DungeonDestroyer Level 1 of the Dungeon (0, 0, D:1) a cursed -2 dagger (4, 2, D:1) a +0 spear (13, 7, D:1) a cursed -2 club (14, -11, D:1) a +0 robe (16, -7, D:1) 12 stones (16, 4, D:1) a +0 mace (18, -19, D:1) 23 stones (18, -7, D:1) 24 stones (19, 9, D:1) a cursed -3 club (20, 13, D:1) a +0 hand axe (21, -16, D:1) 16 arrows (24, -17, D:1) a +0 ring mail (24, 1, D:1) a +0 ring mail (27, 30, D:1) 5 stones a cursed -3 club (32, -13, D:1) 5 sling bullets (37, 11, D:1) 16 arrows (38, 11, D:1) a +0 club (40, -20, D:1) a +0 leather armour (41, 8, D:1) a potion of haste (47, 0, D:1) a +0 club (47, 1, D:1) a +0 ring mail (55, 20, D:1) a +0 dagger Level 2 of the Dungeon (2, 1, D:2) 18 stones (15, -15, D:2) a +0 short sword (19, 11, D:2) a +0 robe (21, -2, D:2) a stone (22, -2, D:2) a stone (22, 6, D:2) 24 stones (23, -18, D:2) a +0 leather armour (24, -3, D:2) a +0 short sword (26, -18, D:2) 16 stones (33, 13, D:2) 12 stones (35, -27, D:2) a scroll of teleportation (35, -3, D:2) 27 stones (38, -4, D:2) a +0 club (40, -16, D:2) a +0 whip (41, -13, D:2) a +0 club (42, -25, D:2) 14 arrows (42, -13, D:2) a cursed -3 flail (50, -28, D:2) a +0 spear (53, -21, D:2) a +0 robe (55, 5, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 0, D:3) a +0 club a +0 leather armour (3, 4, D:3) a +0 whip (7, -14, D:3) 21 arrows (7, 2, D:3) 21 sling bullets (9, 5, D:3) a +0 short sword (13, -12, D:3) 28 stones (14, -3, D:3) a +0 dagger (17, 0, D:3) a potion of degeneration (20, -1, D:3) an uncursed ring of stealth (24, 19, D:3) a +0 dagger (28, 18, D:3) a +0 mace (30, 4, D:3) a +0 war axe (47, -2, D:3) 11 bolts Level 4 of the Dungeon (2, 46, D:4) a scroll of teleportation (21, -3, D:4) a potion of haste (25, 22, D:4) a +0 ring mail a +0 war axe (26, 9, D:4) 10 stones (27, 23, D:4) a +0 leather armour a +0 club a +0 falchion a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail (28, 18, D:4) 15 stones (30, 41, D:4) 29 sling bullets (34, 24, D:4) a scroll of teleportation (43, 6, D:4) a cursed -1 club (44, 5, D:4) a +0 dagger (45, 3, D:4) a +0 club a +0 trident a +0 animal skin a +0 helmet a potion of haste Level 5 of the Dungeon (0, 0, D:5) 5 curare-tipped needles (11, -7, D:5) a +0 trident (14, 6, D:5) 21 stones (16, 5, D:5) 27 arrows (22, 22, D:5) a +0 hand axe (37, 19, D:5) 17 stones (39, 32, D:5) a book of Minor Magic (43, 7, D:5) a scroll of noise (45, 12, D:5) a +0 falchion (45, 13, D:5) a +0 dagger (51, 17, D:5) a +0 dagger (54, -1, D:5) 21 arrows (55, -8, D:5) a potion of haste (55, 23, D:5) 4 curare-tipped needles (57, -3, D:5) a +0 club (58, -3, D:5) a +0 leather armour a +0 short sword a +0 robe a +0 dagger (59, -3, D:5) a steel tomahawk (62, -12, D:5) a potion of lignification (62, -3, D:5) a steel tomahawk (64, -3, D:5) a steel tomahawk (65, -16, D:5) an arrow (65, -15, D:5) an arrow (65, -13, D:5) an arrow (65, -11, D:5) an arrow (65, -9, D:5) 14 arrows