Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 14420668320459109696 5 DungeonDivingSeal the Conjurer (level 1, -5/11 HPs) Began as an Octopode Conjurer on Jan 19, 2025. Slain by a gnoll ... wielding a +0 spear (9 damage) ... on level 1 of the Dungeon. The game lasted 00:00:53 (333 turns). DungeonDivingSeal the Conjurer (Octopode Conjurer) Turns: 333, Time: 00:00:53 Health: -5/11 AC: 1 Str: 6 XL: 1 Next: 80% Magic: 1/3 EV: 12 Int: 20 God: Gold: 6 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 2.7 Stealth + Level 0.4 Unarmed Combat + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You start resting. A quokka is nearby! You miss the quokka. Your grab misses the quokka. The quokka is heavily wounded. The quokka closely misses you. You tentacle-slap the quokka but do no damage. Your grab misses the quokka. The quokka is heavily wounded. The quokka barely misses you. You tentacle-slap the quokka but do no damage. Your grab misses the quokka. The quokka is heavily wounded. The quokka bites you. The gnoll barely misses you. You tentacle-slap the quokka. Your grab misses the quokka. You squeeze the quokka, but do no damage. The quokka is severely wounded. The quokka barely misses you. The gnoll barely misses you. You tentacle-slap the quokka but do no damage. Your grab misses the quokka. The quokka is severely wounded. The quokka barely misses you. x2 The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You miss the quokka. Your grab misses the quokka. Your squeeze misses the quokka. The quokka is severely wounded. The quokka bites you but does no damage. The gnoll barely misses you. You tentacle-slap the quokka. You kill the quokka! The gnoll hits you but does no damage. The gnoll hits you with a +0 spear! Ouch! That really hurt! You die... . #...#.#...#..... .. #.....##.#.#.... #.### #....#..#...#... .... #...#....#...#.. ... #..#......#...#. .. #.#............# #.###. ##.............. #.>...#########.####### #g@.........# #.#######..## #. #.## #. #.# #. #.# #. #.# .. #.# ## #.# #.# You could see a gnoll. Vanquished Creatures 2 ball pythons (D:1) An endoplasm (D:1) A quokka (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DungeonDivingSeal the Octopode Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 333 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic, hellmonk_ecumenical_altar_heavens_door, serial_park_tiny_1, grunt_decor_arrowhead, minmay_split_cup_small Action || total ---------------------------++------- Melee: Unarmed || 12 Tentacles || 3 Constrict || 2 Cast: Magic Dart || 6 Stab: Sleeping || 2 Armour: Skin || 8 Dodge: Dodged || 13