Dungeon Crawl Stone Soup version 0.33-a0-1459-g6e93e1301c (webtiles) character file. Game seed: 11844074928593194504 268 Dryk the Shield-Bearer (level 6, -2/33 HPs) Began as a Vine Stalker Fighter on Apr 21, 2025. Slain by a mummy (12 damage) ... in an ossuary. The game lasted 00:02:35 (2300 turns). Dryk the Shield-Bearer (Vine Stalker Fighter) Turns: 2300, Time: 00:02:36 Health: -2/33 AC: 9 Str: 18 XL: 6 Next: 21% Magic: 0/7 EV: 6 Int: 8 God: Gold: 229 SH: 5 Dex: 16 Spells: 5/5 levels left rFire . . . f - +1 dagger rCold . . . c - +0 buckler rNeg . . . l - +0 chain mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth i - +4 ring of slaying HPRegen 1.05/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 229 gold pieces. Inventory: Hand Weapons a - a +0 rapier f - a +1 dagger (weapon) Armour b - a +0 scale mail c - a +0 buckler (worn) l - a +0 chain mail (worn) m - a +3 leather armour Jewellery e - an amulet of the acrobat i - a +4 ring of slaying (worn) q - a +4 ring of slaying r - a ring of fire s - a +4 ring of slaying t - a ring of protection from cold Wands j - a wand of warping (12) Potions d - 3 potions of might g - a potion of heal wounds h - a potion of resistance k - a potion of ambrosia {unknown} n - 3 potions of magic {unknown} o - 3 potions of lignification {unknown} p - 2 potions of haste {unknown} Skills: + Level 3.8 Fighting + Level 3.2 Short Blades + Level 3.4 Armour + Level 3.8 Shields You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 99% 1 Frozen Ramparts Ice 0% 1d1 100% 3 Hailstorm Conj/Ice 0% 3d5 100% 3 Ozocubu's Armour Ice 0% N/A 100% 3 Passwall Erth 0% N/A 100% 3 Stone Arrow Conj/Erth 0% 3d7 100% 3 Summon Ice Beast Ice/Summ 0% N/A 100% 3 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Hepliaklqana Ru Trog Shops: D:4 * Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You hit the crocodile zombie. You bite the crocodile zombie. You drain its power. You feel invigorated. The crocodile zombie is heavily damaged. You hit the crocodile zombie. The crocodile zombie is heavily damaged. The crocodile zombie barely misses you. The crocodile zombie bites you. The crocodile zombie drags you backwards! You completely miss the crocodile zombie. You bite the crocodile zombie, but do no damage. The crocodile zombie is lightly damaged. The mummy hits you! The crocodile zombie bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the mummy. Your bite misses the mummy. The mummy is moderately damaged. You block the crocodile zombie's attack. The crocodile zombie bites you but does no damage. The mummy hits you! You die... #.....# #..∩..# #.....# #.....# #..∩..# #.....# #.....# #..M..# #..@Z.# #.Z...# ##...## ##### You could see a mummy and 2 crocodile zombies. Vanquished Creatures An ogre (D:4) A hound (D:4) Terence (D:2) An orc wizard (D:4) 6 adders 2 ribbon worms 3 dart slugs 2 endoplasms (D:1) 4 giant cockroaches 7 hobgoblins A quokka (D:1) 6 ball pythons 3 bats A frilled lizard (D:2) 7 goblins 3 kobolds 8 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dryk the Vine Stalker Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 148 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 786 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/4 811 | D:2 | Identified the +11 flail of Indignation {freeze, rF+ Int+5} 1068 | D:2 | Found a hazy altar of Hepliaklqana. 1459 | D:2 | Noticed Terence 1475 | D:2 | Killed Terence 1476 | D:2 | Reached XP level 4. HP: 22/24 MP: 2/5 1708 | D:3 | Found a bloodstained altar of Trog. 2042 | D:4 | Found a sacrificial altar of Ru. 2052 | D:4 | Reached XP level 5. HP: 28/28 MP: 6/6 2085 | D:4 | Found Yraa's General Store. 2108 | D:4 | Noticed an ogre 2117 | D:4 | Killed an ogre 2118 | D:4 | Reached XP level 6. HP: 6/33 MP: 0/7 2280 | D:4 | Found a sand-covered staircase. 2289 | Ossuary | Entered an ossuary 2300 | Ossuary | Slain by a mummy Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic D:2: cheibrodos_helix_gallery, layout_basic, basic_altar, uniq_terence D:3: layout_rooms, mainiacjoe_overflow_alcove_1, kennysheep_generic_room_11 D:4: layout_basic, nicolae_ru_great_annihilating_truth, nicolae_ossuary_entry_ruins, serial_shops, nicolae_shop_trees, grunt_ministairs_15 Ossuary: ossuary_the_hunt_dpeg Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Short Blades | 2 3 | 3.2 Fighting | 3 | 3.8 Shields | 3 | 3.8 Armour | 3 | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 89 | 61 || 150 Rapier | 7 | || 7 Bite | 23 | 21 || 44 Use: Scroll | 7 | 1 || 8 Stab: Paralysed | | 1 || 1 Armour: Scale mail | 56 | || 56 Chain mail | | 34 || 34 Dodge: Dodged | 32 | 15 || 47 Block: Buckler | 19 | 9 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2288 | 2202 | 86 | 26 | 1779 | 5 | 457.6 | Dungeon | 2279 | 2193 | 86 | 26 | 1779 | 4 | 569.8 | Ossuary | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1158 daAuts D:1: 512 daAuts D:3: 347 daAuts D:4: 260 daAuts Ossuary: 9 daAuts