a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) 6 poisoned needles (4, -8, D:6) a +0 dagger (5, 5, D:6) 13 stones (28, 17, D:6) a scroll of teleportation (29, 34, D:6) a scroll of noise (38, 44, D:6) a +0 short sword (50, 19, D:6) a cursed +0 leather armour (53, 14, D:6) a +0 trident a cursed +0 ring mail (54, 15, D:6) a +0 mace a +0 club (54, 16, D:6) a +0 mace of protection (54, 38, D:6) the +0 ring mail of the Three Beggars {rElec rPois MR+++ Stlth-} It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It makes you less stealthy. Level 7 of the Dungeon (0, 0, D:7) a cursed -3 ring of protection (8, -18, D:7) a +0 club a +0 leather armour (8, -17, D:7) a +0 flail a +0 chain mail (11, 9, D:7) a +0 trident (13, 13, D:7) a +0 shortbow 10 arrows (15, 10, D:7) 20 arrows (15, 13, D:7) an arrow (17, -29, D:7) a +0 club a +0 chain mail (17, -28, D:7) a +0 halberd a +0 chain mail (17, 13, D:7) an arrow (18, -28, D:7) a +0 dagger a +0 robe (18, 13, D:7) an arrow (24, -28, D:7) a +0 dagger a +0 robe (25, -28, D:7) a +0 hand axe a +0 chain mail a +1 dagger of freezing a +0 robe (26, -29, D:7) a +0 dagger a +0 robe (26, -28, D:7) a +0 hand axe (36, -12, D:7) a cursed +0 club (36, -11, D:7) a +0 ring mail a +0 trident of venom (37, -12, D:7) a +0 spear (37, -11, D:7) a +0 club (40, -1, D:7) a +0 club (49, 18, D:7) a +0 whip (50, -17, D:7) 28 stones (50, -6, D:7) 25 sling bullets (53, 19, D:7) a scroll of teleportation (55, 15, D:7) a +0 scale mail a +0 long sword a +0 dagger a +0 robe (56, 16, D:7) a +0 war axe a +0 flail a +0 chain mail a +0 falchion of draining (57, -2, D:7) a +0 flail a +0 flail (58, -4, D:7) a +0 halberd (63, -25, D:7) a cursed +0 leather armour (63, -1, D:7) 12 sling bullets (64, -25, D:7) a +0 dagger a +0 robe (65, -25, D:7) a +0 flail Level 8 of the Dungeon [Shop] Ecro Wor's Assorted Antiques a potion of curing (102 gold) a +0 plate armour of fire resistance (1020 gold) a potion of berserk rage (170 gold) a wand of polymorph (6) (272 gold) a scroll of teleportation (102 gold) a scroll of blinking (255 gold) a phial of floods (1360 gold) a scroll of enchant armour (255 gold) a +0 war axe (119 gold) (0, 0, D:8) a +0 ring mail (6, 31, D:8) a +0 long sword a +0 ring mail (6, 33, D:8) a +0 long sword a +0 ring mail (8, 22, D:8) a +0 hand crossbow (9, 26, D:8) 26 stones (13, 36, D:8) a +0 giant club (18, 0, D:8) an uncursed ring of see invisible (21, 28, D:8) 21 stones (23, 25, D:8) a +0 quarterstaff of protection (24, 30, D:8) a +0 dagger (28, 29, D:8) a scroll of teleportation (34, -2, D:8) a +0 club (34, 9, D:8) a +0 robe (34, 21, D:8) 2 arrows (35, 20, D:8) an arrow (36, -3, D:8) a cursed +0 ring mail a +0 spear (36, 18, D:8) a +0 shortbow 12 arrows (36, 34, D:8) a +0 long sword (37, -2, D:8) a +0 robe a +4 short sword (37, 5, D:8) an uncursed staff of conjuration (37, 18, D:8) a cursed -3 halberd a +0 plate armour (38, -2, D:8) a +0 robe a +0 spear (38, 4, D:8) the +5 glaive "Ogreslayer" {vamp, Dex+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+3). (38, 5, D:8) a cursed -1 shortbow (38, 17, D:8) a +0 leather armour (39, 18, D:8) a +0 ring mail (41, 5, D:8) a +0 troll leather armour (42, 5, D:8) an uncursed staff of power a +2 shortbow of freezing 14 arrows a +0 mace (42, 29, D:8) a +0 battleaxe a +0 chain mail 15 sling bullets (42, 30, D:8) a +0 short sword (43, 5, D:8) an arrow (45, 3, D:8) a +1 war axe (45, 21, D:8) a +0 dire flail a +0 robe (45, 22, D:8) a +0 short sword a +0 robe (45, 24, D:8) a +0 dire flail a +0 robe (46, 38, D:8) the ring "Rossea Athruw" {+Blink rPois MP+9} [ring of magical power] It protects you from poison. It affects your magic capacity (+9). It lets you blink. (47, 12, D:8) a +0 flail a +0 ring mail (47, 34, D:8) 27 stones (48, 4, D:8) a +0 robe (48, 5, D:8) a +0 robe a +0 falchion (48, 24, D:8) a +2 quarterstaff of draining (48, 39, D:8) a +3 ring of strength (49, 3, D:8) a +0 robe a +0 dire flail (49, 39, D:8) the ring "Midis" {Int+3 Stlth+} [ring of stealth] It affects your intelligence (+3). It makes you more stealthy. (50, 30, D:8) a +2 whip of draining (51, 1, D:8) a +0 robe a +0 great sword (51, 2, D:8) a +0 robe a +1 great sword (52, -7, D:8) a cursed -2 blowgun (53, 17, D:8) a +0 flail a +0 shortbow 17 arrows (54, 3, D:8) a +0 leather armour (54, 19, D:8) an arrow (54, 20, D:8) an arrow (54, 21, D:8) 2 arrows (55, 22, D:8) an arrow Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (1, 1, D:9) 5 large rocks (2, 20, D:9) the +3 battleaxe of Psychosis {drain, Dex+3 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It lets you see invisible. (15, 4, D:9) 16 arrows (16, -2, D:9) a +0 short sword 2 stones a +0 dagger (17, -2, D:9) 6 stones (18, 0, D:9) a stone (18, 6, D:9) a +0 buckler (19, 13, D:9) a +0 leather armour a +0 mace (19, 14, D:9) a +0 leather armour a +0 club a +0 leather armour a +0 falchion (19, 15, D:9) a +0 whip (20, 1, D:9) a stone (22, 10, D:9) a +0 scale mail a cursed +0 battleaxe (22, 11, D:9) a throwing net (33, -1, D:9) a +0 chain mail (35, -7, D:9) a +0 quarterstaff (38, 11, D:9) a +0 spear (40, 11, D:9) a +0 great sword of holy wrath (41, 2, D:9) a +5 ring of intelligence Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (0, 12, D:10) a +0 leather armour a +0 short sword (4, -1, D:10) a +0 giant spiked club (4, 37, D:10) a stone (5, 37, D:10) a stone (6, 20, D:10) a +0 long sword (6, 37, D:10) a stone (8, 4, D:10) a +0 club (9, 35, D:10) a +0 falchion (9, 37, D:10) a +0 chain mail (18, 31, D:10) 13 bolts (22, -5, D:10) a scroll of teleportation (22, 24, D:10) a +0 dagger (23, 37, D:10) 22 stones (30, 9, D:10) a +0 flail a +4 dagger a +0 robe a +0 robe (30, 10, D:10) 2 tomahawks a +0 falchion a +0 leather armour (30, 11, D:10) a tomahawk (32, 15, D:10) a +0 ring mail (32, 17, D:10) a