Dumah Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, 22, D:1) a +0 club (21, 1, D:1) a +0 club (23, -6, D:1) a +0 club (24, -7, D:1) a +0 ring mail (27, 26, D:1) a +0 hand axe (28, -9, D:1) a +0 club (30, 2, D:1) a +0 dagger (38, 7, D:1) a +0 leather armour (39, -7, D:1) a +0 dagger a +0 club a +0 robe (39, -2, D:1) a +0 club (40, -2, D:1) a +0 club (52, 6, D:1) a +0 ring mail (53, -10, D:1) a +0 club (53, 5, D:1) 24 arrows (56, 25, D:1) a +0 dagger (60, 36, D:1) 11 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (0, 1, D:2) a meat ration (1, -21, D:2) a +0 dagger (1, 13, D:2) 15 arrows (13, -1, D:2) a +0 club a +0 hunting sling (22, 24, D:2) 16 bolts (23, 9, D:2) a +0 ring mail (25, 24, D:2) a +0 hand axe (34, 5, D:2) a +2 quarterstaff of chaos (35, 5, D:2) a +0 mace (36, 21, D:2) a +0 chain mail (42, 7, D:2) a +0 dagger (43, -8, D:2) a cursed -1 club (45, -8, D:2) a +0 club a cursed -1 club a +0 dagger a +0 hunting sling a +0 hunting sling (46, -11, D:2) a +0 mace the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (47, 19, D:2) a +0 pair of gloves (48, -11, D:2) a +0 dagger (59, 19, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 whip (1, -3, D:3) a +0 club a +0 ring mail (8, 11, D:3) a +0 leather armour (13, 2, D:3) a +0 flail (18, -7, D:3) a +0 dagger (19, -7, D:3) a beef jerky (22, -17, D:3) a +0 pair of gloves (23, -15, D:3) a +0 dagger (24, 3, D:3) a +0 plate armour (33, 11, D:3) a +0 short sword a +0 scale mail a +0 flail (35, -15, D:3) a +0 mace (37, 4, D:3) a meat ration (41, -17, D:3) a +0 dagger (42, -4, D:3) 20 arrows (43, 12, D:3) a +0 mace (45, -6, D:3) a +0 mace (45, -4, D:3) a +0 club a +0 mace a +0 leather armour (46, -9, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (0, 1, D:4) a +0 club (2, 4, D:4) a +0 club a +0 leather armour (6, 8, D:4) a +0 falchion a +0 ring mail (6, 9, D:4) a +0 hand axe a +0 leather armour (10, 11, D:4) a +0 dagger (12, -2, D:4) a +0 long sword (12, 19, D:4) a +0 trident a +0 ring mail (26, 22, D:4) a +0 dagger a cursed +0 robe (26, 23, D:4) a +0 flail a +0 leather armour a +0 club a +0 chain mail a +0 dagger (27, -1, D:4) a +0 mace (36, 3, D:4) a +0 rapier a +0 leather armour (39, 34, D:4) a +0 halberd a +0 robe (44, 29, D:4) a +0 robe (46, -2, D:4) a +3 leather armour (59, -1, D:4) a beef jerky Level 5 of the Dungeon (6, 2, D:5) a beef jerky (9, 4, D:5) a +0 club (13, 4, D:5) a +0 hand axe (13, 5, D:5) a +0 dagger (13, 6, D:5) a +0 spear a cursed +0 ring mail (13, 35, D:5) a +0 club (14, 10, D:5) a +0 spear (16, 10, D:5) a +0 mace (unseen) (18, 5, D:5) a +0 flail (19, 6, D:5) a +0 club (24, 20, D:5) a meat ration (26, 5, D:5) a +0 trident (31, 23, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (4, -4, D:6) a +0 short sword a cursed -2 dagger a +0 leather armour a +0 dire flail a +0 chain mail (4, -2, D:6) a +0 dagger (9, -13, D:6) a +0 war axe a +0 ring mail (10, -4, D:6) a +1 ring mail of positive energy (14, -31, D:6) 24 bolts (35, 17, D:6) a +0 war axe (36, 12, D:6) a +0 giant club (52, -8, D:6) a +0 dagger (57, -9, D:6) a +0 dagger a +0 leather armour (61, -11, D:6) a +0 hand axe a +0 leather armour (61, -10, D:6) a +4 halberd a cursed +0 chain mail (61, -2, D:6) a +0 giant club (64, -23, D:6) a +0 great sword (64, -17, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (5, -26, D:7) a +0 ring mail (5, 1, D:7) a +0 scimitar a cursed +3 mace (5, 2, D:7) a +0 robe a +0 robe (5, 5, D:7) a +0 robe (6, -13, D:7) a +1 ring mail of fire resistance (6, 4, D:7) a +0 spear (6, 6, D:7) a cursed -2 scimitar (7, 6, D:7) a +0 robe (19, -30, D:7) a +0 chain mail a +0 club (19, -29, D:7) a +0 flail (21, -30, D:7) a +0 chain mail a +0 trident (21, -12, D:7) a cursed +0 robe (31, -25, D:7) a +0 short sword (31, -24, D:7) a +0 club (33, -36, D:7) a +0 scale mail (34, -21, D:7) a beef jerky (39, -38, D:7) 28 bolts (41, -9, D:7) a +0 war axe (41, 1, D:7) a +0 cloak 16 poisoned needles a +0 blowgun a +0 club a +2 animal skin a +1 robe a +1 dagger (42, -7, D:7) a +0 chain mail (46, -21, D:7) a +0 dagger (52, -18, D:7) a cursed staff of conjuration Level 8 of the Dungeon [Shop] Xuquhiugh's Elemental Accessories a lamp of fire (600 gold) an uncursed staff of air (375 gold) the Incunabulum of the Rocks (849 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Leda's Liquefaction Hexes/Earth 4 c - Petrify Transmutation/Earth 4 d - Lee's Rapid Deconstruction Earth 5 e - Iron Shot Conjuration/Earth 6 f - Shatter Earth 9 a wand of iceblast (4/15) (120 gold) (0, 0, D:8) 11 arrows (3, 10, D:8) a +4 hand axe of flaming (6, 15, D:8) a +0 dagger (9, -19, D:8) a +0 whip a +2 ring mail of poison resistance (10, -19, D:8) a +0 leather armour (10, -18, D:8) a +0 giant spiked club (10, -16, D:8) a +0 mace (10, 13, D:8) a +0 halberd (11, -20, D:8) a +0 war axe (13, 11, D:8) 2 meat rations (14, -15, D:8) a +0 robe (17, 19, D:8) a +0 dagger a +0 robe (18, 19, D:8) a +0 hand axe (19, 20, D:8) a +0 falchion (19, 25, D:8) a +0 hand axe (25, -7, D:8) an uncursed staff of air (30, -19, D:8) a +0 chain mail (31, 23, D:8) a +3 whip of freezing (31, 24, D:8) a +1 short sword of electrocution (32, 22, D:8) a +0 hunting sling (32, 26, D:8) a +0 rapier (35, 7, D:8) 5 large rocks (36, -9, D:8) a +0 trident (43, 22, D:8) a +0 club (43, 24, D:8) a +0 hand axe a cursed +0 leather armour (44, 23, D:8) a +0 mace a +0 leather armour (50, 6, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 club (0, 22, D:9) 2 arrows (4, 22, D:9) a +0 robe (5, 21, D:9) a +0 spear (5, 22, D:9) 15 arrows a +0 shortbow (6, -14, D:9) a cursed -2 ring of intelligence (6, 20, D:9) a cursed -2 whip (6, 21, D:9) a cursed +3 halberd of freezing (7, 3, D:9) a +0 robe (7, 12, D:9) a +0 robe a +0 dagger (8, 3, D:9) a +4 scimitar of flaming (8, 16, D:9) a +0 robe (9, 14, D:9) a +0 robe (9, 15, D:9) a +0 trident (9, 17, D:9) a cursed +4 great sword (10, 6, D:9) a meat ration (10, 13, D:9) a +0 robe a +0 long sword (11, 9, D:9) a +0 short sword (11, 10, D:9) a +0 flail (11, 16, D:9) a +2 dagger a +0 short sword of holy wrath (13, 18, D:9) a +0 robe (23, 3, D:9) a +0 shield a +0 hand axe (24, 1, D:9) a +0 dagger a +0 robe (25, 1, D:9) a +0 dagger a +0 robe a +0 ring mail a +0 short sword a +0 chain mail (26, 1, D:9) a +0 hand axe (29, 19, D:9) a +0 hunting sling (41, 20, D:9) a +0 leather armour a +0 hunting sling a +0 quarterstaff Level 10 of the Dungeon [Shop] Wossahyr's General Store 24 arrows (67 gold) an uncursed staff of power (350 gold) a wand of lightning (5/15) (126 gold) a +0 ring mail (56 gold) a potion of curing (42 gold) a +0 club (14 gold) a scroll of blinking (105 gold) 29 stones (40 gold) 10 sling bullets (70 gold) 25 sling bullets (175 gold) (0, 0, D:10) a +0 flail (1, -12, D:10) a +0 mace a +0 chain mail a +0 short sword a +0 chain mail (7, -12, D:10) 17 arrows (16, -5, D:10) a +0 cloak a +0 short sword (20, -14, D:10) a +0 chain mail a cursed -2 mace (23, -14, D:10) a +0 robe a +0 dagger (28, -15, D:10) 10 poisoned needles (29, -15, D:10) a meat ration (31, 18, D:10) a cursed +4 halberd of freezing a +0 robe (31, 19, D:10) a +0 falchion (31, 20, D:10) a +0 short