Dryk Level 1 of the Dungeon (1, 23, D:1) a ball python corpse (skeletalised by now) (2, 11, D:1) the quill talisman of Past Mistakes {Harm} [quill talisman] Harm: It increases damage dealt and taken. (5, 8, D:1) a +0 club a goblin corpse (skeletalised by now) (12, 16, D:1) a +0 robe (12, 22, D:1) 4 stones (18, 11, D:1) a frilled lizard corpse (skeletalised by now) (18, 26, D:1) a rat corpse (skeletalised by now) (18, 30, D:1) a rat corpse (skeletalised by now) (22, 32, D:1) a hobgoblin corpse (skeletalised by now) (29, 6, D:1) a +0 chain mail (29, 12, D:1) a +0 leather armour (30, 12, D:1) a +0 short sword (31, 33, D:1) a +0 scale mail (35, 12, D:1) a +0 spear (40, 30, D:1) a +0 club (40, 35, D:1) a +0 rapier (44, 12, D:1) a rat corpse (skeletalised by now) (45, 38, D:1) a +0 club 3 stones a kobold skeleton (47, 26, D:1) a +0 rapier 5 stones (59, 36, D:1) 3 stones Level 2 of the Dungeon (3, 1, D:2) 5 stones (8, 50, D:2) a +0 chain mail (36, 10, D:2) a +0 whip 2 stones a kobold corpse (skeletalised by now) (48, 21, D:2) a +0 club (50, 54, D:2) an adder corpse (skeletalised by now) (54, 8, D:2) a hobgoblin skeleton (55, 8, D:2) a +0 spear (56, 8, D:2) a +0 club a +0 spear a gnoll corpse (skeletalised by now) a rat corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (57, 8, D:2) a +0 spear (58, 36, D:2) a bat corpse (skeletalised by now) (61, 42, D:2) a +0 club 2 stones a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (2, 3, D:3) a +1 robe of cold resistance (2, 5, D:3) a +0 falchion 2 boomerangs (2, 7, D:3) a hobgoblin corpse (skeletalised by now) (6, -1, D:3) an adder corpse (skeletalised by now) (17, -42, D:3) a bat corpse (skeletalised by now) (22, -10, D:3) a +0 long sword (24, -39, D:3) a +0 short sword (26, -7, D:3) a +0 dagger a kobold corpse (skeletalised by now) (29, -39, D:3) a bat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (39, -18, D:3) a bat corpse (skeletalised by now) (60, -16, D:3) a +0 dagger 4 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a hound skeleton (6, 7, D:4) a +0 leather armour (12, 2, D:4) a hobgoblin skeleton (13, 7, D:4) a ball python skeleton (14, 9, D:4) a +0 whip 4 poisoned darts (25, 13, D:4) 6 stones (25, 28, D:4) a +0 rapier (26, 29, D:4) a hobgoblin corpse (skeletalised by now) (27, -4, D:4) 2 stones (34, 13, D:4) a +0 ring mail (38, -10, D:4) a ball python corpse (skeletalised by now) (40, -10, D:4) a +0 dagger a goblin corpse (skeletalised by now) (43, 19, D:4) a +0 dagger a goblin corpse (skeletalised by now) (51, 3, D:4) a +0 mace Level 5 of the Dungeon [Shop] Vemnoi's Weapon Shop a +0 scimitar of freezing (192 gold) a +0 club (7 gold) 5 stones (7 gold) a +6 battleaxe of electrocution (855 gold) a +3 mace of venom (309 gold) a +0 heavy hand axe (111 gold) a +0 war axe (52 gold) a +2 spear of flaming (261 gold) a +0 trident (52 gold) (9, 2, D:5) 6 stones (25, 4, D:5) a +0 dagger (35, 18, D:5) a +0 trident (35, 27, D:5) 6 boomerangs (40, 14, D:5) a +0 dagger (44, -1, D:5) a +0 robe (50, 14, D:5) a +0 whip (51, 27, D:5) a +0 giant club Level 6 of the Dungeon (1, -2, D:6) a +0 whip (5, 19, D:6) 7 gold pieces (15, 11, D:6) a scroll of identify (16, 3, D:6) 7 gold pieces (18, 0, D:6) a potion of heal wounds (20, -9, D:6) a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a scroll of identify (2, -1, D:7) 8 gold pieces a +2 dagger of venom a +0 robe the Ecumenical Temple