stone (32, 23, D:10) a scroll of teleportation (33, 20, D:10) a stone (34, 38, D:10) a +0 robe (35, 18, D:10) a stone (36, 11, D:10) 4 needles of confusion (36, 15, D:10) 5 large rocks (36, 20, D:10) 5 large rocks (38, 16, D:10) 19 sling bullets (42, -5, D:10) a +0 dagger (46, 1, D:10) 2 needles of frenzy Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe a +0 robe (1, 0, D:11) a +4 flail of freezing a +0 robe (1, 1, D:11) a +1 flail a +0 robe (4, -3, D:11) a +0 troll leather armour (4, 4, D:11) a cursed +0 dagger a +0 robe (8, 0, D:11) a +0 giant club a +0 giant club (9, -26, D:11) a scroll of teleportation (14, 7, D:11) a +0 troll leather armour (22, -17, D:11) a large rock (25, -7, D:11) a +0 club 4 tomahawks (26, -8, D:11) a tomahawk a +0 short sword (26, -7, D:11) a +0 ring mail (27, -17, D:11) a large rock (27, -9, D:11) a +0 hand axe a +0 plate armour (37, 19, D:11) a +0 dagger a +0 robe (42, 13, D:11) a +0 short sword (42, 21, D:11) a +0 leather armour (50, -23, D:11) a +1 scale mail of cold resistance (52, -6, D:11) 23 arrows (53, -12, D:11) an uncursed ring of see invisible (53, -6, D:11) a +0 large shield (59, 15, D:11) a +0 giant club a +0 giant club (60, -15, D:11) the +0 pair of gloves of Incorporation {rF+ Dex-4 SInv} It affects your dexterity (-4). It protects you from fire. It lets you see invisible. (63, -13, D:11) the cursed +0 mace of Buoklopt {crush, Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). It has a curse placed upon it. Level 12 of the Dungeon [Shop] Bulaom's Armour Boutique a +1 ring mail of cold resistance (224 gold) a +0 ring mail (56 gold) +0 acid dragon scales (560 gold) a +1 crystal plate armour (1218 gold) a +0 plate armour (322 gold) a +0 naga barding (322 gold) a +9 plate armour of ponderousness (630 gold) a +0 robe (9 gold) a +0 chain mail (63 gold) a +0 chain mail (63 gold) the cursed +0 robe of Too Many Cooks {Str-3 Int+6 Dex+3} (242 gold) It affects your strength (-3). It affects your intelligence (+6). It affects your dexterity (+3). It has a curse placed upon it. the cursed +1 plate armour of the Ten Princes {rN+ Str+2} (565 gold) It affects your strength (+2). It protects you from negative energy. It has a curse placed upon it. a +0 scale mail (56 gold) (0, 0, D:12) a +0 plate armour (2, -6, D:12) +0 acid dragon scales (5, -19, D:12) a cursed +0 robe (6, -9, D:12) 21 stones (11, -36, D:12) a +0 long sword (16, -40, D:12) a +0 ring mail (19, -42, D:12) 22 bolts (19, -2, D:12) 4 needles of sleeping (27, -23, D:12) a +1 mace of crushing (27, -20, D:12) a +2 dagger of venom (28, -16, D:12) a +0 robe a +0 dagger (29, -25, D:12) +0 acid dragon scales (29, -12, D:12) a +0 ring mail (33, -18, D:12) 9 poisoned needles (34, -23, D:12) a +0 leather armour (36, -16, D:12) 18 stones (40, -38, D:12) 2 stones a +0 short sword (41, -40, D:12) 3 stones (41, -39, D:12) 2 stones (41, -38, D:12) a +0 short