Dryk Level 1 of the Dungeon (3, 3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, 2, D:1) a hobgoblin corpse (skeletalised by now) (4, 3, D:1) a +0 whip a +1 robe of fire resistance (5, -14, D:1) a bat corpse (skeletalised by now) (7, -16, D:1) a quokka corpse (skeletalised by now) (15, 3, D:1) a bat corpse (skeletalised by now) (22, -8, D:1) a +0 spear (24, -16, D:1) a +0 dagger (24, -15, D:1) a +0 sling (28, 12, D:1) a +0 club (31, 5, D:1) a bat corpse (skeletalised by now) (32, 5, D:1) a bat corpse (skeletalised by now) (32, 8, D:1) a +0 war axe Level 2 of the Dungeon (1, -4, D:2) a +0 club a stone (2, -9, D:2) a +0 ring mail (2, -7, D:2) a jackal corpse (skeletalised by now) a bat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (5, -4, D:2) a +0 short sword a kobold corpse (skeletalised by now) (6, 12, D:2) a medusa talisman (9, 14, D:2) 3 javelins (10, 10, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (19, 13, D:2) a +0 quarterstaff (22, 3, D:2) a hobgoblin skeleton (33, 18, D:2) 6 javelins (34, -3, D:2) a frilled lizard skeleton (37, 29, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (39, 3, D:2) a bat skeleton (46, -11, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a stone (6, 20, D:3) a +0 leather armour (7, 12, D:3) a +0 whip a +0 short sword a +0 short sword a +0 ring mail a +0 flail a +0 ring mail an orc skeleton (14, 12, D:3) a +0 whip (17, 14, D:3) 2 javelins (21, -14, D:3) an adder skeleton (26, -6, D:3) 5 stones (28, -21, D:3) a +0 club a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (29, 14, D:3) a ball python skeleton (29, 15, D:3) a rat skeleton (36, 10, D:3) a +0 short sword (38, -4, D:3) a +4 quarterstaff of chaos a +0 cloak (41, -5, D:3) a +0 hammer (47, -12, D:3) a +0 spear of venom (48, -12, D:3) a +0 flail (48, 16, D:3) 5 stones (49, -12, D:3) a +0 spear a gnoll skeleton (50, -9, D:3) a ball python skeleton (51, 0, D:3) a +0 dagger (56, -2, D:3) 2 stones a +0 whip a kobold skeleton Level 4 of the Dungeon [Shop] Malaty's Distillery a potion of mutation (104 gold) a potion of magic (104 gold) a potion of enlightenment (unknown) (65 gold) a potion of haste (130 gold) a potion of curing (39 gold) a potion of attraction (39 gold) a potion of attraction (39 gold) a potion of lignification (39 gold) a potion of heal wounds (104 gold) a potion of mutation (104 gold) a potion of resistance (unknown) (130 gold) (3, -2, D:4) a +0 quarterstaff (12, -12, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (17, 19, D:4) a quokka corpse (skeletalised by now) (23, 29, D:4) a +0 dagger a kobold corpse (skeletalised by now) (30, 26, D:4) a +0 dagger (34, 18, D:4) a +0 dagger a +0 robe the elf skeleton of Dowan (34, 20, D:4) a +0 short sword a +0 scale mail the elf skeleton of Duvessa (37, 5, D:4) a +2 heavy falchion 3 stones a +0 chain mail (41, -9, D:4) a quill talisman (43, 21, D:4) a +0 giant club (43, 22, D:4) a +0 dagger 2 poisoned darts (44, 24, D:4) a ball python corpse (skeletalised by now) (52, 5, D:4) a +0 dagger of electrocution (61, 6, D:4) a +0 helmet Level 5 of the Dungeon (1, -5, D:5) a +0 sling (6, -7, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (18, 3, D:5) a +0 giant spiked club an ogre skeleton (22, 10, D:5) 6 stones (25, -14, D:5) a +0 dagger (31, -17, D:5) a +0 halberd (32, -17, D:5) a +0 leather armour a +0 club a gnoll skeleton (33, -17, D:5) a +0 flail (33, -9, D:5) a +0 robe a +0 dagger (33, -3, D:5) a +0 club (33, -2, D:5) a +0 flail a +0 war axe a +0 leather armour (34, -16, D:5) a +0 flail (39, -16, D:5) a +0 hand axe (40, 2, D:5) a black bear skeleton (43, -16, D:5) an orb of guile (50, 14, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (1, -1, D:6) a +0 club an orc skeleton (1, 1, D:6) a +0 whip (4, -22, D:6) a +0 dagger (7, -28, D:6) an adder skeleton (9, -3, D:6) a steam dragon skeleton (11, -35, D:6) 6 stones (12, -25, D:6) a bullfrog skeleton (12, -8, D:6) a +0 helmet (16, -3, D:6) 8 stones (18, -30, D:6) 9 stones (22, -12, D:6) the +1 robe of Joy {-Tele rElec rPois Str-2} -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rPois: It protects you from poison. Str-2: It affects your strength (-2). (35, -37, D:6) a +0 shortbow a centaur skeleton (37, -16, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +2 robe of willpower (9, -31, D:7) a maw talisman (11, -18, D:7) a +0 giant club (16, -20, D:7) a +0 trident (18, -25, D:7) a +0 ring mail (20, -4, D:7) a +0 dagger (23, -12, D:7) a +0 flail a +0 leather armour (23, -11, D:7) a +0 club a +0 ring mail (32, -40, D:7) a +0 mace (33, -36, D:7) a +0 scale mail of cold resistance (34, -17, D:7) a +3 halberd (35, -18, D:7) a +0 spear (35, -17, D:7) a +0 club (35, -16, D:7) a +0 spear (36, -18, D:7) a +0 flail (36, -17, D:7) a +0 spear of freezing a +0 scale mail (40, -9, D:7) the +2 short sword "Unooj" {freeze, Str+3 Int+2} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). (44, -23, D:7) a +0 club (53, -35, D:7) a +0 ring mail (60, -26, D:7) a +1 spectral quarterstaff (63, 4, D:7) a +0 hand axe (64, -4, D:7) a quill talisman Level 8 of the Dungeon (0, 0, D:8) 6 poisoned darts (0, 21, D:8) a scroll of fog (1, 21, D:8) a scroll of enchant armour (3, 2, D:8) a +4 scimitar of flaming (4, 3, D:8) a +3 war axe of freezing a +0 robe (4, 4, D:8) a +4 battleaxe of freezing a +0 robe (6, 3, D:8) a +0 hand axe a +0 robe (9, -7, D:8) a +0 hand axe (11, 3, D:8) a +0 dagger a +0 robe (11, 4, D:8) a +5 short sword a +0 robe (12, -7, D:8) a +0 dagger (12, 4, D:8) a +0 robe (14, 16, D:8) a +0 club a +0 leather armour a +0 short sword (14, 17, D:8) a +0 short sword a +0 club a +0 leather armour (14, 18, D:8) a +0 dagger of venom a +0 robe (34, 4, D:8) a +0 dagger a +2 ring mail of cold resistance a +0 club (35, 4, D:8) a +0 flail (36, 4, D:8) a +0 dagger a +0 dagger a +0 robe (40, 33, D:8) a +0 dagger of venom 8 poisoned darts a +0 short sword a stone (41, 32, D:8) a +0 short sword (45, 26, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (1, 0, D:9) a +0 club (2, 0, D:9) a +0 hand axe (3, -9, D:9) a +0 pair of gloves (10, -14, D:9) a +0 ring mail (10, -2, D:9) a +1 partisan of pain (unseen) (11, -1, D:9) 15 gold pieces (12, -2, D:9) a wand of flame (13) (13, -1, D:9) 17 gold pieces (14, -2, D:9) a sack of spiders (15, -1, D:9) a +0 great mace (16, -2, D:9) the +9 flail "Vairoch" {venom, rN+ Str+3} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). (unseen) (17, 31, D:9) a staff of earth (21, -7, D:9) a +0 whip (21, 18, D:9) a +0 short sword (29, -7, D:9) a +0 spear (31, 0, D:9) a +0 club (32, -13, D:9) a +0 quarterstaff (35, 1, D:9) a +0 robe (39, 11, D:9) a +0 long sword a +0 robe (40, 5, D:9) a +0 long sword (40, 6, D:9) a +0 glaive a +0 plate armour (40, 10, D:9) a +5 flail a +0 robe a +0 long sword a +0 robe (40, 11, D:9) a +0 great sword a +0 robe (41, 6, D:9) a +0 dagger (47, 22, D:9) a +0 mace (48, -3, D:9) a +0 