Dryk Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 14, D:1) a jackal corpse (skeletalised by now) (1, 14, D:1) a jackal corpse (skeletalised by now) (2, 14, D:1) a quokka corpse (skeletalised by now) (3, 22, D:1) 2 poisoned darts (5, -6, D:1) 2 stones (11, -11, D:1) a +0 dagger 4 stones (18, -5, D:1) a +0 spear a gnoll corpse (skeletalised by now) (19, -3, D:1) a hobgoblin corpse (skeletalised by now) (25, -8, D:1) a +0 ring mail (27, -12, D:1) a +0 dagger (28, -9, D:1) a +0 ring mail (29, 14, D:1) a +0 quarterstaff (30, 10, D:1) 3 poisoned darts (31, 7, D:1) a +0 club (36, 10, D:1) a +0 leather armour of poison resistance (37, 13, D:1) a +0 dagger (38, 21, D:1) a +0 robe (42, 10, D:1) a +0 whip (42, 15, D:1) a frilled lizard skeleton (42, 16, D:1) a jackal skeleton (49, 11, D:1) a +0 dagger (49, 17, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (0, 1, D:2) a +0 club a kobold corpse (1, 6, D:2) a +0 robe (4, -2, D:2) 17 gold pieces (5, -5, D:2) 12 gold pieces (13, -7, D:2) a +0 mace (16, -5, D:2) a bat corpse (21, -4, D:2) a bat corpse