Dune Level 1 of the Dungeon (0, 0, D:1) a stone (2, 18, D:1) a +0 club (4, -2, D:1) a +0 animal skin (4, 3, D:1) a stone a +0 club (5, 3, D:1) a +0 dagger (9, 0, D:1) a +0 hand axe (14, -6, D:1) a +0 short sword (16, -9, D:1) a +0 dagger (18, -5, D:1) a +0 dagger (21, 6, D:1) 12 bolts (26, -2, D:1) a +0 club (35, -6, D:1) a +0 short sword of distortion (36, -9, D:1) a +0 whip (41, 16, D:1) 2 javelins (43, -12, D:1) a +0 dagger (45, 18, D:1) 18 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (2, -9, D:2) a cursed -3 mace (8, -9, D:2) a +0 whip (9, -4, D:2) 13 stones (10, -7, D:2) a +2 dagger of holy wrath (10, -6, D:2) a stone a +0 whip (12, -25, D:2) 24 sling bullets (12, -2, D:2) a +0 trident (14, 15, D:2) a +0 flail (23, -6, D:2) a cursed -2 robe (26, -11, D:2) 16 stones (32, -5, D:2) a cursed +0 club (33, -21, D:2) a +0 ring mail (34, 21, D:2) a +3 leather armour (35, -14, D:2) a +0 whip (52, -8, D:2) 29 sling bullets (55, -18, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 7 tomahawks (1, -26, D:3) a cursed +0 robe (1, -16, D:3) a +0 club a +0 club a cursed +0 scale mail (2, -16, D:3) a +0 falchion (2, -3, D:3) 3 needles of paralysis (3, -15, D:3) a +0 dagger a +0 robe (3, 1, D:3) a +0 leather armour (10, -13, D:3) a +0 dagger a +0 robe (12, -17, D:3) a +0 dagger a +0 robe (12, -16, D:3) a +0 short sword (12, -15, D:3) a +0 leather armour (14, -17, D:3) a +0 whip (14, -16, D:3) a +0 club (24, -32, D:3) a +0 flail (24, -15, D:3) a +0 dagger (30, 2, D:3) a +0 dagger (31, -20, D:3) a +0 mace (33, 4, D:3) a +0 flail (34, 7, D:3) a +0 club (34, 10, D:3) a +0 hand axe a +0 club (36, 7, D:3) a +0 flail (39, 7, D:3) a +0 leather armour (39, 9, D:3) 11 poisoned needles (40, -7, D:3) 18 sling bullets (40, 7, D:3) a +0 mace a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (1, 0, D:4) a cursed -3 dagger a +2 robe of resistance (4, 44, D:4) a +0 hunting sling (8, -2, D:4) 25 stones (9, 23, D:4) a +0 quarterstaff (10, 23, D:4) a +0 short sword a cursed -1 animal skin a +0 helmet a cursed -2 club (11, 23, D:4) a +0 club a +0 dagger (11, 24, D:4) a +0 club a +0 dagger (12, 23, D:4) a +0 club (13, 23, D:4) a +0 club a +0 dagger (19, 0, D:4) 14 stones (19, 25, D:4) a +0 hand axe (20, 43, D:4) a +0 robe (33, 34, D:4) a +0 leather armour (50, 43, D:4) a cursed -3 dagger (54, -14, D:4) the +0 shortbow "Exzinteo" {speed, rC+ MR+ Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). It protects you from cold. It affects your resistance to hostile enchantments. Level 5 of the Dungeon (0, 0, D:5) a +0 spear (1, -1, D:5) a +0 spear (1, 0, D:5) a +0 flail (2, 1, D:5) a +0 spear a +0 spear 7 tomahawks of returning (6, -8, D:5) a +0 giant club (14, -4, D:5) a +0 dagger a +0 robe a +0 trident (15, -5, D:5) a cursed -1 flail (15, -4, D:5) a +0 flail a +0 chain mail (15, 2, D:5) a +0 trident (16, -5, D:5) a +0 robe a +0 dagger (17, -17, D:5) 17 arrows (20, 16, D:5) a +0 halberd (21, 15, D:5) a +0 whip (27, -19, D:5) a +0 club a +0 ring mail (48, 1, D:5) 18 arrows Level 6 of the Dungeon (0, 0, D:6) 24 stones (5, -1, D:6) a +0 leather armour (16, -13, D:6) a +2 vampiric trident (16, 2, D:6) 21 stones (20, -22, D:6) a +3 mace a +0 robe (20, -20, D:6) a +0 dagger a +0 robe (21, -20, D:6) a cursed +3 morningstar a +0 robe (22, -19, D:6) a +0 chain mail a +0 war axe (22, -18, D:6) a +0 robe a +1 dagger of protection (23, -15, D:6) 13 arrows (24, -20, D:6) a +0 scale mail (24, -19, D:6) a +0 robe a +0 dagger (26, 18, D:6) a +3 scythe a +0 robe (26, 19, D:6) a +0 scythe a +0 robe (27, -8, D:6) a +0 ring mail (27, 18, D:6) a +0 scythe a +0 robe (27, 19, D:6) a +0 scythe a +0 robe (27, 