast talisman (52, -10, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) 18 gold pieces (4, 0, D:3) a bat corpse