DungeonDestroyer Level 1 of the Dungeon (0, 0, D:1) a +0 club (17, -12, D:1) a +0 dagger (20, -6, D:1) a +0 robe (21, 5, D:1) a +0 dagger a +0 whip a +0 dagger (23, 13, D:1) a +0 spear (25, -9, D:1) a +0 mace (25, 5, D:1) a +0 giant spiked club (39, -21, D:1) a +0 scale mail (46, -33, D:1) a +0 flail (46, -32, D:1) a +0 club (46, -7, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Hoizuvvaid's Antique Armour Emporium a +1 scale mail of fire resistance (432 gold) +1 acid dragon scales (1269 gold) a +0 ring mail (108 gold) a scarf of shadows (324 gold) a +0 robe (18 gold) the +0 chain mail of Grace {Rampage rF+ Str-2} (386 gold) Str: It affects your strength (-2). rF: It protects you from fire. Rampage: It bestows one free step when moving towards enemies. a +0 scale mail (108 gold) (0, 0, D:2) a +0 dagger (25, 15, D:2) a +0 robe (34, -5, D:2) a +0 club (36, -5, D:2) a +0 club (37, -9, D:2) a +0 dagger (48, -10, D:2) a +0 short sword (60, 13, D:2) an amulet of magic regeneration (65, -1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (11, -32, D:3) a +0 short sword (12, -1, D:3) a scroll of noise (20, -2, D:3) a +0 dagger (36, -8, D:3) a +0 hand axe a +0 scale mail (39, -32, D:3) a +0 short sword (45, -7, D:3) a +0 dagger a +0 short sword a +0 dagger a +0 whip a +0 short sword a +0 short sword a +0 short sword (50, -1, D:3) a +0 chain mail (51, -26, D:3) a scroll of noise (52, -12, D:3) a +0 leather armour (59, -8, D:3) a +0 ring mail (64, -34, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a staff of air (1, 1, D:4) a ring of ice (1, 2, D:4) a +4 quarterstaff of chaos (1, 3, D:4) a ring of wizardry (2, -1, D:4) a +0 mace (2, 26, D:4) a +0 short sword a +0 robe (14, 26, D:4) a +0 club (18, 25, D:4) a +0 great sword (20, -13, D:4) a +0 robe (20, 5, D:4) 4 gold pieces (21, 6, D:4) a potion of heal wounds (21, 16, D:4) a wand of charming (7) (22, 5, D:4) 6 gold pieces (23, 24, D:4) a +0 chain mail (34, -1, D:4) a +0 dagger (48, 3, D:4) a +0 club (49, 3, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 robe (11, 6, D:5) a +0 leather armour (11, 14, D:5) a +0 ring mail (21, 13, D:5) a +0 hunting sling (21, 23, D:5) a potion of attraction (23, -5, D:5) a +0 giant spiked club (29, -4, D:5) a +0 robe (31, 9, D:5) a scroll of noise (57, -5, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) an iguana corpse (10, -34, D:6) a +0 mace a +0 leather armour (14, 1, D:6) a +0 rapier (16, -17, D:6) a +4 hand axe of freezing a +0 robe a +1 short sword of protection a +0 robe a +0 scimitar a +0 hunting sling a +0 robe (22, -30, D:6) a +0 dagger (23, -30, D:6) a +0 short sword a +0 dagger (24, -30, D:6) a +0 dagger a +0 club a +0 whip (24, -24, D:6) a +0 trident a +0 leather armour (26, -26, D:6) a +0 robe a +0 dagger a +0 club (28, -26, D:6) a +0 hand axe (28, -3, D:6) a +0 dagger (36, -9, D:6) a +0 morningstar a +0 robe (37, -49, D:6) a +0 scale mail (40, -47, D:6) a +0 giant club (40, -37, D:6) a potion of attraction (44, -43, D:6) a +0 spear (44, -12, D:6) a +0 dagger (44, -11, D:6) a +1 pair of gloves of dexterity (47, -44, D:6) a +0 chain mail (48, -47, D:6) the +0 plate armour of Hadjma {Str+4 SInv} Str: It affects your strength (+4). SInv: It lets you see invisible. (49, -45, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow a centaur corpse (4, 0, D:7) a +0 morningstar (5, -11, D:7) the +10 short sword "Gnoll's Doom" {vamp, Int+4} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+4). (5, -9, D:7) a +0 ring mail the Ecumenical Temple