club (53, 17, D:9) a +0 war axe (53, 22, D:9) a +0 falchion Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club a +0 giant club (2, 2, D:10) a +0 short sword 8 poisoned darts (2, 5, D:10) a +0 robe (5, -9, D:10) a +0 giant club a +0 giant club (9, -9, D:10) a +0 glaive a +0 longbow of draining 5 stones a +0 plate armour (9, -8, D:10) a +0 dire flail a +0 shortbow (9, -4, D:10) a +0 mace (12, -11, D:10) a +0 scale mail (15, -11, D:10) a rimehorn talisman (18, -12, D:10) 4 stones (18, -10, D:10) a +0 chain mail (23, -3, D:10) 7 stones (26, 16, D:10) a +0 ring mail (30, 10, D:10) a +1 heavy dire flail (35, 14, D:10) a +0 trident (36, 13, D:10) a +0 flail a +0 mace a +0 chain mail a +0 hand axe a +0 chain mail a +0 mace (36, 14, D:10) a +0 war axe a +0 chain mail (37, 12, D:10) a +0 giant spiked club a +0 giant club a +0 hand axe a +0 club a +0 club (37, 14, D:10) a +0 short sword 2 boomerangs a +0 glaive a +0 plate armour (43, -5, D:10) a +0 whip (44, -6, D:10) a +0 spear (44, -5, D:10) a +0 club a +0 trident a +0 scale mail a +0 kite shield (45, -6, D:10) a +0 club (45, -5, D:10) a +0 spear Level 11 of the Dungeon [Shop] Basmy's Jewellery Emporium the ring of Emaydu {Str+2 SInv} (445 gold) [ring of see invisible] Str+2: It affects your strength (+2). SInv: It lets you see invisible. the ring of the Beastly Durian {rPois rF+ rCorr} (649 gold) [ring of resist corrosion] rPois: It protects you from poison. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. a ring of the Octopus King {rCorr HP+2 AC+2 EV+2 SH+2} (958 gold) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). a ring of protection from cold (425 gold) a fortress talisman (510 gold) an amulet of guardian spirit (unknown) (510 gold) a +4 ring of slaying (unknown) (612 gold) a ring of flight (unknown) (297 gold) a ring of the Octopus King {HP+2 Wiz AC+2 EV+2 SH+2} (1128 gold) [ring of wizardry] HP+2: It affects your health (+2). Wiz: It increases the success rate of your magical spells. AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). the ring of Affeunne {rElec AC+4} (850 gold) [ring of protection] rElec: It insulates you from electricity. AC+4: It affects your AC (+4). the amulet of Vitality {Regen++ RegenMP++} (1700 gold) [amulet of nothing] Regen++: It increases your rate of health regeneration. RegenMP++: It increases your rate of magic regeneration. (8, -14, D:11) a +0 giant spiked club a +0 giant club (9, 4, D:11) a +0 dire flail 6 stones a +0 chain mail (9, 5, D:11) a +0 club a +0 robe (9, 18, D:11) a +0 war axe a +0 leather armour (10, 21, D:11) a stone (22, 17, D:11) a +0 dagger a +0 scale mail (24, 33, D:11) a +0 long sword (27, 14, D:11) a +0 dagger a +0 robe (27, 15, D:11) a +0 flail 4 javelins (29, 12, D:11) a +0 dagger a +0 leather armour (31, 12, D:11) a +0 falchion (42, 4, D:11) a +0 robe a +0 spear (46, 16, D:11) 4 large rocks (47, 16, D:11) a +0 giant club a +0 giant club (48, 17, D:11) a +0 flail a +0 scale mail a +0 dagger a +0 falchion a +0 chain mail a +0 battleaxe (55, 31, D:11) a +0 robe (56, 31, D:11) 7 stones Level 12 of the Dungeon (9, 2, D:12) a +0 cloak Level 13 of the Dungeon (0, 0, D:13) 15 gold pieces (10, -2, D:13) the rimehorn talisman "Juloall" {-Tele rPois Dex-2 Slay+6} [rimehorn talisman] -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. Dex-2: It affects your dexterity (-2). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). (unseen) the Ecumenical Temple