Dungeon Crawl Stone Soup version 0.33-a0-1476-g11d99efb1b (webtiles) character file. Game seed: 2049072915784071316 35 Dryk the Tinkerer (level 3, -1/19 HPs) Began as a Deep Elf Forgewright on Apr 24, 2025. Slain by a hobgoblin (4 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:02:43 (1204 turns). Dryk the Tinkerer (Deep Elf Forgewright) Turns: 1204, Time: 00:02:43 Health: -1/19 AC: 2 Str: 7 XL: 3 Next: 17% Magic: 2/10 EV: 11 Int: 21 God: Gold: 68 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of enchant weapon {unknown} f - a scroll of identify {unknown} h - a scroll of teleportation {unknown} Potions c - a potion of magic d - a potion of brilliance {unknown} g - 2 potions of heal wounds {unknown} i - a potion of curing {unknown} Skills: + Level 3.0 Dodging + Level 3.1 Stealth + Level 3.6 Spellcasting + Level 4.7 Forgecraft You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 92% 1d7 1% 1 b - Construct Spike Laun Frge 46% 2d4 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 23% N/A 5% 3 Forge Blazeheart Golem Fire/Frge 13% N/A 43% 4 Forge Lightning Spire Air/Frge 13% 3d4 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (strong, 70% to hit) The kinetic grapnel hits the goblin. The goblin is moderately wounded. Your magical contamination has completely faded away. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (moderately wounded, strong, grapneled, 70% to hit) The kinetic grapnel hits the goblin. You kill the goblin! Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (strong, 70% to hit) The kinetic grapnel hits the goblin. You kill the goblin! A goblin comes into view. It is wielding a +0 dagger. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The goblin shouts! You hear a shout! The hobgoblin hits you. A goblin comes into view. It is wielding a +0 dagger. You barely miss the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... ##...P.P##.### #.# #....P....♣..###.##### ##...♣P...P....†g.....#.. #.....P._...†.........#.. ##...............)....... ###[.................### ####P.#.##.....g...# ##..###...g)....# #### #...@.....# #.........# #.........# #.........# #.........# ########....# ....# ....# ...# You could see a hobgoblin and 2 goblins. Vanquished Creatures Robin (D:2) 2 endoplasms (D:1) 6 hobgoblins 2 jackals (D:2) 3 ball pythons A bat (D:1) A frilled lizard (D:2) 7 goblins 2 kobolds 3 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dryk the Deep Elf Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 284 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 896 | D:1 | Learned a level 2 spell: Construct Spike Launcher 1112 | D:2 | Found a faded altar of an unknown god. 1179 | D:2 | Noticed Robin 1193 | D:2 | Killed Robin 1194 | D:2 | Reached XP level 3. HP: 9/19 MP: 2/10 1204 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_basic D:2: layout_basic, angelslayer_ecumenical_altar_muddy, basic_altar, hangedman_decor_riveting, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | 3 | 3.0 Spellcasting | | 3.6 Forgecraft | | 4.7 Action || total ---------------------------++------- Melee: Mace || 14 Cast: Kinetic Grapnel || 46 Construct Spike L || 9 Armour: Robe || 19 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1208 | 1175 | 33 | 0 | 934 | 2 | 604.0 | Dungeon | 1208 | 1175 | 33 | 0 | 934 | 2 | 604.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 932 daAuts D:2: 276 daAuts