DungeonDestroyer Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (6, 2, D:1) a +0 club (12, -8, D:1) a +0 dagger (13, 6, D:1) a +0 club (22, -8, D:1) a +0 club (29, 5, D:1) 2 scrolls of teleportation (40, 25, D:1) a +0 robe (47, 5, D:1) a +0 short sword (48, 4, D:1) a +0 dagger (48, 8, D:1) a +0 dagger (50, 10, D:1) a +0 mace (51, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (12, 3, D:2) a +0 club (18, 28, D:2) a +0 scale mail (23, 17, D:2) a +0 whip (24, 17, D:2) a +0 spear (26, 59, D:2) a +0 short sword (39, 44, D:2) a +0 club (40, 24, D:2) a cursed -2 short sword (57, 10, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 0, D:3) a +1 war axe of draining (5, -2, D:3) a +0 robe (12, 8, D:3) a cursed +0 leather armour (20, -1, D:3) a +0 dagger (20, 0, D:3) a +0 war axe (23, 18, D:3) a +0 hand axe (24, 28, D:3) a +0 ring mail (26, 8, D:3) a +0 dagger (26, 25, D:3) a +0 short sword (27, 34, D:3) a +0 plate armour (27, 35, D:3) a potion of attraction (28, 34, D:3) a +0 robe (28, 35, D:3) a +0 chain mail (31, 11, D:3) a +0 dagger (31, 37, D:3) a +0 ring mail (33, 9, D:3) a +0 club (35, 7, D:3) a +0 club (41, 3, D:3) a +0 halberd a +0 spear (42, 3, D:3) a +0 flail (46, 9, D:3) a cursed ring of positive energy (47, 0, D:3) a +0 robe (47, 9, D:3) an uncursed amulet of faith (49, 9, D:3) an uncursed amulet of faith (50, 9, D:3) an uncursed ring of magical power (52, 12, D:3) a +0 short sword (58, 10, D:3) a +0 robe Level 4 of the Dungeon [Shop] Xentynne's Antique Weapon Shoppe a +0 rapier (84 gold) a +0 arbalest (94 gold) a +4 hunting sling of flaming (518 gold) a +0 longbow (94 gold) the +6 arbalest "Damnation" {damnation} (1680 gold) a +0 dagger (42 gold) a +0 arbalest (94 gold) a +0 vorpal long sword (151 gold) a +2 whip of electrocution (382 gold) the cursed +0 fustibalus of Instinct {flame, Fragile rElec Dex+7} (989 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+7). It insulates you from electricity. It will be destroyed if unequipped. It has a curse placed upon it. a +1 spear of venom (222 gold) (3, 2, D:4) a cursed -1 club a +0 dagger a cursed -1 club a +0 club a +0 dagger a +1 dagger of electrocution a +0 club (3, 17, D:4) a +0 club a +0 scale mail (11, 15, D:4) a +0 flail a +0 war axe a +0 club a +0 leather armour (12, 15, D:4) a +0 short sword a +0 ring mail (21, 15, D:4) a +0 leather armour (31, 3, D:4) a +0 dagger (32, 9, D:4) a +0 mace (33, 9, D:4) a +0 short sword (33, 11, D:4) a +0 dagger (37, 7, D:4) a +0 robe (46, 28, D:4) a +0 scale mail (49, -5, D:4) a +0 trident (50, -6, D:4) a +0 robe (50, -1, D:4) a +0 buckler Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (4, 20, D:5) a +0 robe (17, -13, D:5) a +0 shortbow (28, -9, D:5) a cursed +0 robe (34, 12, D:5) a +0 shortbow (35, -17, D:5) a +0 ring mail (38, 19, D:5) a +0 robe (43, 33, D:5) a +0 mace (44, 24, D:5) a +0 leather armour (47, 2, D:5) a +0 dagger a +0 robe a cursed -1 dagger a +0 chain mail (47, 3, D:5) a +0 hand axe a cursed +0 chain