Dungeon Crawl Stone Soup version 0.34-a0-542-g6b1eaea29a (webtiles) character file. Game seed: 16377072590882829495 37 Dumeke the Poker (level 3, -3/28 HPs) Began as a Merfolk Gladiator on Aug 5, 2025. Slain by a gnoll ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:57 (745 turns). Dumeke the Poker (Merfolk Gladiator) Turns: 745, Time: 00:03:58 Health: -3/28 AC: 4 Str: 14 XL: 3 Next: 39% Magic: 3/3 EV: 12 Int: 9 God: Gold: 64 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) f - a +0 ring mail Scrolls c - a scroll of enchant armour {unknown} e - a scroll of poison {unknown} h - a scroll of fog {unknown} j - a scroll of blinking {unknown} k - 2 scrolls of identify {unknown} Potions d - a potion of might {unknown} f - a potion of invisibility {unknown} Skills: + Level 2.9 Fighting + Level 5.0 Polearms - Level 2.0 Throwing + Level 4.6 Dodging + Level 0.2 Spellcasting + Level 0.2 Summonings You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 41% 1 Gloom Hex/Necr 0% N/A 83% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 83% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Dithmenos Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. The gnoll closely misses you. The gnoll hits you but does no damage. You hit the gnoll. The gnoll is almost dead. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is almost dead. The gnoll hits you but does no damage. The gnoll misses you. You hit the gnoll. The gnoll is almost dead. The gnoll completely misses you. The gnoll hits you with a +0 flail. You die... #.###.# ..######.###.# .............### ..#.####.......# #.# #.#####.# #.# #.# #.# #.# #.# #.# .####.####.# #.# ...........# #@# .####.###### #j# #.# #j# #.# #.# #># #.# #)# #.# ##.####### #.# #......... ..# #..####### You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) A dart slug (D:1) 3 hobgoblins 3 jackals (D:1) 2 quokkas (D:1) A ball python (D:1) 6 bats 3 frilled lizards (D:1) 3 goblins (D:1) 3 kobolds 3 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dumeke the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 27 | D:1 | Found a shadowy altar of Dithmenos. 166 | D:1 | Reached XP level 2. HP: 19/23 MP: 2/2 552 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 675 | D:2 | Reached skill level 5 in Polearms 745 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_altar, layout_rooms D:2: layout_loops_ring, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 5 | 5.0 Fighting | | 2.9 Throwing | | 2.0 Dodging | | 4.6 Spellcasting | | 0.2 Summonings | | 0.2 Action || total ---------------------------++------- Melee: Trident || 111 Stab: Sleeping || 1 Armour: Leather armour || 52 Dodge: Dodged || 78 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 745 | 715 | 30 | 0 | 504 | 2 | 372.5 | Dungeon | 745 | 715 | 30 | 0 | 504 | 2 | 372.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 613 daAuts D:2: 131 daAuts