Duffy Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -26, D:1) 28 sling bullets (5, 19, D:1) 16 poisoned needles (10, -30, D:1) a +0 dagger (10, 6, D:1) a +0 dagger (15, -10, D:1) 12 stones (17, -7, D:1) 2 stones a +0 whip (20, -9, D:1) a stone (23, -11, D:1) a stone (24, 9, D:1) 13 arrows (35, -29, D:1) a stone (36, -27, D:1) a stone (36, -25, D:1) a +0 dagger 3 stones (41, 20, D:1) a +0 short sword (44, -5, D:1) 6 tomahawks Level 2 of the Dungeon (10, 2, D:2) a +0 robe (11, -34, D:2) a stone a +0 club (11, -32, D:2) a stone (17, -15, D:2) 24 arrows (18, -20, D:2) 12 poisoned needles (18, -18, D:2) a cursed -3 club (21, -27, D:2) a +0 whip (24, 19, D:2) a +0 dagger (27, 0, D:2) a +0 robe (33, 1, D:2) a +0 dagger (33, 11, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, -16, D:3) 17 stones (12, -19, D:3) a +0 robe (14, -2, D:3) 19 stones (21, 2, D:3) a +0 short sword (23, 13, D:3) a +0 ring mail a +0 leather armour (27, 2, D:3) a +0 helmet (29, 14, D:3) a +0 hand axe (30, -8, D:3) a +0 ring mail a +0 club (35, -3, D:3) 14 arrows (35, 13, D:3) a +0 club (36, 14, D:3) a stone (40, 13, D:3) 4 stones (41, 1, D:3) a +0 mace (43, -3, D:3) 23 bolts (52, 24, D:3) a +0 dagger (53, -25, D:3) a +0 dagger (53, -24, D:3) a +0 dagger (53, -20, D:3) a +0 hunting sling 14 stones (55, -26, D:3) a stone (55, -20, D:3) a +0 hunting sling 19 stones (56, -26, D:3) a stone (57, -21, D:3) 4 stones (57, -20, D:3) a stone (58, -27, D:3) a +0 hunting sling 5 stones (58, -20, D:3) 3 stones (60, -20, D:3) 3 stones (63, -27, D:3) a +0 dagger (63, -17, D:3) 5 tomahawks (64, -17, D:3) 21 arrows Level 4 of the Dungeon [Shop] Decsoad's General Store the +4 halberd of Dinuch {elec, rC+ MR+ Str-3} (433 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-3). It protects you from cold. It affects your resistance to hostile enchantments. 5 needles of paralysis (30 gold) a phantom mirror (300 gold) an uncursed ring of protection from cold (250 gold) 15 poisoned needles (60 gold) a +0 robe (7 gold) the ring of the Komodo Dragon {*Contam rElec rN+ EV+3 Dex+4} (420 gold) [ring of evasion] It affects your evasion (+3). It affects your dexterity (+4). It insulates you from electricity. It protects you from negative energy. It causes magical contamination when unequipped. the Collected Works on Weightlessness and Stones (580 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Repel Missiles Charms/Air 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Silence Hexes/Air 5 e - Shatter Earth 9 a +0 battleaxe (65 gold) a +0 scale mail (40 gold) 16 stones (16 gold) (8, 34, D:4) 14 stones (19, 14, D:4) 19 bolts (23, 46, D:4) a +0 spear a +0 spear (26, 1, D:4) 23 bolts (31, 5, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) the +1 ring mail of Twilight {Int+5} It affects your intelligence (+5). (21, 18, D:5) a +0 pair of boots (32, 27, D:5) a +0 robe a +0 dagger (42, 14, D:5) a +0 chain mail (43, 38, D:5) a +0 robe (47, 45, D:5) a +0 scale mail (48, 17, D:5) 22 stones (49, 48, D:5) 12 arrows (49, 49, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (4, -17, D:6) a +0 club (5, -17, D:6) a +0 flail 13 stones a +0 leather armour (6, 17, D:6) a scroll of random uselessness (6, 18, D:6) a cursed +0 falchion (7, 17, D:6) a +0 hunting sling (8, -15, D:6) a +0 flail (8, -14, D:6) a stone (8, -13, D:6) a stone a +0 club a +0 leather armour (8, -12, D:6) a stone (8, -11, D:6) 2 stones (10, 4, D:6) a +0 short sword (21, -4, D:6) a +0 club (21, 4, D:6) a stone (21, 5, D:6) a stone (21, 11, D:6) a +0 club of chaos 20 stones (21, 12, D:6) a +1 spear of chaos a +0 spear of chaos (23, 5, D:6) 4 stones (24, -15, D:6) a +0 ring mail (25, -20, D:6) a +0 leather armour (25, 17, D:6) 16 bolts (30, 17, D:6) a +0 whip (31, 17, D:6) 24 stones a +0 robe a +0 dagger a +0 dagger (33, 17, D:6) a stone a +0 dagger a +0 robe a +0 scale mail (34, 17, D:6) a stone a cursed +0 dagger (35, -15, D:6) a +0 flail (37, -4, D:6) a +0 club of chaos (38, -6, D:6) a +0 short sword (40, -21, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) 18 stones (7, 15, D:7) the Papyrus of Darkness Spells Type Level a - Animate Dead Necromancy 4 b - Dispel Undead Necromancy 5 (9, -12, D:7) a +0 giant spiked club a +0 giant club (14, 30, D:7) a +0 war axe (16, -7, D:7) a cursed -1 mace (33, -7, D:7) 3 stones a +0 dagger (33, -3, D:7) a stone (34, -2, D:7) a stone (37, 16, D:7) 12 arrows (40, -12, D:7) a +0 helmet (43, 18, D:7) a +1 hunting sling of flaming (43, 25, D:7) a +0 long sword (45, 12, D:7) a +0 war axe (45, 39, D:7) a +0 chain mail (46, 37, D:7) a +0 scale mail (53, -8, D:7) a scroll of noise (59, -9, D:7) 17 poisoned needles Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 11 arrows (0, 4, D:8) an arrow (2, -1, D:8) an arrow (4, 7, D:8) a large rock (4, 26, D:8) a +0 falchion (5, 17, D:8) a +0 leather armour (7, 2, D:8) 25 bolts (8, 12, D:8) a +0 giant spiked club (9, 5, D:8) a +0 dagger (9, 6, D:8) a +0 robe a cursed -3 dagger (10, 9, D:8) 3 large rocks (11, 11, D:8) a +0 leather armour (12, 4, D:8) a +0 flail (12, 11, D:8) a +0 dagger (12, 12, D:8) a +0 club (26, 19, D:8) a book of Misfortune (35, 20, D:8) a +0 club (38, 16, D:8) a +1 trident of flaming a +0 ring mail (39, 17, D:8) a +0 halberd (40, 47, D:8) 25 arrows (41, 39, D:8) 25 stones (48, 30, D:8) a +0 leather armour (58, 7, D:8) a cursed +0 spear (58, 8, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +2 buckler (1, 0, D:9) a wand of lightning (0/15) a wand of confusion (0/48) (3, -57, D:9) a +0 club a +0 ring mail (3, -56, D:9) a +0 mace a +0 ring mail a +0 short sword (4, -2, D:9) a +2 dagger of venom a +0 robe (5, -57, D:9) a +0 club a cursed +0 leather armour (6, -44, D:9) a +0 giant club (7, -40, D:9) 22 sling bullets (8, -41, D:9) a tomahawk (9, -41, D:9) a cursed -2 giant club a +0 giant spiked club (10, -49, D:9) a +0 dagger (10, -16, D:9) a +0 hand axe a +0 leather armour (12, -20, D:9) a +0 giant spiked club a +0 giant club (14, -47, D:9) a +0 falchion of flaming (15, -51, D:9) a stone (16, -12, D:9) a +0 robe (17, -50, D:9) a cursed -1 dagger 2 stones (18, -49, D:9) a stone (18, -46, D:9) a +0 halberd (18, -10, D:9) a cursed +0 chain mail a +0 dire flail (22, -51, D:9) a -2 cloak (23, -16, D:9) a cursed +0 dagger (28, -19, D:9) a +0 leather armour (30, -51, D:9) a +3 short sword a +0 robe (32, -19, D:9) a +0 hand axe (37, -47, D:9) a +0 battleaxe a +0 robe a +4 flail a +0 robe a +0 short sword a +0 robe (38, -10, D:9) a +0 robe (42, -40, D:9) 3 fruits (43, -40, D:9) a fruit (44, -40, D:9) 3 fruits (45, -39, D:9) 2 fruits (49, -26, D:9) a +0 leather armour a +0 mace (51, -10, D:9) a +0 giant club (52, -21, D:9) a +0 leather armour a +0 mace a +0 short sword a +0 scale mail a +0 war axe a +0 scale mail (53, -21, D:9) a +0 ring mail a cursed -1 club a +0 hand axe a +0 dagger (54, -22, D:9) a +0 trident a cursed +0 leather armour a +0 hand axe (54, -21, D:9) a +0 giant club a +0 ring mail (55, -22, D:9) a +3 hand axe a +0 falchion (55, -21, D:9) a +0 short sword (57, -23, D:9) a cursed +0 scale mail a +0 dagger (59, -10, D:9) 15 sling bullets (63, -43, D:9) a +0 mace of draining a +0 leather armour (64, -50, D:9) a +0 dagger a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) 13 poisoned needles (6, 5, D:10) a scroll of amnesia (12, 7, D:10) a +0 ring mail (15, -21, D:10) a +0 giant club (17, -9, D:10) a +0 shortbow (22, -10, D:10) a +0 mace (25, -14, D:10) a +0 helmet (26, 11, D:10) a +0 whip 3 stones (26, 12, D:10) a cursed -1 short sword (31, -31, D:10) 22 bolts (31, -23, D:10) a +0 mace (42, -4, D:10) a +0 ring mail (43, -1, D:10) 20 stones (46, 5, D:10) a cursed -2 giant club the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Elaxt's Antique Weapon Shop a +1 hand axe of draining (248 gold) a +0 hand crossbow of freezing (166 gold) a +1 mace of crushing (230 gold) the +4 halberd of Hell's Wrath {holy, rC+ Int+2 SInv} (992 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+2). It protects you from cold. It lets you see invisible. the +10 short sword "Horid" {holy, rC+ MR+ SInv} (1584 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. a +2 great mace of protection (396 gold) the +10 sword of Jihad {holy, *Rage rN+ EV+3} (2108 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. the +2 hand axe of Oselleesh {venom, Dex+3} (538 gold) It poisons the flesh of those it strikes. It affects your dexterity (+3). the cursed +3 mace of Dividends {elec, Fragile rF++ Dex-5 SInv} (642 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (-5). It greatly protects you from fire. It lets you see invisible. It will be destroyed if unequipped. It has a curse placed upon it. a +3 quarterstaff of draining (484 gold) a +3 battleaxe of freezing (574 gold) a +2 trident of venom (324 gold) [Shop] Jeneg's Antique Armour Boutique a +3 scale mail of poison resistance (575 gold) a +2 pair of gloves of archery (537 gold) a +0 plate armour of cold resistance (750 gold) a +2 leather armour of cold resistance (475 gold) the cursed +0 leather armour of Oryjasah {rElec rN+ SInv Stlth+} (605 gold) It insulates you from electricity. It protects you from negative energy. It lets you see invisible. It makes you more stealthy. It has a curse placed upon it. a +1 leather armour of cold resistance (350 gold) a +2 robe of the Archmagi (942 gold) a +2 robe of cold resistance (442 gold) a +1 pair of gloves of dexterity (412 gold) the +4 scale mail "Vumeju" {Int+3} (932 gold) It affects your intelligence (+3). (0, 0, Lair:1) a +0 helmet (4, -36, Lair:1) a +0 ring mail of poison resistance (18, -40, Lair:1) a +0 robe (20, -46, Lair:1) a +0 leather armour (20, -36, Lair:1) a book of Summonings (25, -50, Lair:1) a +0 chain mail (43, -51, Lair:1) a +0 dagger (45, -45, Lair:1) a +0 hunting sling (46, -48, Lair:1) a +0 hunting sling (53, -32, Lair:1) a +0 cloak Level 2 of the Lair of Beasts (0, 0, Lair:2) 17 gold pieces (0, 33, Lair:2) 4 fruits (1, -3, Lair:2) 11 gold pieces (1, 3, Lair:2) 11 gold pieces (5, 31, Lair:2) 19 gold pieces (6, 25, Lair:2) a scroll of identify (11, -6, Lair:2) 13 gold pieces (15, -9, Lair:2) 10 gold pieces (17, 33, Lair:2) 24 gold pieces (28, -5, Lair:2) 16 gold pieces (40, 3, Lair:2) 9 gold pieces (52, -18, Lair:2) 18 gold pieces