Dungeon Crawl Stone Soup version 0.33-a0-1439-ga73bde240a (webtiles) character file. Game seed: 13134489012720702425 24 Dryk the Changeling (level 3, -1/28 HPs) Began as a Merfolk Shapeshifter on Apr 17, 2025. Slain by a hobgoblin (4 damage) ... led by Robin ... on level 1 of the Dungeon on Apr 18, 2025. The game lasted 00:01:07 (634 turns). Dryk the Changeling (Merfolk Shapeshifter) Turns: 634, Time: 00:01:08 Health: -1/28 AC: 2 Str: 14 XL: 3 Next: 2% Magic: 3/3 EV: 12 Int: 9 God: Gold: 41 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 animal skin rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: quill-form A: quills, (nimble swimmer 2), mertail a: Begin Untransformation You were on level 1 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Armour a - a +0 animal skin (worn) Scrolls h - a scroll of amnesia {unknown} i - a scroll of fog {unknown} k - a scroll of identify {unknown} l - a scroll of noise {unknown} Potions c - a potion of lignification f - a potion of magic {unknown} g - a potion of attraction {unknown} j - a potion of invisibility {unknown} Baubles b - 3 flux baubles Talismans d - a quill talisman (active) e - a protean talisman Skills: + Level 2.6 Fighting + Level 3.2 Dodging + Level 3.6 Unarmed Combat + Level 4.3 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You feel sick. The hobgoblin hits you. There is a stone staircase leading up here. You feel sick. The hobgoblin closely misses you. x2; The hobgoblin hits you. x2 You climb upwards. You feel sick. You are no longer poisoned. There is a stone staircase leading down here. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin completely misses you. The hobgoblin is struck by your quills. The hobgoblin closely misses you. x2; The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. The hobgoblin misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. x2 You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin barely misses you. The hobgoblin hits you. You die... .......#.......# .......#.......# .......#.......# .......#...†...##### ###................# #.[..............# #...........†....# ###............ggg.##### ................@g.....# ###......#######.......# (..............#.......# ####....###..#.#.......# .............#.#.......# ........####.#.#.......# .............#.#.......# ...............##.###### #################.# You could see 4 hobgoblins. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dryk the Merfolk Shapeshifter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | Upgraded the game from 0.33-a0-1412-ge87b3136a9 to | 0.33-a0-1439-ga73bde240a 86 | D:1 | Reached XP level 2. HP: 16/23 MP: 2/2 171 | D:1 | Found a faded altar of an unknown god. 393 | D:1 | Found Vemefu Jeoh's Distillery. 627 | D:2 | Reached XP level 3. HP: 22/28 MP: 3/3 634 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic, basic_ecumenical_altar, serial_shops, shop D:2: layout_rooms, kennysheep_path_1, chequers_serial_rivers_micro_b, minmay_misc_feat_five, serial_bayou_pond_c, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.2 Fighting | | 2.6 Unarmed Combat | | 3.6 Shapeshifting | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 44 Punch || 3 Stab: Sleeping || 2 Armour: Animal skin || 32 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 623 | 610 | 13 | 0 | 504 | 2 | 311.5 | Dungeon | 623 | 610 | 13 | 0 | 504 | 2 | 311.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 616 daAuts D:2: 7 daAuts