Dryk Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 35, D:1) a quokka corpse (skeletalised by now) (11, 20, D:1) a +0 dagger of electrocution (13, 18, D:1) a bat corpse (skeletalised by now) (13, 19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, 12, D:1) 3 boomerangs (20, 35, D:1) a bat corpse (skeletalised by now) (23, 6, D:1) a +0 club (25, 35, D:1) 4 poisoned darts (34, -5, D:1) a +0 whip a kobold skeleton (44, -14, D:1) a +2 hat (48, 6, D:1) a +0 ring mail (49, -9, D:1) a +0 hand axe (50, -7, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (50, -6, D:1) a jackal corpse (skeletalised by now) (50, -5, D:1) a jackal skeleton (51, 1, D:1) 6 stones Level 2 of the Dungeon (9, -2, D:2) a rat corpse (17, -1, D:2) a +0 rapier (17, 21, D:2) a hobgoblin skeleton (24, 6, D:2) a +0 club a goblin skeleton (26, 3, D:2) an adder corpse (skeletalised by now) (27, -3, D:2) a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (28, -3, D:2) a frilled lizard corpse (skeletalised by now) (30, 13, D:2) a +0 dagger a goblin corpse (31, 3, D:2) a bat corpse (skeletalised by now) (35, 10, D:2) a bat skeleton (37, 22, D:2) a +0 rapier of protection (39, 13, D:2) a ball python skeleton (43, 19, D:2) a +0 whip (49, 31, D:2) a +0 long sword (54, 18, D:2) a quokka corpse (skeletalised by now) (55, 36, D:2) a frilled lizard skeleton (63, 18, D:2) a +0 whip (64, 15, D:2) 5 stones