Dungeon Crawl Stone Soup version 0.34-a0-628-gb9eed9ed82 (webtiles) character file. Game seed: 2502442415595561303 25 Dumeke the Poker (level 3, 28/28 HPs) Began as a Merfolk Gladiator on Aug 18, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:05 (1039 turns). Dumeke the Poker (Merfolk Gladiator) Turns: 1039, Time: 00:02:06 Health: 28/28 AC: 4 Str: 16 XL: 3 Next: 4% Magic: 3/3 EV: 12 Int: 7 God: Gold: 49 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of torment {unknown} d - a scroll of identify {unknown} Skills: + Level 2.6 Fighting + Level 4.8 Polearms - Level 2.3 Throwing + Level 4.4 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Anguish Hex/Necr 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History No target in view! A quokka and a rat come into view. You puncture the quokka! You kill the quokka! The rat squeaks loudly. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Unknown command. A rat is nearby! Unknown command. A rat is nearby! A rat is nearby! Unknown command. You reach to attack! You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Unknown command. You see here a rat corpse. Done exploring. Okay, then. Done exploring. Number of times to repeat, then command key: You must enter the number of times for the command to repeat. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#.# #.##.#...# #........... #.#.# #.##.#.### #..####.#### #.#.# #.####.#######..#........ #.#.# #.##............#.####### ##.#.####.##.#.#######........... ...#.#.##.##.#.#.# ##.#.####### ##.#.#.##.##.#.#.# #.#.# # ...#.#....##.#.#.######.#.# # ##.#.#.......#.#@.........# # #.#.#########.########.#.# # #.#...........# #...#.#.# # #.###########.# #.#.#.#.# # #.# #.# #.....#.# # #.# ### ###.###.# # #.# #.# ### # #.# #.# # #.# #.########### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 3 quokkas (D:1) 3 ball pythons (D:1) A bat (D:1) 5 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:1) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dumeke the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 174 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 996 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1039 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic Action || total ---------------------------++------- Melee: Trident || 91 Stab: Sleeping || 1 Armour: Leather armour || 33 Dodge: Dodged || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1044 | 1044 | 0 | 0 | 890 | 1 | 1044.0 | Dungeon | 1044 | 1044 | 0 | 0 | 890 | 1 | 1044.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1044 daAuts