20, D:6) a +0 scythe a +0 robe (28, 19, D:6) a +0 scythe a +0 robe (30, 0, D:6) 28 stones (35, -2, D:6) a +0 robe (36, -6, D:6) a +0 halberd a +0 robe (37, -7, D:6) a +2 falchion of freezing a +0 robe (42, -27, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) 2 arrows (2, 0, D:7) a +0 shortbow 14 arrows (3, -2, D:7) an arrow (4, 12, D:7) a cursed -2 flail (17, 10, D:7) a +0 giant club (21, 11, D:7) a cursed -3 giant club (22, -2, D:7) a +0 giant spiked club (23, 7, D:7) 9 poisoned needles (32, 27, D:7) 23 sling bullets (39, 19, D:7) a +0 dagger (40, 21, D:7) a +0 ring mail (41, 23, D:7) a +0 spear (45, 27, D:7) a +0 flail (45, 40, D:7) a +0 mace (47, -4, D:7) a -3 ring of dexterity (47, 36, D:7) a +0 robe (51, -6, D:7) a potion of lignification a book of Misfortune 2 potions of degeneration Level 8 of the Dungeon (0, 0, D:8) a +4 rapier of draining (5, 4, D:8) 22 arrows (7, -2, D:8) a +0 leather armour (18, 16, D:8) a +0 ring mail (24, 24, D:8) a +0 dagger (27, -4, D:8) 10 stones (30, 8, D:8) a +0 dagger a +0 robe (32, 8, D:8) a +0 dagger a +0 robe a +0 dagger a +0 ring mail (32, 9, D:8) a +0 dagger a +0 robe (32, 39, D:8) the +0 robe of Knowledge {Str+4} It affects your strength (+4). (48, 24, D:8) 20 stones (49, 24, D:8) a +4 flail of freezing a +0 robe a cursed +0 falchion a +0 robe (50, 16, D:8) a +2 whip of electrocution a +0 robe (50, 25, D:8) a cursed +6 flail of freezing a +0 robe a +0 spear a +0 robe (51, 25, D:8) a +1 long sword of slicing a +2 robe of the Archmagi (52, 18, D:8) a +0 plate armour (53, 13, D:8) a +0 animal skin Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (4, -1, D:9) a +0 club (4, 0, D:9) a +0 falchion (4, 2, D:9) an arrow (4, 3, D:9) 2 arrows (5, 5, D:9) a +0 shortbow 5 arrows (6, 5, D:9) a +0 shortbow 17 arrows (11, 25, D:9) a +0 giant club (15, -14, D:9) 9 stones (17, 16, D:9) a +0 buckler (21, -10, D:9) a +0 robe (43, -1, D:9) a +0 chain mail a +0 glaive the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 14 arrows (12, 46, Lair:1) a +0 robe (20, 51, Lair:1) the +4 trident of Departure {venom, rC++ Dex+2} It poisons the flesh of those it strikes. It affects your dexterity (+2). It greatly protects you from cold. (30, 45, Lair:1) a +0 giant club (38, 32, Lair:1) 6 large rocks (38, 41, Lair:1) a +5 hand axe a +0 war axe a +0 hand axe (43, 25, Lair:1) 14 stones (45, 25, Lair:1) 15 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed staff of power (2, 5, Lair:2) 3 large rocks (13, -37, Lair:2) a +0 flail (23, -23, Lair:2) a +0 arbalest (33, 13, Lair:2) a +0 quarterstaff (50, -29, Lair:2) 17 poisoned needles (55, -20, Lair:2) 29 arrows (59, -15, Lair:2) a +0 pair of boots Level 3 of the Lair of Beasts (5, -5, Lair:3) a +0 hand axe Level 4 of the Lair of Beasts (0, 0, Lair:4) 23 stones (2, 25, Lair:4) a +0 club (21, 15, Lair:4) a +0 rapier (23, 27, Lair:4) a +0 club Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 long sword (5, -4, Lair:5) 2 tomahawks (20, -37, Lair:5) a potion of degeneration (21, -19, Lair:5) a throwing net (22, -16, Lair:5) the +7 great sword of Insufficient Pleasure {drain, Str+5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). a +2 hand axe of venom a +1 antimagic trident a scroll of noise (34, -44, Lair:5) a crocodile skeleton (53, -55, Lair:5) 5 javelins (60, -41, Lair:5) a crocodile corpse (skeletalised by now) (64, -54, Lair:5) a spiny frog corpse (skeletalised by now) Level 6 of the Lair of Beasts (0, 0, Lair:6) a wand of flame (16/48) (8, 27, Lair:6) a potion of invisibility (11, 15, Lair:6) a scroll of remove curse (11, 24, Lair:6) a wand of iceblast (6/15) (13, 1, Lair:6) 18 stones