sword a +0 robe (32, -14, D:10) a +0 ring mail (32, 22, D:10) a cursed +0 battleaxe a +0 robe (36, 9, D:10) a +0 leather armour (38, -12, D:10) a +0 club a +0 leather armour (51, -15, D:10) a +0 robe a +0 dagger (51, 23, D:10) 3 arrows (54, -12, D:10) a +0 short sword (55, -15, D:10) a +0 robe a +0 dagger (56, 23, D:10) a +0 giant spiked club (57, 23, D:10) a +0 shortbow 17 arrows (58, -10, D:10) 8 needles of confusion Level 11 of the Dungeon (0, 0, D:11) a +0 club (1, 0, D:11) a +0 spear a cursed +0 scale mail a +0 shield (3, 1, D:11) a +0 shortbow 17 arrows (5, -1, D:11) a cursed -1 flail a +0 shortbow 17 arrows (12, -3, D:11) a +0 club (14, 3, D:11) 23 arrows (15, -14, D:11) a +0 quarterstaff of freezing (15, -13, D:11) a +0 giant spiked club (19, -14, D:11) a +0 ring mail (20, -15, D:11) 26 arrows (31, -23, D:11) a meat ration (33, -14, D:11) a scroll of noise (35, -27, D:11) a +0 flail (38, -11, D:11) a potion of lignification the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 13 bolts (1, 23, Lair:1) a +0 chain mail (2, 32, Lair:1) a meat ration (3, 35, Lair:1) a +0 hunting sling (20, 15, Lair:1) a +0 falchion (20, 16, Lair:1) 22 arrows (44, 14, Lair:1) a potion of lignification (49, 27, Lair:1) a potion of lignification Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 longbow (3, 10, Lair:2) a +0 trident (9, 14, Lair:2) a +0 trident (unseen) (20, -16, Lair:2) a +0 leather armour (20, 26, Lair:2) a +0 falchion (25, 16, Lair:2) a wand of iceblast (10/15) a +2 ring of protection a wand of iceblast (4/15) 13 tomahawks 382 stones 85 sling bullets (27, -1, Lair:2) 13 sling bullets (38, -14, Lair:2) a +0 scale mail of fire resistance Level 1 of the Shoals [Shop] Woido's Whimsical Warehouse a book of the Warp (1620 gold) an uncursed ring of wizardry (540 gold) the +7 war axe "Qooshr Emui" {chop, *Slow rElec MP+9 SInv} (950 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It affects your magic capacity (+9). It lets you see invisible. It may slow you when you take damage. an uncursed staff of wizardry (450 gold) a +0 whip (45 gold) (0, 0, Shoals:1) a +0 trident (5, -4, Shoals:1) an uncursed ring of positive energy a wand of digging (13/24) an uncursed staff of power an uncursed ring of positive energy (11, -22, Shoals:1) 21 gold pieces (13, -15, Shoals:1) a +0 trident (15, -29, Shoals:1) a merfolk corpse (skeletalised by now) (15, -25, Shoals:1) 13 gold pieces (16, -29, Shoals:1) a tomahawk (16, -26, Shoals:1) a potion of curing (16, -25, Shoals:1) a +0 cloak (16, -4, Shoals:1) a +0 trident (19, -9, Shoals:1) a +4 trident of venom a +0 robe (21, -33, Shoals:1) a tomahawk (21, -15, Shoals:1) a +0 short sword (22, -33, Shoals:1) a tomahawk (23, -11, Shoals:1) a +0 halberd of venom a +0 plate armour (24, -33, Shoals:1) a tomahawk (27, -31, Shoals:1) a sea snake skeleton (28, -35, Shoals:1) a +0 spear (28, -33, Shoals:1) a tomahawk (32, -33, Shoals:1) a +0 trident 2 tomahawks a merfolk skeleton (36, 3, Shoals:1) an arrow (36, 4, Shoals:1) an arrow (39, -38, Shoals:1) a +0 trident (39, -36, Shoals:1) 25 arrows (39, 7, Shoals:1) 29 stones (40, -34, Shoals:1) a +5 trident of pain a +0 robe (40, -25, Shoals:1) a +0 spear (41, -24, Shoals:1) a +0 halberd (43, 6, Shoals:1) an arrow (43, 8, Shoals:1) a +0 shortbow 21 arrows (44, 3, Shoals:1) a +0 blowgun (52, 2, Shoals:1) a +0 chain mail (58, 4, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) 7 poisoned needles (2, 30, Shoals:2) a +0 great mace (7, 14, Shoals:2) a +0 dagger (9, 26, Shoals:2) 26 gold pieces (14, 3, Shoals:2) a +0 flail