sword (41, -37, D:12) a +0 troll leather armour (42, -38, D:12) 4 stones Level 13 of the Dungeon (0, 0, D:13) 11 poisoned needles (4, 16, D:13) 12 arrows a +0 shortbow (4, 18, D:13) 21 arrows a +0 shortbow (5, 18, D:13) a cursed -3 ring of intelligence a +0 shortbow 42 arrows a +0 shortbow (6, 17, D:13) 14 arrows a +0 shortbow (7, 43, D:13) 25 arrows (18, 36, D:13) a cursed -2 shortbow 11 arrows (18, 39, D:13) an arrow (18, 40, D:13) 2 arrows (18, 41, D:13) an arrow (18, 42, D:13) an arrow (18, 46, D:13) a steel javelin (20, 45, D:13) a steel javelin (21, 43, D:13) a +0 dagger a +0 robe (22, 43, D:13) a +0 dagger a +0 robe (22, 44, D:13) a potion of degeneration (22, 45, D:13) a +2 great sword 2 steel javelins a +0 chain mail (23, 43, D:13) a +0 short sword (23, 45, D:13) a +0 chain mail (30, -2, D:13) a +3 executioner's axe of electrocution (32, -6, D:13) 19 stones (34, 13, D:13) a wand of digging (6) (35, 12, D:13) a cursed ring of positive energy (36, 9, D:13) 25 stones (36, 12, D:13) a +0 pair of boots of flying (37, 12, D:13) an uncursed ring of wizardry (38, 13, D:13) a wand of disintegration (17) (41, 25, D:13) a cursed -1 rapier (47, -5, D:13) a +0 ring mail (47, 24, D:13) a +0 hand axe (47, 34, D:13) a +0 hand axe a +0 robe (49, 31, D:13) a +0 mace a +0 robe a +3 war axe a +0 leather armour (53, 22, D:13) a +0 club Level 14 of the Dungeon (0, 0, D:14) 15 sling bullets (9, 12, D:14) a +1 ring mail of magic resistance (12, -16, D:14) an arrow (14, -14, D:14) 6 arrows (15, -14, D:14) an arrow (15, -13, D:14) an arrow (15, -12, D:14) an arrow (16, -13, D:14) 2 arrows (16, -12, D:14) an arrow (17, -13, D:14) 3 arrows (17, 19, D:14) a +0 leather armour (18, -9, D:14) an arrow (18, 1, D:14) a large rock (18, 20, D:14) a +0 trident (19, -8, D:14) a +2 centaur barding of fire resistance a +1 longbow of flaming a potion of degeneration (20, 3, D:14) a large rock (21, 21, D:14) a +0 dire flail a +0 plate armour a cursed -1 war axe a +0 chain mail a +1 dire flail of protection a +0 ring mail (21, 23, D:14) a +0 shortbow 15 arrows (22, 5, D:14) a large rock (22, 22, D:14) 5 tomahawks of returning (23, -13, D:14) 30 stones (29, -3, D:14) 16 stones (29, -2, D:14) 31 stones (32, -15, D:14) a +0 falchion (35, -10, D:14) 3 large rocks (35, 0, D:14) a +0 mace (36, 0, D:14) 4 large rocks (36, 14, D:14) 26 stones (38, -16, D:14) 11 stones (55, 1, D:14) 16 stones Level 15 of the Dungeon (0, 0, D:15) a +0 scimitar (0, 28, D:15) a +0 halberd (5, 17, D:15) a +0 flail a +0 robe (6, 16, D:15) a +0 giant club a +0 giant club (7, 17, D:15) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club (8, -16, D:15) a potion of flight (8, 16, D:15) a +0 giant club a +0 giant club (8, 17, D:15) a +0 giant club (8, 18, D:15) a +0 giant spiked club a +0 giant club (10, 14, D:15) a +0 spear (11, 20, D:15) a +0 spear a +1 robe of fire resistance (12, -16, D:15) 8 needles of