Dryk Level 1 of the Dungeon [Shop] Pyawug's Book Shop Sif Muna's Parchment of the Lost Artists (560 gold) Spells Type Level a - Vhi's Electric Charge Translocation/Air 4 b - Conjure Ball Lightning Conjuration/Air 6 c - Haunt Necromancy/Summoning 7 a Codex of Conductivity (560 gold) a book of the Grave (392 gold) a manual of Dodging (1120 gold) a book of Party Tricks (308 gold) a book of Flames (392 gold) Maxwell's Memoranda (588 gold) a book of Storms (364 gold) (0, 0, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (4, -9, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) (6, -11, D:1) 7 stones (6, -9, D:1) a jackal corpse (skeletalised by now) (13, 7, D:1) a +0 dagger (16, -12, D:1) a +0 robe (18, 3, D:1) a bat corpse (skeletalised by now) (21, 5, D:1) a quokka corpse (skeletalised by now) (23, 3, D:1) a +0 pair of boots (29, 36, D:1) 8 stones (31, 13, D:1) 8 stones (32, 34, D:1) a hobgoblin corpse (skeletalised by now) (38, 43, D:1) a +0 club (44, -7, D:1) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (44, 5, D:1) 3 stones (44, 30, D:1) a quokka skeleton a ball python skeleton (47, 21, D:1) a +0 short sword (48, 17, D:1) a quokka skeleton Level 2 of the Dungeon (0, 0, D:2) an inkwell talisman (4, -35, D:2) a +0 robe (4, -17, D:2) a +0 sling (6, 7, D:2) a +0 whip 5 stones (7, -39, D:2) a +0 dagger (7, -30, D:2) a +0 mace (8, -23, D:2) a scarf of shadows (18, -28, D:2) a +0 mace (19, -28, D:2) 5 javelins (19, -23, D:2) an adder corpse (skeletalised by now) (19, 3, D:2) a bat skeleton (22, -4, D:2) a +0 ring mail (27, -16, D:2) a rat corpse (skeletalised by now) (47, -41, D:2) a scroll of noise (56, -38, D:2) a +0 club a kobold corpse (skeletalised by now) (56, -32, D:2) a +0 mace Level 3 of the Dungeon (2, 4, D:3) 5 stones (11, -15, D:3) a +0 long sword (13, -8, D:3) a quokka skeleton (13, 16, D:3) an adder corpse (skeletalised by now) (16, -14, D:3) a ball python skeleton (17, -16, D:3) 6 stones (19, 31, D:3) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (20, 31, D:3) a +0 mace a +0 leather armour a +0 hand axe a +0 club a +0 ring mail a +0 dagger a +0 robe (25, 28, D:3) a +0 spear (38, -5, D:3) the quill talisman of Pokais {rC+ Slay+3} [quill talisman] rC+: It protects you from cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (38, 18, D:3) a +0 dagger (39, 20, D:3) a +0 whip a +0 leather armour a +0 dagger a +0 robe (40, -14, D:3) a +0 dagger (40, 8, D:3) a +2 robe of positive energy (51, -3, D:3) a +0 short sword (52, -14, D:3) a +0 club a goblin corpse (skeletalised by now) (52, -6, D:3) a +0 dagger (55, -6, D:3) a +0 short sword 3 stones an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (15, 11, D:4) a +0 whip (19, 47, D:4) a +0 dagger (25, 53, D:4) a +0 dagger (26, 23, D:4) a +0 great sword (52, 5, D:4) a +0 halberd (55, 16, D:4) 4 stones (55, 43, D:4) an adder corpse (skeletalised by now) (59, 1, D:4) a jackal corpse (skeletalised by now) (59, 2, D:4) a jackal corpse (skeletalised by now) (59, 3, D:4) a jackal corpse (skeletalised by now) (60, 14, D:4) an iguana skeleton (61, 0, D:4) a +0 scale mail Level 5 of the Dungeon (3, 29, D:5) a serpent talisman (5, 24, D:5) a +0 robe (5, 28, D:5) a +0 club (11, 38, D:5) a +0 giant club an ogre corpse (skeletalised by now) (12, 24, D:5) a +1 sling of electrocution (19, 18, D:5) a +0 robe (30, 21, D:5) an adder skeleton (47, 35, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a scarab talisman (1, 39, D:6) a +0 war axe (4, -14, D:6) a +2 falchion of protection (4, 38, D:6) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (6, 37, D:6) a +0 flail a +0 leather armour (6, 38, D:6) a +0 dagger a +0 robe (6, 39, D:6) a +0 dagger (7, 37, D:6) a +0 dagger a +0 robe (17, -2, D:6) a +0 long sword (17, 13, D:6) a +0 whip (17, 29, D:6) 6 stones (17, 30, D:6) a +0 dagger a +0 robe (17, 31, D:6) a +0 dagger a +0 robe (19, 12, D:6) a +0 shortbow (20, 16, D:6) a +0 dagger a +0 robe (20, 32, D:6) a +0 dagger (21, 16, D:6) a +0 club 5 boomerangs a +0 