Dryk Level 1 of the Dungeon (1, -43, D:1) a +0 robe (2, -4, D:1) a ball python skeleton (12, -3, D:1) a +0 club (12, 5, D:1) a bat corpse (skeletalised by now) (13, 13, D:1) a rat corpse (skeletalised by now) (15, -21, D:1) a +0 dagger (15, 12, D:1) a ball python corpse (skeletalised by now) (18, -46, D:1) an orb of light (18, -7, D:1) a +0 mace (19, -19, D:1) a +0 dagger a kobold corpse (skeletalised by now) (20, 9, D:1) a +0 dagger a kobold corpse (skeletalised by now) (23, -5, D:1) a ball python skeleton (23, -4, D:1) a +0 short sword a kobold skeleton a rat skeleton (25, -20, D:1) a hobgoblin corpse (skeletalised by now) (31, -19, D:1) a +0 ring mail (35, -26, D:1) a +0 scale mail (40, -20, D:1) 9 stones (42, 0, D:1) a +0 mace (45, -17, D:1) a +0 dagger a stone (45, -11, D:1) a ball python skeleton (46, -44, D:1) a +2 vampiric dagger a goblin corpse (skeletalised by now) (51, -45, D:1) a +0 hand axe (55, -35, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 6 stones (4, 16, D:2) a ball python skeleton (21, 1, D:2) a +0 scale mail (21, 14, D:2) 3 javelins (35, 14, D:2) the +4 sling "Zush" {freeze, *Slow rF+ rC++} *Slow: It may slow you when you take damage. rF+: It protects you from fire. rC++: It greatly protects you from cold. (40, -6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a hobgoblin corpse (skeletalised by now) (1, -14, D:3) a +0 club (6, 0, D:3) a +0 robe (22, 8, D:3) a +0 sling (23, 8, D:3) a ball python corpse (skeletalised by now) (24, -43, D:3) a hobgoblin corpse (skeletalised by now) (36, -8, D:3) a quokka skeleton (37, -8, D:3) a +0 club 5 stones a kobold skeleton (46, -4, D:3) a +0 dagger 2 stones Level 4 of the Dungeon (9, -9, D:4) 8 stones (12, 11, D:4) a ball python corpse an adder corpse (16, 10, D:4) a ball python corpse