confusion (12, 16, D:15) a +0 dagger a +0 robe (12, 17, D:15) a +0 dagger a +0 robe (15, 15, D:15) a +0 longbow 25 arrows (15, 17, D:15) an arrow (15, 19, D:15) 2 arrows (16, 15, D:15) 2 large rocks (16, 16, D:15) a large rock (18, 17, D:15) an arrow (19, 16, D:15) an arrow (30, 12, D:15) a +0 dagger a +0 robe (32, 10, D:15) a +2 pair of boots (39, -20, D:15) a +0 long sword a +0 leather armour a +0 buckler (41, -20, D:15) a +1 war axe a +0 leather armour a +0 shield (48, 17, D:15) a potion of haste (51, -7, D:15) a +0 spear (52, 7, D:15) a +0 scale mail (52, 8, D:15) a +0 dagger a +0 leather armour (54, 21, D:15) a +0 shortbow 11 arrows (54, 23, D:15) an arrow (54, 24, D:15) 2 arrows (54, 25, D:15) an arrow (55, -19, D:15) a +0 dagger a +0 robe (55, -14, D:15) 25 bolts (55, 9, D:15) a cursed -1 scimitar a +0 plate armour (57, -12, D:15) a +3 ring of protection Level 1 of the Orcish Mines (0, 0, Orc:1) a +1 scale mail of cold resistance (0, 1, Orc:1) a +0 robe a cursed -2 dagger a +0 mace (1, 0, Orc:1) a +0 robe a +0 dagger (17, -4, Orc:1) 2 tomahawks a +0 mace a cursed +0 chain mail (17, -3, Orc:1) 3 tomahawks (18, -5, Orc:1) a +0 club a +0 ring mail a +0 falchion a +0 mace a +0 plate armour a +0 glaive a +0 plate armour (18, -4, Orc:1) a +0 dagger a +0 ring mail a cursed +0 flail a +0 battleaxe a +0 chain mail (18, -3, Orc:1) a +0 leather armour a +0 cloak a +0 dagger a +0 dagger a +0 dagger a +0 robe the human corpse of Maurice (skeletalised by now) (19, -5, Orc:1) a +0 chain mail a +0 battleaxe (19, -4, Orc:1) a +0 chain mail 2 tomahawks a cursed -3 mace (19, -3, Orc:1) a +0 chain mail a +0 hand axe (37, 38, Orc:1) 21 gold pieces Level 2 of the Orcish Mines (0, 0, Orc:2) 18 gold pieces (3, 3, Orc:2) the troll corpse of Snorg (3, 4, Orc:2) a +0 club (unseen) (3, 5, Orc:2) a +0 dagger (unseen) (4, -5, Orc:2) 19 gold pieces (4, 0, Orc:2) 10 gold pieces (4, 2, Orc:2) a +0 dagger (unseen) (4, 3, Orc:2) a +0 giant club (unseen) (4, 4, Orc:2) a tomahawk (4, 5, Orc:2) a +0 hand axe (still there?) a +0 falchion (still there?) (5, 1, Orc:2) 19 gold pieces (5, 3, Orc:2) a +0 club (still there?) a +0 dagger (still there?) (5, 4, Orc:2) a large rock (still there?) a +0 scale mail (still there?) (5, 5, Orc:2) a large rock (6, 1, Orc:2) a tomahawk (6, 3, Orc:2) a +0 mace a +0 leather armour an orc corpse (6, 4, Orc:2) a +0 flail (unseen) (6, 5, Orc:2) a cursed +0 mace a +0 leather armour a +0 flail an orc corpse an orc corpse (7, -2, Orc:2) a +0 hand axe (unseen) (7, 0, Orc:2) a +0 dagger a +0 robe a tomahawk (8, -2, Orc:2) a +0 falchion (unseen) (10, -4, Orc:2) 16 gold pieces (10, 1, Orc:2) 22 gold pieces (11, 3, Orc:2) a tomahawk (15, -5, Orc:2) 35 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 long sword (3, -44, Lair:1) a +3 scimitar of flaming a +1 robe of positive energy (39, -44, Lair:1) a +0 chain mail (46, -17, Lair:1) 12 arrows (52, -35, Lair:1) an uncursed ring of see invisible Level 2 of the Lair of Beasts (0, 0, Lair:2) 18 poisoned needles (8, 29, Lair:2) a +2 flail of protection (15, 12, Lair:2) 20 stones (19, -9, Lair:2) a +3 mace (21, 2, Lair:2) an uncursed staff of fire (39, 16, Lair:2) a +0 pair of boots (41, 9, Lair:2) a potion of flight (49, 0, Lair:2) 5 needles of confusion (60, 40, Lair:2) 5 tomahawks (64, 12, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 buckler (3, 0, Lair:3) a +0 scale mail (7, 8, Lair:3) 23 stones (8, 0, Lair:3) a +0 trident (8, 1, Lair:3) a +0 dire flail (14, -50, Lair:3) a +0 hand axe (26, -21, Lair:3) a +0 trident (27, -20, Lair:3) a +5 battleaxe of chopping (39, -3, Lair:3) a +0 flail (49, -9, Lair:3) the +10 flail "Sagroimu" {pain, Int+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). (54, -36, Lair:3) a +0 leather armour (64, -23, Lair:3) 20 bolts Level 4 of the Lair of Beasts (0, 0, Lair:4) a cursed -3 war axe (2, -6, Lair:4) a +2 hunting sling of flaming (2, -4, Lair:4) a scroll of torment (6, -23, Lair:4) a scroll of torment (10, -9, Lair:4) a +0 blowgun (10, 5, Lair:4) 22 stones (15, -1, Lair:4) 10 arrows (17, -19, Lair:4) 30 bolts (22, 3, Lair:4) a +0 rapier (27, -16, Lair:4) 3 curare-tipped needles (27, -11, Lair:4) a +0 hand axe (38, -21, Lair:4) a +0 great sword (38, -6, Lair:4) a +0 ring mail (43, 4, Lair:4) 6 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) an uncursed staff of earth (9, 6, Lair:5) a cursed -1 arbalest (12, -8, Lair:5) a +0 trident (19, 0, Lair:5) a scroll of vulnerability (23, 20, Lair:5) 16 sling bullets (25, -16, Lair:5) a +0 leather armour (30, -19, Lair:5) the +5 hunting sling of Pemeimo {venom, rF- Int+5 Dex+4} It poisons the ammo it fires. It affects your intelligence (+5). It affects your dexterity (+4). It makes you vulnerable to fire. (33, 11, Lair:5) the +2 robe of Defence {MP+9} It affects your magic capacity (+9). (36, 3, Lair:5) a cursed +0 ring mail (38, 22, Lair:5) 18 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 club (6, 1, Lair:6) a scroll of random uselessness (6, 10, Lair:6) a +0 chain mail (12, 3, Lair:6) 11 stones (13, -22, Lair:6) a +0 flail (18, -38, Lair:6) a +0 flail (25, 10, Lair:6) 15 stones (27, 12, Lair:6) an uncursed staff of cold (27, 13, Lair:6) an uncursed staff of death (28, -8, Lair:6) 18 arrows (28, 13, Lair:6) a cursed +0 chain mail (35, 1, Lair:6) an uncursed amulet of the acrobat (36, -21, Lair:6) a +0 short sword (46, 0, Lair:6) a scroll of noise (50, -33, Lair:6) a +0 robe (53, -13, Lair:6) a +0 longbow (53, 15, Lair:6) an uncursed staff of conjuration (57, 5, Lair:6) 18 stones (59, 11, Lair:6) a cursed ring of protection from cold (59, 13, Lair:6) the +1 plate armour "Pizak" {-Cast *Contam rC+++ SInv} It renders you almost immune to cold. It lets you see invisible. It prevents spellcasting. It causes magical contamination when unequipped.