ring mail (26, 16, D:6) a +0 dagger a +0 robe (38, 39, D:6) a +0 scale mail (39, 22, D:6) a stone Level 7 of the Dungeon (0, 0, D:7) a -2 demon whip of venom (13, -2, D:7) a +0 war axe a +0 leather armour (16, 16, D:7) a +0 dagger (24, 12, D:7) a +1 barding (27, 25, D:7) the +1 ring mail of Vetuilya {rN+ Regen+ Str+4} rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). (34, -2, D:7) the +6 hand axe "Lybun" {drain, ^Contam rElec rC+ Dex+2} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). (37, 35, D:7) a +0 broad axe of venom (41, 8, D:7) a +0 club a +0 leather armour (42, 9, D:7) a +0 flail (42, 10, D:7) a +0 halberd (43, 8, D:7) a +0 whip (43, 37, D:7) a +0 robe (43, 53, D:7) 3 stones (44, 10, D:7) a +0 halberd (47, 44, D:7) a +0 leather armour (50, 39, D:7) a +0 scimitar a +0 plate armour (51, 55, D:7) a staff of fire Level 8 of the Dungeon [Shop] Tuuxkoxte's Neck Hole a +0 cloak (63 gold) a +0 cloak (63 gold) a scarf of shadows (168 gold) a scarf of invisibility (168 gold) an amulet of reflection (unknown) (420 gold) an amulet of magic regeneration (unknown) (420 gold) the amulet "Eddec" {Reflect Int+2 SH+5 SInv} (635 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Int+2: It affects your intelligence (+2). SH+5: It affects your SH (+5). SInv: It lets you see invisible. (0, 0, D:8) a +0 flail (4, 27, D:8) 2 curare-tipped darts (9, 13, D:8) a +0 leather armour (11, 14, D:8) 6 stones (14, -7, D:8) a +0 whip (31, 14, D:8) 4 stones (40, 10, D:8) a +0 chain mail (45, 23, D:8) a +0 great mace (46, 2, D:8) a +0 dagger of draining a +0 robe (47, -2, D:8) a +0 club (48, 29, D:8) 9 stones Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (1, -1, D:9) a +0 dagger a +0 robe (1, 0, D:9) a +0 dagger (2, -1, D:9) a +0 hand axe (2, 0, D:9) a +0 club (12, 13, D:9) a +0 club (12, 14, D:9) a +0 dagger (13, 14, D:9) a +0 dagger a +0 robe (16, 12, D:9) 7 stones (21, 11, D:9) a +0 falchion (22, 37, D:9) 7 stones (34, 23, D:9) 5 stones (51, 18, D:9) a scroll of noise Level 10 of the Dungeon (1, 18, D:10) a rimehorn talisman (1, 22, D:10) a +0 dagger a curare-tipped dart (1, 23, D:10) a +0 short sword (1, 24, D:10) a +0 dagger 6 poisoned darts (7, 48, D:10) a +0 mace a +0 mace a +0 chain mail (8, 49, D:10) a +0 falchion (13, 46, D:10) a +0 scale mail (25, 2, D:10) a +0 shortbow (28, 2, D:10) a +0 whip a curare-tipped dart (32, 32, D:10) a +0 orcbow (33, 31, D:10) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 dagger (33, 32, D:10) a +0 long sword a +0 chain mail (33, 37, D:10) a +0 hand axe (34, 6, D:10) a +0 short sword a +0 short sword a +0 club 2 stones a +0 whip (34, 7, D:10) a +0 short sword a +0 orcbow (35, 6, D:10) a +0 dagger (39, 30, D:10) a +0 trident (48, 37, D:10) 3 stones Level 11 of the Dungeon (0, 9, D:11) 4 stones (7, 10, D:11) 5 large rocks (9, -27, D:11) 5 large rocks (9, -7, D:11) a +3 whip a +0 dagger a +0 trident (10, -7, D:11) a +0 club a +0 flail a +0 leather armour a +0 club a +0 hand axe a +0 leather armour of willpower (11, -7, D:11) a +0 club a +0 chain mail (11, -5, D:11) a +0 hand axe a +0 leather armour (12, -16, D:11) a +0 war axe a +0 plate armour (12, -5, D:11) a +0 trident of venom (16, -14, D:11) a +0 hand axe a +0 plate armour (17, -14, D:11) a +0 war axe a +0 chain mail (29, 6, D:11) a +0 orcbow (43, 4, D:11) a +0 club a +0 scale mail a +0 hand axe a +0 leather armour of cold resistance a +0 dagger a +0 robe (43, 13, D:11) a +0 club (43, 14, D:11) a +0 mace (51, -2, D:11) a +0 orcbow (56, 9, D:11) a +0 orcbow Level 12 of the Dungeon (10, 16, D:12) 6 stones (22, -2, D:12) a +0 war axe (29, 15, D:12) a +0 trident the Ecumenical Temple (19, -1, Temple) a +0 robe a +0 dagger (19, 0, Temple) a +0 chain mail a +0 club a +0 ring mail a +0 whip a +0 plate armour a +0 dire flail an orc corpse (skeletalised by now) (19, 1, Temple) a +0 dagger a +0 robe (20, -1, Temple) a +0 robe a +1 whip of flaming an ice cave (0, 0, IceCv) 6 gold pieces (1, 0, IceCv) 3 gold pieces (9, 0, IceCv) 6 gold pieces