Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8228435255253320610 15 DungeonDivingSeal the Apothecary (level 2, 0/21 HPs) Began as a Djinni Fire Elementalist on Jan 15, 2025. Shot with a sling bullet by a hobgoblin (7 damage) ... on level 2 of the Dungeon. The game lasted 00:06:40 (672 turns). DungeonDivingSeal the Apothecary (DjFE) Turns: 672, Time: 00:06:41 Health: 0/21 AC: 2 Str: 13 XL: 2 Next: 65% Gold: 18 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . c - +0 short sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ d - ring of magical power HPRegen 0.23/turn e - +6 ring of strength %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of magical power (left hand) e - a +6 ring of strength (right hand) Wands h - a wand of charming (8) (quivered) Scrolls b - a scroll of enchant armour {unknown} f - a scroll of immolation {unknown} Potions g - a potion of heal wounds {unknown} Skills: + Level 2.8 Dodging + Level 2.0 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You start resting. HP restored. A frilled lizard comes into view. Found a club. The frilled lizard hisses angrily. The frilled lizard closely misses you. You hit the frilled lizard but do no damage. The frilled lizard bites you but does no damage. You barely miss the frilled lizard. The frilled lizard closely misses you. You hit the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. You see here a +0 club. Things that are here: a +0 club; a goblin corpse Found a curved wooden wand. Found a dagger. h - a wand of charming (8) There are no items here. You see here a +0 dagger. A frilled lizard comes into view. The frilled lizard hisses angrily. You hear a shout! x2 A hobgoblin comes into view. The frilled lizard bites you. You barely miss the frilled lizard. The frilled lizard closely misses you. You hit the frilled lizard. You kill the frilled lizard! A hobgoblin is nearby! The hobgoblin completely misses you. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hobgoblin. You kill the hobgoblin! You hear a shout! A hobgoblin comes into view. It is wielding a +0 sling. The hobgoblin shoots a sling bullet. The sling bullet hits you. The hobgoblin shoots a sling bullet. The sling bullet hits you! A quokka comes into view. The hobgoblin shoots a sling bullet. The sling bullet hits you! You die... #...#####.. #.......# . #....##.# #....##.#####..#. #...)............ #......######.... ##....†######. . #..........gr ###.#@######. #...# ##### You could see a quokka and a hobgoblin. Vanquished Creatures An endoplasm (D:1) 2 goblins (D:2) A hobgoblin (D:2) 3 quokkas A ball python (D:2) 2 bats 3 frilled lizards 2 kobolds 15 creatures vanquished. Vanquished Creatures (others) 13 foxfires 13 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DungeonDivingSeal the Djinni Fire Elementalist began the | quest for the Orb. 0 | D:1 | DungeonDivingSeal set off with the following spells | memorised: Foxfire, Scorch, Volatile Blastmotes, Inner | Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 262 | D:1 | You are sucked into a shaft and drop 1 floor! 281 | D:2 | Reached XP level 2. HP: 18/21 MP: 0/0 672 | D:2 | Shot with a sling bullet by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_basic, shapermc_ecumenical_altar_starsandcircs D:2: layout_basic, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | | 2.8 Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Action || total ---------------------------++------- Melee: Short sword || 29 Cast: Foxfire || 9 Scorch || 4 Armour: Robe || 24 Dodge: Dodged || 36