DungeonDestroyer Level 1 of the Dungeon (0, 0, D:1) a +0 dagger of speed (1, -10, D:1) 14 stones (10, -10, D:1) a +0 robe (16, -1, D:1) a cursed amulet of inaccuracy (24, -6, D:1) a +1 leather armour of willpower (27, 14, D:1) a +0 robe (30, 11, D:1) a +1 vampiric dagger (39, 16, D:1) a +0 leather armour (40, -20, D:1) a +0 club (49, 3, D:1) a +0 dagger (52, 23, D:1) a +2 whip of venom (56, 23, D:1) 25 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (6, -4, D:2) 14 sling bullets (11, 24, D:2) 18 stones (12, 18, D:2) 25 sling bullets (12, 19, D:2) a +0 flail a +0 scale mail (19, 0, D:2) a +0 club (24, 0, D:2) a +0 hand axe (28, 35, D:2) a stone (28, 36, D:2) a stone (29, 32, D:2) 20 stones (29, 34, D:2) 2 stones (29, 35, D:2) a stone (29, 42, D:2) a +0 pair of gloves (30, 38, D:2) a +0 dagger (34, 22, D:2) a +0 whip (36, 44, D:2) a +0 short sword (41, 19, D:2) a cursed -2 club (51, 22, D:2) 32 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (10, 28, D:3) a +1 long sword of holy wrath (12, 22, D:3) a +0 dagger (15, 20, D:3) a +0 club (15, 26, D:3) a +0 hunting sling (20, 17, D:3) a +0 helmet (23, 9, D:3) a +0 robe (28, 7, D:3) a +2 short sword of venom a +0 leather armour (29, 31, D:3) a +0 dagger (29, 32, D:3) a +0 whip a stone (32, 6, D:3) a +0 club (32, 30, D:3) 2 stones (38, 36, D:3) a +0 mace (42, 1, D:3) 21 stones (46, 12, D:3) a +0 leather armour Level 4 of the Dungeon (33, 18, D:4) a +1 hand axe of electrocution (34, 17, D:4) 17 stones (37, -4, D:4) 15 arrows (37, 16, D:4) a +0 mace Level 5 of the Dungeon (1, 8, D:5) 23 arrows (2, 39, D:5) a +0 shortbow 13 arrows (3, 39, D:5) 3 arrows (4, 39, D:5) an arrow (5, 39, D:5) 2 arrows (6, 39, D:5) 2 arrows (7, 40, D:5) an arrow (8, 39, D:5) an arrow (20, 11, D:5) a +0 robe (46, -8, D:5) a +3 ring mail (53, 6, D:5) a +0 war axe (57, 0, D:5) a +0 plate armour (58, 28, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Semudoni's Weapon Shoppe a +0 great mace (91 gold) the +4 dagger "Bicim" {chaos, *Rage rN+++ Str+9 Dex-3} (869 gold) Each time it hits an enemy it has a different, random effect. It affects your strength (+9). It affects your dexterity (-3). It renders you almost immune to negative energy. It may make you go berserk in combat. a +0 flail (49 gold) a +4 battleaxe of flaming (471 gold) a +0 fustibalus (210 gold) a +2 vorpal hunting sling (198 gold) a +1 demon whip of electrocution (623 gold) a +0 mace (42 gold) a +0 hand axe (42 gold) a +0 war axe (49 gold) a +0 flail (49 gold) 7 atropa-tipped darts (58 gold) a +4 vorpal long sword (380 gold) (0, 0, D:6) a +0 hunting sling (10, 29, D:6) a +0 leather armour (12, 11, D:6) a +0 hand axe (13, 12, D:6) a +0 rapier (15, 8, D:6) a cursed -3 trident a +0 scale mail (15, 9, D:6) a +0 chain mail a +0 short sword a +0 plate armour (19, 6, D:6) 25 bolts (19, 25, D:6) 20 stones (23, 30, D:6) a +0 club (37, 36, D:6) a +0 leather armour (38, 43, D:6) a +2 dagger of holy wrath a +0 chain mail a +0 dagger a +0 leather armour a +0 dagger a +0 dagger a +0 robe a +0 leather armour (41, 10, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a leopard gecko corpse (6, 13, D:7) a +0 war axe (29, 10, D:7) a +0 hand axe a +0 ring mail an orc corpse (40, -1, D:7) a +0 robe (44, 3, D:7) a +0 ring mail an orc corpse (46, 8, D:7) 17 arrows the Ecumenical Temple