Dryk Level 1 of the Dungeon (0, 0, D:1) a +0 mace (9, -2, D:1) a hobgoblin skeleton (14, 33, D:1) a +0 ring mail (16, 44, D:1) a +0 dagger of pain a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (17, 41, D:1) 4 stones (18, 38, D:1) 5 stones (18, 39, D:1) a +0 dagger a goblin skeleton (20, 17, D:1) a +0 dagger (20, 36, D:1) a +0 club a goblin skeleton (24, -9, D:1) a +0 dagger (28, 24, D:1) a +0 spear (33, 12, D:1) a +0 club 4 stones (35, 4, D:1) a rat skeleton (39, 5, D:1) a +0 leather armour (40, -6, D:1) 3 javelins (41, 13, D:1) a hobgoblin skeleton (46, 37, D:1) a hobgoblin corpse (skeletalised by now) (46, 39, D:1) 5 stones (52, -2, D:1) a +0 short sword (53, 21, D:1) a +0 club Level 2 of the Dungeon [Shop] Haomef's Assorted Antiques a +0 robe (19 gold) a scroll of teleportation (66 gold) a +0 mace (66 gold) a scroll of blinking (209 gold) a phantom mirror (880 gold) a medusa talisman (550 gold) a potion of curing (66 gold) [Shop] Katote's Antique Armour Emporium a +2 robe of positive energy (357 gold) a +0 robe (21 gold) a +2 plate armour of willpower (840 gold) a +0 leather armour (48 gold) a +2 buckler (396 gold) a +2 leather armour of cold resistance (456 gold) a +0 robe (21 gold) a +2 robe of resistance (909 gold) the +0 chain mail of Good Intentions {rElec Regen+ rCorr MP+7} (967 gold) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. MP+7: It affects your magic capacity (+7). a +0 leather armour (48 gold) (0, 0, D:2) a +0 scythe a +0 robe (2, -17, D:2) a +0 whip (3, -16, D:2) a ball python skeleton a hobgoblin skeleton (3, 0, D:2) a ball python skeleton (11, -5, D:2) a +0 leather armour (12, 8, D:2) 3 boomerangs (15, 14, D:2) a +0 sling (21, 14, D:2) a +0 club (26, -6, D:2) a quokka skeleton (27, -6, D:2) a hobgoblin skeleton (28, -3, D:2) an adder skeleton (29, -11, D:2) 2 stones (31, 2, D:2) a +0 club a kobold skeleton (36, 10, D:2) a frilled lizard corpse (skeletalised by now) (38, 7, D:2) 3 stones (39, -10, D:2) 7 stones (43, -26, D:2) a bat corpse (skeletalised by now) (45, 6, D:2) a hobgoblin corpse (skeletalised by now) (46, -10, D:2) a +0 club a goblin corpse (skeletalised by now) (47, 17, D:2) a quokka corpse (skeletalised by now) (52, 8, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (1, -13, D:3) a +0 club (9, 10, D:3) a +0 club 4 stones (10, 17, D:3) a +0 mace (13, -2, D:3) a +0 pair of boots (14, 16, D:3) a ball python skeleton (17, 35, D:3) a +0 ring mail (30, 41, D:3) a +0 dagger a +0 leather armour (37, 19, D:3) a rat skeleton (38, 18, D:3) a +0 dagger (43, -4, D:3) a +0 robe (43, 1, D:3) a ball python corpse (skeletalised by now) (48, 1, D:3) a +0 club a goblin corpse (skeletalised by now) (49, 3, D:3) a ball python corpse (skeletalised by now) (56, 28, D:3) 5 stones (59, 24, D:3) a +0 dagger 5 stones (61, 34, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 leather armour (1, 0, D:4) a +0 flail (1, 1, D:4) a +0 whip (2, 1, D:4) a +0 flail (19, 16, D:4) a +0 ring mail