mail (55, 12, D:5) a +0 war axe Level 6 of the Dungeon [Shop] Omoodonn's Book Emporium a book of Callings (300 gold) a Young Poisoner's Handbook (400 gold) Ysaen's Reference Book on Ignition and Evil Secrets (687 gold) Spells Type Level Known a - Corpse Rot Necromancy/Air 2 no b - Conjure Flame Conjuration/Fire 3 yes c - Bolt of Magma Conjuration/Fire/Earth 5 no d - Agony Necromancy 5 yes the Guide on Burning Confrontation (800 gold) Spells Type Level Known a - Stone Arrow Conjuration/Earth 3 no b - Ignite Poison Fire/Transmutation/Poison 3 no c - Conjure Ball Lightning Conjuration/Air 6 no a book of Clouds (450 gold) Qoeroob's Papyrus of the Twisted Voyage (616 gold) Spells Type Level Known a - Pain Necromancy 1 yes b - Corpse Rot Necromancy/Air 2 no c - Portal Projectile Hexes/Translocation 3 no d - Gell's Gravitas Translocation 3 no e - Dispel Undead Necromancy 4 no f - Agony Necromancy 5 yes a book of Fire (650 gold) the Guide on Execration and Lightness (540 gold) Spells Type Level Known a - Corona Hexes 1 yes b - Airstrike Air 4 no c - Summon Lightning Spire Summoning/Air 4 no d - Yara's Violent Unravelling Hexes/Transmutation 5 yes e - Conjure Ball Lightning Conjuration/Air 6 no a book of Air (350 gold) the Catalogue of Igneous Confrontation (541 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Searing Ray Conjuration 2 no c - Stone Arrow Conjuration/Earth 3 no d - Dazzling Flash Conjuration/Hexes 3 yes e - Static Discharge Conjuration/Air 3 no f - Ignition Fire 8 no (0, 0, D:6) a cursed ring of attention (2, 19, D:6) a +0 giant spiked club (9, 23, D:6) a +0 club (19, 25, D:6) a +0 dagger (37, 14, D:6) a +0 short sword (41, -3, D:6) a cursed +0 ring mail (54, 17, D:6) a +0 trident a +0 chain mail (56, 16, D:6) a +0 dagger a +0 robe (57, 25, D:6) a +1 whip of flaming Level 7 of the Dungeon (8, 11, D:7) a +0 leather armour a +0 hand axe a +0 club (14, -3, D:7) a +0 ring mail a +0 trident (15, -3, D:7) a +0 whip (16, -3, D:7) a cursed +0 leather armour (19, -32, D:7) a +3 quarterstaff of chaos (20, -32, D:7) an uncursed staff of fire (21, -32, D:7) a +0 cloak (22, -33, D:7) a +0 mace (48, -2, D:7) a +0 short sword a +0 chain mail (48, 0, D:7) a +0 dagger of pain a +0 robe (48, 1, D:7) +0 steam dragon scales (48, 2, D:7) a +2 war axe of electrocution (50, -41, D:7) a +0 club a cursed -3 club (50, -40, D:7) a +0 spear a +0 spear a +2 vampiric trident a +0 ring mail a cursed +0 kite shield (55, -29, D:7) a +0 buckler Level 8 of the Dungeon (0, 0, D:8) a +0 scimitar of flaming a +0 robe a +0 shortbow (3, -41, D:8) a cursed amulet of inaccuracy (4, -17, D:8) a +0 dagger a +0 robe (6, -10, D:8) a +0 giant club (9, -12, D:8) a cursed -1 trident a +0 leather armour (10, -5, D:8) a potion of attraction (12, -11, D:8) a +0 club a +0 hand axe a +0 robe a +0 dagger (13, -11, D:8) a +0 robe a +0 dagger (14, -12, D:8) a +0 halberd a +0 robe (15, -41, D:8) a +3 halberd a +0 robe (18, -29, D:8) a +0 whip (20, -32, D:8) a +0 robe a