Dryk Level 1 of the Dungeon (1, 0, D:1) 3 stones (14, 4, D:1) a quokka skeleton (15, 12, D:1) a +0 club 5 stones a kobold skeleton (17, 10, D:1) a +0 whip a kobold skeleton (21, 1, D:1) a +0 dagger 4 stones (24, 30, D:1) a ball python skeleton (28, -3, D:1) a +0 spear (30, 8, D:1) a ball python skeleton (40, 19, D:1) a ball python skeleton (43, 33, D:1) a +0 dagger 5 stones (43, 37, D:1) a +0 dagger (44, 38, D:1) a rat skeleton (51, 3, D:1) a +0 club (53, 8, D:1) a +0 dagger (55, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (55, 22, D:1) a bat skeleton (60, 18, D:1) 8 stones (62, 6, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Daytuicwuoni's Jewellery Shop the ring of Taxiddagu {rElec rN+ SInv} (332 gold) [ring of see invisible] rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. the riddle talisman of the Rose {Str+3} (1454 gold) [riddle talisman] Str+3: It affects your strength (+3). a ring of positive energy (unknown) (200 gold) a ring of wizardry (unknown) (300 gold) the ring "Isifinal" {rN+ Will+ SInv} (318 gold) [ring of see invisible] rN+: It protects you from negative energy. Will+: It increases your willpower. SInv: It lets you see invisible. a ring of magical power (unknown) (200 gold) a ring of protection from fire (unknown) (250 gold) the amulet of Vitality {Regen++ RegenMP++} (1000 gold) [amulet of nothing] Regen++: It increases your rate of health regeneration. RegenMP++: It increases your rate of magic regeneration. a ring of protection from cold (unknown) (250 gold) a +4 ring of protection (unknown) (360 gold) a ring of protection from cold (unknown) (250 gold) (0, 0, D:2) a stone (1, -6, D:2) a +0 club (8, 1, D:2) a +0 leather armour (9, -1, D:2) a ball python corpse (skeletalised by now) (9, 2, D:2) a ball python corpse (skeletalised by now) (13, -17, D:2) a +0 dagger (16, 5, D:2) a +0 short sword 2 stones (19, 21, D:2) a hobgoblin corpse (skeletalised by now) (20, 20, D:2) a +0 spear (27, 11, D:2) a frilled lizard skeleton (30, 3, D:2) a bat corpse (skeletalised by now) (38, 23, D:2) a +0 ring mail (40, 21, D:2) a +0 dagger (41, -1, D:2) a hobgoblin skeleton (42, 16, D:2) a +0 dagger a goblin skeleton (44, 11, D:2) a +0 sling (45, 24, D:2) a +0 whip (50, -18, D:2) a +0 leather armour (52, -9, D:2) a scroll of blinking (53, -3, D:2) a +0 scale mail Level 3 of the Dungeon (5, 41, D:3) a frilled lizard corpse (skeletalised by now) (14, 33, D:3) a bat corpse (skeletalised by now) (16, 35, D:3) a hobgoblin corpse (skeletalised by now) (17, 53, D:3) 6 stones (19, 33, D:3) a scroll of teleportation (26, 3, D:3) a +0 short sword (27, 0, D:3) a +0 cloak (30, 34, D:3) a +0 club (34, 8, D:3) a +0 short sword (34, 9, D:3) a giant cockroach corpse (38, 16, D:3) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (38, 17, D:3) a frilled lizard corpse (39, 15, D:3) a +0 flail an orc corpse (skeletalised by now) (39, 25, D:3) a +0 scale mail (40, 14, D:3) a +0 club (50, 5, D:3) a +0 leather armour (50, 7, D:3) a giant cockroach corpse