Dungeon Crawl Stone Soup version 0.33-a0-1405-g4de08de1f5 (webtiles) character file. Game seed: 1155898236855583398 0 Dryk the Ducker (level 1, 19/19 HPs) Began as a Troll Wanderer on Apr 16, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (0 turns). Dryk the Ducker (Troll Wanderer) Turns: 0, Time: 00:00:27 Health: 19/19 AC: 4 Str: 17 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 8 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . a - +2 sling rCold . . . (no offhand) rNeg . . . d - +0 robe rPois . b - +0 hat rElec . (no cloak) rCorr . (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 1.03/turn MPRegen 0.07/turn %: no passive effects @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 sling (weapon) Armour b - a +0 hat (worn) d - a +0 robe (worn) Potions c - a potion of lignification Skills: + Level 1.5 Fighting + Level 1.2 Ranged Weapons + Level 1.9 Dodging + Level 1.0 Spellcasting + Level 1.3 Summonings You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 8% N/A 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 2% N/A 56% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History Welcome, Dryk the Troll Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 sling, a +0 hat, a potion of lignification, a +0 robe; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Call Canine Familiar. Unknown command. No target in view! Unknown command. Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #+# ####.#### # ..#.#.. # #. .#.#. .# #..#...#..# ####.....#### +.....@.....+ ####.....#### #..#...#..# #. .#.#. .# # ..#.#.. # ####.#### #+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dryk the Troll Wanderer began the quest for the Orb. 0 | D:1 | Dryk set off with the following items: a +2 sling, a +0 | hat, a potion of lignification, a +0 robe; and the | following spell memorised: Summon Small Mammal; and the | following spells available to memorise: Call Canine | Familiar. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, serial_shops, shop, palyth_stone_intersect Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+