cursed -1 dagger (21, -31, D:8) a +0 falchion (22, -32, D:8) a +0 chain mail a +0 dire flail (23, -38, D:8) a scroll of random uselessness (27, 7, D:8) a +0 hunting sling (32, -2, D:8) a +0 giant club (35, -27, D:8) a +0 short sword (35, -11, D:8) a +0 leather armour of poison resistance a +0 dagger (35, -10, D:8) a +0 plate armour a +0 mace (35, 4, D:8) a +0 scale mail Level 9 of the Dungeon [Shop] Wavviniu's Weapon Shoppe a +0 scimitar (52 gold) a +0 long sword (45 gold) a +0 morningstar (52 gold) 18 stones (23 gold) a +0 club (13 gold) a +0 hunting sling (19 gold) a +0 spear (39 gold) 26 stones (33 gold) a +0 scimitar (52 gold) (0, 0, D:9) a +0 hand axe a +0 robe (0, 5, D:9) a +0 dagger (1, -1, D:9) a +6 falchion a +0 robe a +0 mace a +0 robe a cursed -2 club a +0 club a +0 leather armour a +0 club a +3 falchion a +0 robe a cursed +0 mace a +0 robe (1, 0, D:9) a cursed -3 club a cursed -4 ring of intelligence (1, 3, D:9) a +0 short sword (1, 5, D:9) a +0 whip (8, -7, D:9) a +0 ring mail a +0 falchion (12, -29, D:9) a +0 hunting sling (12, 6, D:9) a cursed +0 giant spiked club (13, -12, D:9) a +0 ring mail a +0 club (18, -32, D:9) a +0 cloak (24, -29, D:9) 2 potions of degeneration (25, -1, D:9) a +0 leather armour a +0 hand axe a +0 hand axe (26, -2, D:9) a +0 war axe (26, -1, D:9) a +0 ring mail a +0 flail (26, 0, D:9) a +0 dagger a +0 scale mail a +0 club (27, -2, D:9) a +0 trident (29, -28, D:9) a +0 spear (29, -27, D:9) a +0 spear (29, -26, D:9) 2 potions of degeneration (30, -29, D:9) a +0 spear (30, -28, D:9) a +0 spear (33, -29, D:9) 2 potions of degeneration (33, -27, D:9) 2 potions of degeneration (33, -26, D:9) 2 potions of degeneration (34, -18, D:9) a +0 robe a +3 mace of freezing (38, -13, D:9) a +0 chain mail a +0 mace (39, -15, D:9) a +0 short sword (39, -14, D:9) a +0 leather armour a +0 hand axe (39, -3, D:9) a cursed +0 scale mail a +0 falchion (39, -2, D:9) a +0 leather armour a +0 hand axe a cursed +0 leather armour a +0 hand axe (41, -2, D:9) a +0 mace of draining (52, -5, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a cursed -1 short sword (12, -46, D:10) a +0 chain mail (12, -41, D:10) a cursed -3 club (14, -46, D:10) a +0 quarterstaff (17, -21, D:10) a +0 flail a +0 ring mail (18, -20, D:10) a +0 leather armour a +0 mace (19, -20, D:10) a +0 mace a +0 leather armour (19, -19, D:10) a +0 morningstar (32, -32, D:10) a cursed -2 flail (43, -3, D:10) a +0 leather armour (49, -43, D:10) a +1 falchion of holy wrath Level 11 of the Dungeon [Shop] Vafushrudgh's Assorted Antiques a potion of haste (300 gold) an uncursed amulet of reflection (900 gold) the +7 plate armour "Uhaem" {Harm} (1950 gold) It increases damage dealt and taken. a scroll of teleportation (90 gold) a scroll of noise (30 gold) a potion of lignification (90 gold) (0, 0, D:11) a +0 club a +0 ring mail (3, -15, D:11) a cursed -3 morningstar (3, -13, D:11) a +0 shortbow a +0 trident (4, -14, D:11) a +0 shortbow a +0 shortbow a +0 mace a +0 mace (4, -13, D:11) a +0 shortbow (5, -15, D:11) a +0 shortbow a +0 hand axe (5, -14, D:11) a +0 shortbow (6, -36, D:11) a +0 mace a +0 chain mail a +0 falchion (6, -27, D:11) a +0 short sword a +0 chain mail (7, -36, D:11) a +0 short sword (11, -15, D:11) a +0 hunting sling (17, -14, D:11) a +1 trident of protection a +0 chain mail (28, -18, D:11) a +0 robe a +0 dagger (29, -28, D:11) a +0 robe (29, -18, D:11) 3 large rocks (29, -16, D:11) a large rock (32, -4, D:11) a +0 dagger a +0 robe (55, -7, D:11) a +0 mace (59, -11, D:11) a +0 giant club (60, -48, D:11) a +0 robe a +0 dagger Level 12 of the Dungeon [Shop] Qehoeru's Jewellery Shop an uncursed amulet of the acrobat (390 gold) an uncursed ring of resist corrosion (260 gold) an uncursed amulet of magic regeneration (390 gold) an uncursed amulet of guardian spirit (390 gold) an uncursed ring of protection from fire (325 gold) an uncursed amulet of regeneration (390 gold) the ring of Cicism {+Inv rPois rF+ Str+3 Dex+5} (780 gold) [ring of protection from fire] It affects your strength (+3). It affects your dexterity (+5). It protects you from fire. It protects you from poison. It lets you turn invisible. the amulet "Jasev" {rElec rC+ Regen+ Dex-5 SInv} (581 gold) [amulet of regeneration] It affects your dexterity (-5). It protects you from cold. It insulates you from electricity. It lets you see invisible. It increases your rate of regeneration. an uncursed amulet of faith (520 gold) a +6 ring of dexterity (760 gold) a +4 ring of evasion (468 gold) (0, 0, D:12) a +0 leather armour (0, 7, D:12) a +0 robe (2, -22, D:12) the +3 leather armour "Dilar" {+Inv} It lets you turn invisible. (4, -19, D:12) an uncursed amulet of the acrobat (6, -16, D:12) a +0 chain mail (6, 14, D:12) an uncursed ring of positive energy (9, 3, D:12) a +0 shortbow (10, 18, D:12) a +0 long sword (13, -7, D:12) an uncursed amulet of magic regeneration (27, 21, D:12) 3 large rocks (29, 20, D:12) a large rock (33, 19, D:12) a large rock (36, -6, D:12) a cursed +0 leather armour (38, 31, D:12) a +0 hunting sling (44, -6, D:12) a +0 chain mail (44, 6, D:12) a +0 shortbow (45, -16, D:12) a +0 flail (45, 2, D:12) a +0 mace a +0 shortbow a potion of lignification (46, -15, D:12) a +0 dagger of flaming a +0 robe a +0 mace (49, 1, D:12) a +0 dagger of draining a cursed -2 robe (50, 0, D:12) a +0 short sword a +0 chain mail a +0 longbow a +0 whip a +0 chain mail a +0 ring mail (55, 28, D:12) a large rock (55, 29, D:12) a large rock (57, 30, D:12) a large rock (61, 31, D:12) 2 large rocks (65, 32, D:12) a +0 rapier Level 13 of the Dungeon [Shop] Edutat's Armour Shoppe a +4 plate armour of positive energy (658 gold) a +0 scale mail (56 gold) a +0 plate armour (322 gold) a +0 scale mail (56 gold) a +0 pair of boots (63 gold) a +0 plate armour (322 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) [Shop] Voxzezue's Antique Weapon Shop a +0 club (35 gold) a +0 shortbow (105 gold) a +2 whip of venom (525 gold) a +0 trident (122 gold) a +0 hand crossbow (122 gold) a +0 falchion (105 gold) a +0 morningstar (140 gold) a +0 mace (105 gold) a +0 short sword (105 gold) a +1 vampiric battleaxe (927 gold) a +0 mace (105 gold) a +2 flail of protection (567 gold) a +0 whip (87 gold) (0, 0, D:13) a bolt (1, -8, D:13) a bolt (3, -8, D:13) a bolt (3, -6, D:13) a bolt (4, -4, D:13) a bolt (5, -31, D:13) a +0 scimitar of flaming (5, -11, D:13) a bolt a +1 trident of protection a cursed +0 robe (5, -3, D:13) a bolt (6, -12, D:13) a +4 falchion a +0 robe (6, -11, D:13) a +0 morningstar a cursed +0 short sword a +0 robe (8, -13, D:13) a cursed +0 great sword a +0 robe a +0 dire flail a +0 robe (9, -13, D:13) a +0 dagger a +0 arbalest a +0 scale mail (14, -10, D:13) a +0 quarterstaff (15, -5, D:13) a large rock (16, -3, D:13) a +0 battleaxe a +0 plate armour (16, 8, D:13) a +0 chain mail (30, -25, D:13) a +0 halberd a +0 chain mail (30, -23, D:13) a +0 flail (30, -18, D:13) a large rock (30, -17, D:13) a large rock (31, -26, D:13) a +0 short sword a +0 leather armour a +0 whip a +0 flail a +0 chain mail a +0 dire flail a +0 chain mail of cold resistance a +0 mace a +0 war axe a +0 chain mail a +0 whip a +0 mace (32, -27, D:13) a cursed staff of death (33, -17, D:13) a +0 scimitar a +0 chain mail (33, -14, D:13) a +0 leather armour a cursed ring of attention (34, -28, D:13) an uncursed staff of air (35, -22, D:13) a +0 spear (37, -10, D:13) a +0 plate armour (38, -23, D:13) a +0 mace (38, -10, D:13) a +0 leather armour (38, 1, D:13) a +0 whip (39, -24, D:13) a +0 short sword a +0 leather armour a +0 mace a +0 hand axe (41, -25, D:13) a +0 mace a +0 chain mail a +0 mace a +0 ring mail (41, -5, D:13) a cursed +5 hand axe a +0 robe a +2 falchion a +0 robe (42, -27, D:13) a +0 mace a +0 plate armour (42, -26, D:13) a +0 glaive a +0 plate armour a +0 glaive a +0 chain mail (42, -5, D:13) a cursed +4 short sword a +0 robe (46, 4, D:13) a +0 spear a +0 leather armour a cursed +0 halberd a +0 robe (48, 3, D:13) a +0 dagger a +0 robe (48, 15, D:13) a +0 robe (52, -18, D:13) a +4 halberd (54, -13, D:13) a +3 scimitar of flaming (57, 1, D:13) a +0 shortbow (58, -10, D:13) a +0 spear Level 14 of the Dungeon (0, 0, D:14) the +5 dagger of Red Exoneration {vorpal, Int+6} It inflicts extra damage upon your enemies. It affects your intelligence (+6). (1, -2, D:14) a +0 longbow (41, 18, D:14) 26 arrows Level 15 of the Dungeon (0, 0, D:15) a +0 battleaxe a +0 leather armour (7, -32, D:15) a +0 dagger of venom (9, -17, D:15) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) (14, -33, D:15) a stone (16, -33, D:15) 26 bolts (17, -31, D:15) a +0 hand axe (20, -24, D:15) a stone (20, -21, D:15) a stone (27, -5, D:15) a +1 dagger of venom (51, -29, D:15) a +0 longbow (52, -36, D:15) a +0 flail a +0 leather armour (52, -35, D:15) a +0 glaive a +0 plate armour (52, -29, D:15) a +0 dagger a +0 robe (53, -34, D:15) a +0 flail (54, -36, D:15) a +0 short sword the Ecumenical Temple