Dungeon Crawl Stone Soup version 0.33-a0-1459-g6e93e1301c (webtiles) character file. Game seed: 4852227876359204403 20 Dryk the Vexing (level 2, 0/18 HPs) Began as a Poltergeist Hexslinger on Apr 21, 2025. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:12 (842 turns). Dryk the Vexing (Poltergeist Hexslinger) Turns: 842, Time: 00:01:13 Health: 0/18 AC: 2 Str: 4 XL: 2 Next: 79% Magic: 3/3 EV: 11 Int: 15 God: Gold: 53 SH: 0 Dex: 16 Spells: 1/3 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +1 cloak (haunted) Scrolls d - 3 scrolls of identify g - 2 scrolls of torment Potions e - a potion of heal wounds f - a potion of lignification {unknown} Skills: + Level 1.3 Fighting + Level 1.7 Ranged Weapons + Level 2.4 Dodging + Level 1.2 Spellcasting + Level 4.6 Hexes + Level 1.2 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 28% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 14% N/A 11% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Cause Fear Hex 7% N/A 34% 4 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The adder closely misses you. x2 You shoot a sling bullet. The sling bullet barely misses the adder. The adder bites you. The adder barely misses you. You shoot a sling bullet. The sling bullet closely misses the adder. The adder bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The adder bites you. * * * LOW HITPOINT WARNING * * * The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet closely misses the adder. The adder barely misses you. The adder closely misses you. You shoot a sling bullet. The sling bullet misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. The air fills with toxic fumes! As you read the scroll of poison, it crumbles to dust. The adder barely misses you. The adder closely misses you. You shoot a sling bullet. The sling bullet barely misses the adder. The adder bites you. You die... #...# #§#§# ##§#§# ######§§§§# ......§§§.# #####§§§## ##§## #. #.########S# #. #..§§§§§§§@# #.######## #######§§#§# #.#<...... #§.#§#######.~.###### #..§§§...........# #.##§#######.~.~.# #.##§######....~.# #.##§§......%.~~.# #.##########.....# #.# ###.~## You could see an adder. Vanquished Creatures A ribbon worm (D:2) 2 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) 6 bats 2 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dryk the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 188 | D:1 | Reached skill level 1 in Fighting 274 | D:1 | Reached skill level 1 in Fire Magic 291 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 737 | D:1 | Learned a level 2 spell: Jinxbite 842 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic D:2: minmay_spotlight, layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_c, solitary_fountain, minmay_pentomino_p2 Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.3 Fire Magic | 1 | 1.2 Ranged Weapons | | 1.7 Dodging | | 2.4 Spellcasting | | 1.2 Hexes | | 4.6 Action || total ---------------------------++------- Fire: Sling || 65 Cast: Jinxbite || 1 Use: Scroll || 4 Armour: Skin || 18 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 861 | 822 | 39 | 0 | 687 | 2 | 430.5 | Dungeon | 861 | 822 | 39 | 0 | 687 | 2 | 430.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 750 daAuts D:2: 111 daAuts